THE MUMMY's CRYPT (Zenobi Software) Spectrum 48K/128K+2 As a child you had always been more likely to be found with your nose "buried" deep within the pages of a book, whilst your companions were engrossed in what your parents referred to as more "healthy pursuits". However, the crisp pages and sharp words had always held a deeper fascination for you than any game of "hopscotch" ever could and any such chiding soon washed over your head. Over the years the interest in the "printed" word continued and your search for even greater quantities of it soon led you to frequent the local library ... where an ample supply of such things can be found. The "matronly" old librarian soon came to know what interested you the most and often would put aside some selected titles in anticipation of your next visit. In fact you had become quite good friends and would exchange "confidences" on many an occasion. It was during one such "exchange" that she pointed out the existence of the second-hand book establishment that was to supply the inspiration for the journey you are about to commence. The shop lay amidst a series of small winding lanes that frequented the east side of town and it had taken not only her map of the area but a fair bit of patience as well before you had been able to locate it. However, the time and the effort had been well spent and, as fortune would have it, would reap their own rewards ... in due course. One afternoon, whilst browsing through some rare books, you read a mention of a hidden crypt - a MUMMY's CRYPT - the location of which is said to be not far from here. After due consultation you learn that a specific path leads to where the crypt is said to be and that in order to reach the crypt you will need a good strong pair of hiking-boots. Armed with this knowledge and a pair of newly-purchased stout boots, you decide to set off in pursuit of this path .... NOTES This game will accept such commands as GET BANDAGE or THROW CRUCIFIX. In fact most simple VERB/NOUN inputs will bring forth a response of some description. However, should you need that little extra "help" then just find the item that has the writing on it and with a bit of luck you should find some "clues" to help you out. Use the commands RAM SAVE and RAM LOAD to store a game "position" to MEMORY but always use the standard SAVE and LOAD to store a more permanent record of your progress on TAPE. Use FONT 1 or FONT 2 to swap between the two available character sets and QQ to quit game.