Drop Out - B.Herivel & M.Rapps (Your Spectrum-No.15-Page 61) Here's a clever little program for all you clever Speccy owners out there! The game's designed for 2-5 players and the more of you there are the better the game. The aim is to get six of your counters through the maze-box by mo- ving the sectors of the box to left and right. This clears a path for your counters to drop down. Remember, you're not alone - your opponents will be out to stop you so prepare for some hot competition. All you have to do to destroy one of your opponent's pieces is to land on it. Simple, eh? Just you try it. Your turn to move a section comes when the computer has rolled five dice. The number of moves you can make to each of the ten sections hangs on the throw of the dice. If you haven't quite followed all that don't worry the instructions are also in the game so you can play and learn at the same time. You're going to need a lot of concentration and some quick thinking to play the game. So, drop in and Drop Out! Lines 5-40 The lines set up the main instructions, call the User Defined Graphics and the screen set-up subroutines. Instructions are also called if required. Lines 100-200 This is the main playing loop. Lines 300-410 This is the end-of-game routine. Lines 7000-7720 This large block of code contains various subroutines to do the complicated maths in the game. Lines 8000-8150 This is the subroutine to fill the data arrays. Lines 8200-8230 This subroutine prints the objects on the screen. Lines 9000-9200 This subroutine sets up the UDG's in the game. Lines 9500-9635 This subroutine prints the reports and instructions. This info file was typed by Michael Bruhn