LOADING INSTRUCTIONS First ensure that your computer has returned to BASIC command level by turning the power off and on again. You are now ready to load BUZZ OFF! Ensure your cassette player is correctly connected to your computer and insert the cassette. Ensure that the tape is rewound before typing in: LOAD "" ENTER Then press the PLAY button on your cassette player. Pressing key J when in command mode produces LOAD. The symbol " is obtained by pressing the SYMBOL SHIFT and P keys simultaneously. The system will display the following message if loading is proceeding BUZZ OFF! is loading Please wait If the program fails to load correctly please check that you have observed the above instructions and consult your Spectrum user manual if necessary. GAME OPTIONS After loading the game, your TV or monitor will display the Electric Software logo followed by the BUZZ OFF! picture seen on your cassette box. The menu screen is then displayed, permitting various game options to be selected: Menu Option Purpose LEVEL L Select game level (0-9) PLAY P Begin game SINCLAIR JOYSTICK J Use interface 2 & joystick KEMPSTON JOYSTICK K Use Kempston interface & joystick REDEFINE KEYS R Select keys to control motion QUIT PROGRAM Q Return to BASIC command level Level 0 gives the easiest game, with no web segments visible at the start of the game. Levels 1 to 8 offer greater challenges, with more web segments present at the start. Any replays awarded on games 0 to 8 operate the same levels as the previous round. Game 9 is the true version of BUZZ OFF! This option allows the player to progress from level 0 up to level 8 by achieving replays at each round. Replay Scores Level 0 - 150 points Level 1 - 175 points Level 2 - 175 points Level 3 - 175 points Level 4 - 200 points Level 5 - 200 points Level 6 - 200 points Level 7 - 225 points Level 8 - 225 points HOW TO PLAY BUZZ OFF! Control Bertie's movements to make him eat the fruit and avoid crashing. Bertie will fly up, down, left and right, but not diagonally. Also remember that Bertis continues to fly in a straight line until you change his direction. To eat the fruit Bertie's head must pass through it. Bertie will crash if he hits his head on the web, the spider or the edge of the screen. A bonus event occurs when the replay score is reached. Bertie has a chance to steal the Golden Fruit from the Spider. Key Joystick Bertie's Flight Path (default) Direction To top of screen 9 Up To bottom of screen 8 Down To left of screen 6 Left To right of screen 7 Right Key 0 may be used to freeze and restart the game. This function is performed by the fire button if a Sinclair joystick is used, but is not supported by the Kempston joystick option. DEMONSTRATION GAME A demonstration game will be played if no game selection is made during the menu display. The demonstration may be interrupted by pressing a key. BUZZ OFF! was written by Paul Johnson. Original concept by Mick Rouse.