Sid Spanners 2: The Slackening ------------------------------ By Digital Prawn, 2nd January 2011 Platform: ZX Spectrum 48K KEYS ---- LEFT - O RIGHT - P JUMP - Q/Z/M Instructions ------------ As in the first game, guide Sid Spanners through various levels of platform mayhem, unscrewing nuts (small white circles) as you go. Simply touching a nut causes it to unscrew. When all nuts on the level have been unscrewed, the door will activate and start to flash. Exit via the flashing door to complete the level. Each level contains four lethal guardians which must be avoided. In this game, there are a total of fifty-four levels. Some are more challenging than others. The number of lives has been increased accordingly to twenty-seven. The allowed time has been doubled to 200 "ticks" since some of the levels in this game may require a bit more thought than those in the original. As in the first game if the timer runs out, then the game immediately ends regardless of how many lives remain. Complete all fifty-four levels to win the game. Thanks ------ As in the first game, thanks to everyone involved in the development of the Z88DK system and its associated libraries of which this game makes extensive use. Thanks also to everyone at the WoS forums for technical help and advice. Thanks also to everyone who played the first game and for the positive feedback! Developer Notes --------------- I've now moved the developer notes to a commented section at the bottom of the supplied C source file.