RUNNER (Spectrum) by A Wilkinson from Sinclair User 20 (November 1983) STEER your Runner round the board with the usual cursor keys, avoiding the ghosts which are determined to steal your power. They will always move towards you but cannot move through the purple blocking squares. Run through the energy squares to gain power but do not lead the ghosts through them or they will eat them. You gain 100 points for running through an energy square, lose one point for each move, lose 50 points for running through a purple square, and gain bonus points for progressing to a new board. A new board can be reached by moving into the top left-hand corner. The program was written for the 16K Spectrum by A Wilkinson of Chingford, London. All underlined letters should be entered in graphics mode.