=================== Every Second Counts =================== Document created by rstuart@ukonline.co.uk on 5th Nov 99 for World of Spectrum: http://www.void.demon.nl/spectrum.html (Taken from TV Games "TV Special" compilation) Game 2 - Every Second Counts ---------------------------- When Paul Daniels says "You're right", you collect seconds rather than points. Up to three couples or six individuals can play and the fun starts with "True or False" rounds. As in the TV Show, a bonus round comes next to gain those valuable seconds. Next, the winner takes part in the Grand Final but all those valuable seconds collected during the game are ticking away. The more seconds you gain, the easier it is because "Every Second Counts". Every Second Counts (The Computer Game) --------------------------------------- This computer game is a simulation of the popular BBC TV programme hosted by Paul Daniels, in which couples answer questions in an attempt to gain as high a score as possible. The game can be played by up to three couples, or up to three single players. Single players however play with a fictional partner to make up the required couple. Selection of Players: --------------------- First you will be asked to enter the number of teams. You will then be allowed to choose one male and one female character per team. These will be your characters throughout the game. To select a character, move the "gauntlet" to the character you wish to select using the left and right keys then press select. You will then be prompted to enter a name for the character. Once selected a character cannot be deselected. The Keys: --------- LEFT RIGHT SELECT DELETE Amstrad CPC f7 f9 f8 DEL C64 C= Z Left Shift DEL Spectrum 8 0 9 SYM or DEL Normal ASCII input for the character name. All rounds start with the team who have the lowest score. Round 1 (True/False Questions) ------- On the bottom of the screen a description of the question will appear. On the top of the screen two boxes will appear with the two possible answers inside. E.G. TRUE/FALSE Between these boxes is the head of the current player. The middle section of the screen represents the TV studio with the couples sitting at their desks with their current scores displayed on the front. Up to nine questions/phrases will be displayed below the description one at a time. The current player then has to select the correct answer by using one of the answer keys. If the answer was correct then the team score will be increased by two points. If the answer was incorrect then the score will stay the same and the current team triangle will be turned off to indicate that this team is now out of the round. This process is repeated, moving on to the next active team until either all nine questions have been asked or until there are no more active teams. The Keys: --------- Select Left Answer Select Right Answer Amstrad CPC f7 f9 C64 C= Z Spectrum 8 0 Round 2 (True/False Questions) ------- This round is identical to the first round except that the other members of the teams now get to answer the questions. This is displayed on screen by the seating positions of the members in a team. The players in the last round are now sitting behind their partners. Bonus Round (General Knowledge Questions) ----------- Both members of a team may answer in this round. The round allows the couples to gain extra points by answering general knowledge questions in as few tries as possible. Ten extra points can be gained by answering the question correctly first time. 1 point is deducted from the bonus for every incorrect answer entered. This sequence is repeated until either the question is answered correctly or the bonus reaches zero. The current team is presented with a menu of up to three categories at the top of the screen alongside the heads of the team members. Once a category is selected from the menu. This means the last team is forced to take the only remaining category. A question associated with the chosen category is then displayed at the bottom of the screen. Below the question the prompt "ANSWER:" will appear followed by a cursor. The player should procede to type in their answer followed by ENTER/RETURN. If the answer was incorrect then the player should repeat typing the answer until he/she had had ten tries or entered the correct answer. The Keys: --------- Menu Up Menu Down Select category Amstrad CPC f7 f9 f8 C64 C= Z Left Shift Spectrum 8 0 9 Normal ASCII Input for Answers. For DELETE keys see SELECTION OF PLAYERS. Round 3 (True/False Questions) ------- This round is identical to round 1 except that points given for a correct answer increases to four. Round 4 (True/False Questions) ------- This round is identical to round 2 except that point given for a correct answer increases to four. Bonus Round (General Knowledge Questions) ----------- This round is identical to the previous BONUS ROUND. Final Round (Choice of Three Answers) ----------- The team with the highest total score go on to the final round. They are then presented with two categories to choose from on the bottom of the screen. Once the category has been selected, three answers are displayed at the top of the screen and a description of the question will be displayed on the bottom of the screen. The middle screen section will change to show the two team members side by side rather than one behind the other. The desk will also change to show a number of triangular lights. The number of lights indicates the number of correct answers needed to get to the next section of this round. The points gained in the previous rounds are now used as the number of seconds available to answer as many questions correctly as possible. The remaining time will be displayed in the centre of the desk. The players will be asked to press a key to start the clock. A question or phrase will then appear below the description. The indicated player must then answer the question using the appropriate key. The next answer is then displayed and the sequence is repeated until all lights are out or time has run out. If all lights have been put out then the number of lights is increased by one and the whole section is repeated until time runs out or seven lights have been put out. Scoring: -------- Scores are calculated as follows: 10 x (lights put out) + 10 x (seconds left on the clock) At the end of this round the final score will be displayed with an EVERY SECOND COUNTS CLOCK TROPHT screen and the name of the winners. The Keys: (Select Category) --------- Marker Left Marker Right Select Category Amstrad CPC f7 f9 f8 C64 C= Z Left Shift Spectrum 8 0 9 Answer Questions: Left Player Left Answer Middle Answer Right Answer Amstrad CPC 1 2 3 C64 C= Left Shift Z Spectrum 1 2 3 Right Player Left Answer Middle Answer Right Answer Amstrad CPC f7 f8 f9 C64 / Right Shift Curs Up Spectrum 8 9 0 Software (C) TV Games 1988 (C) Talbot Television and Group W Productions 1988. Liscensed by BBC Enterprises Ltd. "BBC" and "Every Second Counts" are both trade marks of the British Broadcasting Corporation. TV Games 22 Hartfield Road, London SW19 3TA.