The Happiest Days Of Your Life ------------------------------ Clear your name to avoid a thorough caning. THE GAME You've really done it now! If you hadn't been so obtuse, suspicion would never have cast its ugly shadow over your fat head! Assuming you don't want to be expelled for theft, you had better get cracking and find the Headmaster's wallet. Some pictorial proof of your innocence would help your case. As long as you don't succumb to those end-of-term blues, and keep your strength up, you may yet survive to see in the new term. Your best bet would probably be to map your way to the secret passage, turning over a new leaf en-route. Don't fall in the water, keep your eyes peeled for clues, and DON'T do anything illegal. Good Luck!! PLAYING THE GAME The game is compatible with Keyboard and Kempston and Sinclair joystick interfaces. Controls for the keyboard are:- WALK RIGHT - W, R, Y, I, P WALK LEFT - Q, E, T, U, O JUMP - CAPS SHIFT TO SPACE ENTER/EXIT DOORWAY - A, S, D, F, G PAUSE GAME - H, J, K, L, ENTER ABORT GAME - CAPS SHIFT AND SPACE To pick up an object, simply walk over it. (C) 1986 MARTIN SHERLOCK Firebird and the Firebird logo are registered trademarks of British Telecommunications plc. (Transcribed by Robin Stuart)