The Magic Circle ---------------- SHORT DESCRIPTION ================= Well-made text-controlled adventure with a straight-forward map and nice and fast graphics. The game progress can also be seen in the Magic Circle "room" as the flashing bar. PRELUDE ======= You play the part of Professor Pointer, inventor of the time gate theory. After years of ridicule from your colleagues you decide to prove your theory by building a time machine based on your principles and returning from the past with an artifact to show them. So you gather together a few things you'll need and press the button on the machine. There is a sudden flash and to your delight you find yourself in the land of legend. Unfortunatelly, when you are transported, you realise that the machine didn't follow you and you must set off on a quest to find a way back to your own world. VOCABULARY ========== Only 5 letters of any word are meaningful, the rest is ignored. The words may contain digits 0-9 (for money, ignored) and characters A-Z. Upon typing "VOCABULARY", the following words appear. These are some of the more commonly used words in this game. The rest you'll have to discover for yourself. Here is the full list of words, understood by the game. Move actions: D, DESCEND - Down U, UP, ASCEND - Up S, SOUTH - South, down on the map SE, - South-east E, EAST - East, right on the map NE - North-east N, NORTH - North, up on the map NW - North-west W, WEST - West, left on the map SW - South-west ENT, ENTER - Get into a boat or time gate LEA, LEAVE - Get out of a boat GO, RUN, CRAWL - Description for directions, has no effect Item actions: INV, INVE, INVENTORY - What do you carry and wear GET, TAKE - Retrieve an item from the ground: GET ... - Retrieve an item from a storage: GET ... OUT OF ... PUT, DROP - Put the item on the ground: PUT ... - Put the item into the storage: PUT ... INTO ... WEAR - Put something on yourself REMOVE - Put something off yourself LOCK - Lock something: LOCK ... WITH ... UNLOCK - Unlock something: UNLOCK ... WITH ... OPEN - Open an unlocked thing CLOSE, SHUT - Close a thing Examine commands: R, REDESCRIBE - Repeat location description LOOK - Repeat location description: LOOK - Examine storage contents: LOOK INTO ... X, EXAM, EXAMINE, SEARCH - Look carefully at the item READ - Examine a written text or drawing Interaction commands: ASK, SAY, SPEAK, TALK, TELL - Pass on some words: SAY "..." TO ... or ASK ... "..." BUY, PAY - Get something for money SELL - Get money for something GIVE - Pass on an item: GIVE ... TO ... Game control commands: AID, ASSIST, HELP - No use at all except for SAY "HELP" TO ... V, VOCABULARY - Short word list RAMSAVE - Remember the current position in the game in RAM RAMLOAD - Restore the current position in the game from RAM SAVE - Remember the current position in the game on tape LOAD - Restore the current position in the game from tape SCORE - % of the game completed TURNS - The number of turns taken (any command is a turn) STOP, QUIT - Restart the game Other actions you can do: DRINK, EAT - Consume food or water FILL - Pour water into a bottle PUSH, SHOVE - Move things aside ROW - Use the boat to move BREAK, SMASH - Break things: BREAK ... WITH ... RIDE - Get onto a horse DISMO - Get out of the horse PULL - Pull a lever AIM, POINT - Point the object outwards you INSERT, STICK - Put an object into a slot CUT, HACK, CHOP - Cut some bushes SWEEP, BRUSH - Clean a surface Actions you have to ask to perform: FIX, MEND, REPAIR - To repair the suit of armour MAKE, BUILD - To make a set of oars SHOOT - Shoot the crossbow TRANS MOGRI ... - Transform into ... KILL, DIE - ? Persons: ASSAYER, BOOT, CARPENTER, DRAGON, GORDO, GROTT, GRUFF, HERMIT, LANDLORD, OGRE, OLGA, ORACLE, SENTRY, SMITHY Question words: WHERE, HOW, WHAT, WHEN, WHICH Nouns: AURUM, BOARD, BOAT, BOW, BROOMSTICK, CARROT, CASTLE, CAULDRON, CHAIN, CHEST, COIN, COINS, CORRA, CROSS, DAGGER, DIAMOND, DOOR, DRAWER, DUST, EMERALD, GATE, HAMMER, KEYS, LEVER, MONEY, MOUTH, OARS, PEARL, PLEDGE, POPPY, POTION, ROOMS, ROPE, ROSE, RUBIE, RUBY, SALT, SAPPHIRE, SAWDUST, SCALE, SHELF, SHELVES, STONE, STRAW, SWORD, TIME, TRAP, TRAPDOOR, VINE, VINES, WAND, WAVE Adjectives: BIG, BLACK, BLUE, BROKEN, GOLD, GREEN, HARD, IRON, LARGE, LONG, MAGENTA, MAGIC, NEW, OLD, PURPLE, RED, SHORT, SILVER, SMALL, SOFT, VIOLET, WHITE, YELLOW Adverbs: CAREFULLY, GENTLY, LOUDLY, QUICKLY, QUITELY, SLOWLY, SOFTLY - no effect Cursing words: ARSE, ASSHOLE, BASTARD, BUGGE(D|R), CUNT, FART, FUCK, FUCKE(D|R), FUCKING, PISH, PISS, PRICK, SHIT, SHITE(D|R) - don't use them Other words: NORMA, HUMAN, OGRUS, PICS, HELLO, SCROL(L), MISC IT, TO, AND, THEM, THEN, FROM, INSIDE, OUT, THROUGH, OVER, UNDER, BY, AT ALL, LOT, EVERY IN, INTO - Prepositions to use with LOOK, PUT WITH - Preposition to use with UNLOCK ON, OFF - Adjectives to use with SWITCH EXCEPT \ Joining words: TAKE ALL EXCEPT GREEN BOTTLE ALL, EVERYTHING / ITEM LIST ========= Here is the list of useful items in the order of usage. Item Used for ------------------------------------------------------------------------ Torch Light in the dark caves Large rucksack Carry more things, hide things Money belt Store money Silver buggets Sell to assayer for 40 mulae Gold nuggets Sell to assayer for 50 mulae Small key Open chest in Dancing Ogre inn Green bottle Store water for journies through the desert for 8 moves Food Eat to carry heavy things and push rocks Staff of power Bring to Tudaw Magic torc See hidden paths Piece of paper Having it, say "MAKE OARS" to the carpenter Some sapphires Sell to assayer for 80 mulae Set of oars Drop onto the boat to row Magic wand Bring to Tudaw, then use or transformations Set of drawers Holds a crossbow Witches broomstick Used to sweep the floor Straw Sweep it away Carrot Give to the horse Reed Put into mouth to walk under water Iron chest Holds the gold key and hides the trap door Large key Open the trap door in Corra Hammer Break Grott's chain Chain Break with hammer Green key Open the princess room Crossbow Ask Grott to shoot the bell Green lever Pull to lower the bridge Gruff's pledge Bring to Tudaw Sword Cut the vines, then insert into a slot Diamond Sell to assayer for 90 mulae Cake of salve Rub to protect yourself from the flames for 14 moves Suit of armour Wear to protect yourself from the dragon's teeth Some rubies Ingredient for Boot's cauldron Pearl Ingredient for Boot's cauldron Golden rose Ingredient for Boot's cauldron Purple poppy Ingredient for Boot's cauldron Moss Ingredient for Boot's cauldron Lump of salt Ingredient for Boot's cauldron Love potion Give to Olga Purple key Open the throne room Corra's pledge Bring to Tudaw Gilt edged mirror The use was not found. "For a young girl" Enormous emerald Leave it where it is Jewelled dagger Leave it where it is Rope Don't touch it Red lever Don't touch it Map Plan of the dragon lair, no use in the game Blue jeans There is nothing you can do with the jeans