GOBLIN MOUNTAIN =============== by Martin Page (1987) from Sinclair User 63 (Jun.1987) Yes, I know it's pretty long to type in, but it's worth it - honest. Goblin Mountain is a complex-ish graphic adventure with magic. With spells! With combat!! With 116 IDGs!!! Also, an incredible number of rooms and levels together with lots of nasties, treasures and other features. The entire game is menu controlled so you won't have to find the correct input; eg. "tie rope", etc. As with my previous SU game, Forest of Long Shadows, each game is different in that rooms, monsters and treasures are in different places so you've got a new challenge each time you play. You begin - just you and your three companions at the cave entrance of Goblin Mountain. Before you are four quests: * Visit the Cave of the Orcs. * Kill the Deathfiend. * Amass 200 Experience points. * Find the Sceptre of Life. You must choose one quest and in all cases you must return to the cave entrance after completing your quest. MOVEMENT -------- N, S, E, W, U or D. If you get the message "Blocked path!" it means that there isn't a corresponding path in the adjacent location. OBJECT DETAILS -------------- *OBJ* flashes on the screen when an object is present. Messages mean as follows: Here - Objects at current location; Inventory - of specified player; Take and Drop - objects by the specified player; Exit - return to main menu. QUIT, SAVE, LOAD ---------------- Quit - restarts game; Save and Load - saves and loads partly played games. MAGIC ----- Providing you have the appropriate scroll and at least three magic points per spell. Characters 3 and 4 can cast non-combat spells (Spells 6 to 9). ATTRIBUTES ---------- Each character has five attributes which will be of a slightly different value for each game: STrength is used in determining combat. ENdurance is how much damage you can take. MAgic is the number of magic points which are use for spell-casting (these can be increased by drinking from a Magic Pool, but beware, you can't do this all the time as there must be sufficient elapse in time before drinking again!). AGility is used for running away from monsters and also used in deciding dexterity in combat. EXperience (which also helps in combat) is gained in three ways: 1 Killing monsters; 2 Possessing certain objects; 3 Casting spells. Attributes can change in the course of the game - play the game and find out! COMBAT ------ If any wizards are still alive, they will be asked of they want ot cast combat spells (Spells 1 to 5). Once this has been done, combat takes place automatically within the parameters of ordinary role-playing techniques - die rolling. STrength, AGility, EXperience, etc. "SPACE" ------- If "Space" flashes in the message window, you can press this after reading the relevant message. THE SPELLS ---------- 1. Fireball: Increases the caster's attack strength for the duration of the current fight. 2. Lifedrain: Reduces the ENdurance of the current monsters. 3. Repel: Reduces the number of monsters by one - will not work on the Deathfiend or the Black Knight. 4. Curse: Reduces the STrength of the current monsters. 5. Teleport: Allows your party to teleport down a level away from a combat situation. 6. Invisibility: Allows your party to be invisible for five turns. Very useful for stealing the goodies from under the meanies' noses. 7. Speed: Gives 1 point of AGility to the chosen player. 8. Wellbeing: Gives 3 points of ENdurance to the chosen player. 9. Strongman: Gives 1 point of STrength to the chosen player. WHAT TO DO ---------- Type in and Run the listing exactly as it's printed here. If after running the listing for the first time you find the screen covering in junk simply press Break and directly input Gosub 500 and all will be put right. For this to work correctly you must first make sure that lines 15 and 500 have been entered correctly in the first place. The problem of the "gobbledegook" almost certainly lies in an incorrect Poke instruction or an incorrect or missed Return. -- Another Fine Product transcribed by: Jim Grimwood (jimg@globalnet.co.uk), Weardale, England --