THE PLOT: Evil Doctor Gero, from Red Ribbon Army, has kidnapped little Son Goku and jailed into an alternative dimension in time and space, with the object to avoid him to abort his evil plans for conquering the World. However, Gero doesn't know that every world, independently of time and dimension where it is, has got its own Holy Dragon of Wishes. Help Goku to find the Dragon Balls to escape from his dimensional jail and to avoid Gero's plans come true! CONTROLS: You can use Kempston and Interface II joysticks, as well as cursor keys + 0 to move Son Goku in the next way: Left & Right to rotate character, Up to advance, Down to cast Kame Hame Ha and Fire to jump. STAFF: Game concept and map and level design ALEJANDRO ORITZ (Nai) Graphics and loading screen MANUEL GOMEZ (Baron Ashler) To code the game, we use the next hardware and software tools: ZX Spectrum +2, 3D Game Maker (Spectrum), Art Studio 128 (Spectrum) and "Rutina de Carga con Contador" (Spectrum) Developed in Seville during 1994-1995, under the INFOWORD SOFTWARE group name Rescued from dust and oblivion, and released in Seville on September 2011. ABOUT COPYRIGHT: This game is a freeware fangame without any for-profit that use only the name and (recreated) images of two characters from this well-known manga. Apart of this, it has not anything to do with the argument, other characters and other products related with it (anime or videogames). DragonBall, Son Goku y Doctor Gero (Makigero) are owned by Bird Studio y Akira Toriyama (C) 1984 Bird Studio - A. Toriyama 3D Game Maker is owned by CRL Group PLC. (C) 1987 CRL Group PLC. Art Studio is owned by Oxford Computer Publishing (C) 1985 Rainbow Software Ltd. - Oxford Computer Publishing. Rutina de Carga con Contador was coded by Eduardo Martin Torices for Microhobby #191 magazine. Microhobby is owned by Hobby Press. (C) 1984 Hobby Press.