Hellfire Attack YOUR MISSION The SuperCobra light attack helicopter is ready for take off. Its 20mm three- barrel rotary cannon is waiting for action. The laser-guided Hellfire launch- and-leave missiles have been fitted. Ahead of you lies mile after mile of hostile territory. They know you are coming. Wave after wave of determined enemy aircraft are hoping to blast you from the skies and into eternity. You know you must duck and weave to avoid their guided missiles whilst wreaking destruction with your awesome firepower. Will you ever make it to the first camouflaged supply dump? INSTRUCTIONS FOR ST, AMIGA, Commodore 64/128 FLYING CONTROLS Joystick (ST Port 1) (CBM Port 2) DIVE ^ ^ ^ \ | / \ | / \ | / \|/ VEER <----------+----------> VEER LEFT /|\ RIGHT / | \ / | \ / | \ v v v CLIMB ROTARY CANNON The cannon fires automatically once the SuperCobra is airborne. It destroys any enemy aircraft or ground targets in the cross-hair sight. However, its range is limited and distant targets will be missed. HELLFIRE MISSILES You have 40 Hellfire laser guided launch-and-leave missiles per game level or life. Before you can fire a missile, the laser guiding system must first be targetted on an enemy aircraft. This is achieved by moving the circular sight cross-hairs over the chosen target. Once targetted a square cross-hair will remain on the enemy and the word TARGET will appear on the panel. Press FIRE to launch a single Hellfire missile at the target. Your laser guided system can be targetted onto several enemies at any one time. TURBO POWER The SuperCobra is powered by two 1,693 shp General Electric T700-GE-401 turbo shafts; Press SPACE when airborne for a dramatic increase in your engine power. This can help you to avoid enemy fire (or even fly upside down!!) PAUSE Press P if you feel your nerves need a rest. Lucky it's not for real. SCORE 50 points - any ground hits. 200 points - ground target such as towers or oil rigs. 250 points - enemy aircraft. LIVES You have nine lives - and you'll probably need them. HI-SCORE Move the joystick to choose the required name or initials. Press fire to select Choose and select END to quit. COMMODORE 64/128 ONLY F1 - toggle music on/off F3 - toggle sound effects on/off INSTRUCTIONS FOR SPECTRUM FLYING CONTROLS Joystick (Sinclair, Kempston) Keys (Default) DIVE Q ^ ^ ^ ^ ^ ^ \ | / \ | / \ | / \ | / \ | / \ | / \|/ \|/ VEER <----------+----------> VEER O <----------+----------> P LEFT /|\ RIGHT /|\ / | \ / | \ / | \ / | \ / | \ / | \ v v v v v v CLIMB A FIRE = SPACE ROTARY CANNON Press FIRE to spit destruction at the enemy from your 20mm three barrel rotary cannon. SMART BOMB Things can get a little hairy as you fight your way deeper and deeper into enemy territory. If things get really tight, press and hold down the fire button or space bar to release a deadly Smart Bomb. However, you only have eight Smart Bombs to last the entire mission, so use them wisely. PAUSE Press Key 3 if you feel your nerves need a rest. Lucky it's not for real. ABORT Press Key 1 to abort mission. LEVELS (Important) Hellfire on the Spectrum is played over a series of levels. Leave the disc in the drive if playing from disc. If playing from cassette, each level has to be loaded separately. Leave the cassette in the tape deck and WATCH FOR AND FOLLOW all on screen instructions and prompts. LOAD PROBLEMS We are constantly seeking to improve the quality of our products, and we maintain the highest possible standards of quality control in manufacturing our product range. However, should you experience any difficulties in loading this product, having checked your hardware thoroughly we will gladly replace the cassette or disc for you. Before you send your cassette back for replacement, please check the azimuth head alignment, and attempt to load the game from both sides of the cassette. You may wish to consult your local software retailer. If, after these checks have failed, you do write to us, you should state the following:- - Your name and address - The name of the product - Whteher it is cassette or disc - Which computer - Which joysticks and peripherals (if any) - Where and when you purchased the product - A full description of the problem you experience - You should not enclose the box and packaging with cassettes REMEMBER TO ALLOW CASSETTES TO RUN THEIR FULL LENGH AS SPEED LOADS FREQUENTLY CAUSE THE SCREEN TO GO BLANK FOR A PERIOD OF TIME. SCREENS HOTS MAY VARY ON SOME COMPUTER VERSIONS. (c) MATECH GAMES LTD. 1988. Program (c) Akaido Systems. 1988. Cover illustration by Steinar Lund. Music and sounds by Jason Brooks. Packaging Design by Pillory Barn Advertising Ltd.