IMPOSSABALL By John Phillips Do you have the nerve and skill to guide your bouncing Impossaball through the corridor of doom? Time is running out. Bounce onto a spike and Impossaball is obliterated. Touch a column and Impossaball rebounds at electric speeds. Against a constantly moving background of death dealing obstacles you must squash all the cylinders to complete the game. Are you good enough? CONTROLS The game can be controlled using either one or two keyboard options or a joystick. Make your selection by pressing the appropriate fire key or FIRE button after the game has loaded. The Spectrum program automatically distinguishes between Kempston, Cursor and Sinclair joystick standards. KEYBOARD KEYBOARD JOYSTICK EFFECT OPTION 1 OPTION 2 X M FIRE button Press to bounce higher Q O LEFT Move left W P RIGHT Move right P Q UP Move into screen L S DOWN Move out of screen ENTER or RETURN key as appropriate - Pause. Press FIRE to restart. BREAK or ESC key as appropriate - Reset to beginning of game. PLAYING THE GAME Race against the clock to bounce the Impossaball from the start to the finish line squashing all the cylinders and avoiding the spikes, plasma fields and fire bolts on the way. The first time you hit a magic ring you gain extra time, but do so twice and you lose a life. You've got four lives to start with and gain an extra life every 5000 points. TECHNICAL FEATURES Fast, variable speed scrolling with inertial control. True perspective with precise curved-surface collision detection. Eight levels of play. Automatic joystick mode detection (Spectrum version only). Three voice sound effects (Amstrad version only).