SLAP FIGHT You are the pilot of the Slapfighter and must destroy the evil alien swarms which confront you, wave after deadly wave on the ever hostile planet of Orac. To aid you in your challenge collect icons and substantially increase your fire power and speed. Superb graphics and split second timing give this game an addictive edge. LOADING 1. Place the cassette in your recorder ensuring that it is fully rewound. 2. Ensure that the MIC socket is disconnected and that the volume and tone controls are set to to the appropriate levels. 3. If the computer is a Spectrum 48K or Spectrum + then load as follows. Type LOAD "" (ENTER). (Note there is no space between the two quotes). The " is obtained by pressing SYMBOL SHIFT and P keys simultaneously. 4. Press PLAY on the recorder and the game will load automatically. If you have any problems try adjusting the volume and tone controls and consult Chapter 6 of the Spectrum manual. 5. If the computer is a Spectrum 128K the follow the loading instructions on-screen or in the accompanying manual. CONTROLS The game is controlled by Joystick and the SPACE BAR, or Keyboard which is redefinable. JOYSTICK KEYBOARD Kempston, Sinclair 1 - Pause 2 - Restart the game UP LEFT UP UP RIGHT \ | / \|/ LEFT ---+--- RIGHT /|\ / | \ DOWN LEFT DOWN DOWN RIGHT FIRE - FIRE SPACE BAR - Activates currently active icons (redefinable). GAME PLAY Manoeuvre your Slapfighter over the vertically scrolling landscape of the planet Orac. As you progress further into the game the landscape becomes more and more hostile and more enemy life forms group together to attack you in lethal waves. When you destroy certain aliens they sometimes yield a star, pick up the star (by flying over it) and this will then highlight the icon at the bottom of the screen. To select the icon highlighted, press the space bar and this will award you the indicated capability. If however, you choose not to select this then when you pick up a further star the next icon in the line will be highlighted and so on. If you go through the icons without selecting any of the facilities offered then after the last one has been highlighted it will reset back to the first icon. The facilities offered are in the following order:- 1. SPEED (times 5) 2. SHOT (this reverts you to your original fire power status). 3. SIDE (this gives you fire power eminating from the sides of your craft). 4. WING (times 3, this enhances the size of your ship and it's firing rate). 5. BOMB (this enables you to designate explosions in front of your ship). 6. LAZER (this projects an invisible beam in front of your craft). 7. H. MISS (homing missiles, this gives you multi-directional rate of fire of missiles which home in on all targets). 8. SHIELD (this gives you temporary invulnerability from all shots fired at you for a limited time (the time is affected by the number of hits that are inflicted). STATUS AND SCORING Your scores and lives are displayed at the top of the screen and the text icons at the bottom of the screen are highlighted in yellow indicating which facility is currently available. Points are scored for every alien or object destroyed and you are awarded between 100 and 1000 points depending on the difficulty of that particular life form. Extra lives are awarded at 50,000 and every 70,000 points thereafter. HINTS AND TIPS * Learn which aliens yield stars so that you know which are the more valuable ones to hit. * Keep moving at all times as some alien bullets home in on you - To keep still means certain death. * Use your shield wisely - some sections of the game can be difficult to complete without this capability. * Expanding your ship with the wings may improve your firing capabilities but also increases your own target area. * Increase your speed as early as possible to give added manoeuvrability. Its program code, graphic representation and artwork are the copyright of Imagine Software and may not be reproduced, stored, hired or broadcast in any form whatsoever without the written permission of Imagine Software. All rights reserved worldwide. Slap Fight runs on the Spectrum 48/128 micro computers. This software product has been carefully developed and manufactured to the highest quality standards. Please read carefully the instructions for loading. IF FOR ANY REASON YOU HAVE DIFFICULTY IN RUNNING THE PROGRAM, AND BELIEVE THAT THE PRODUCT IS DEFECTIVE, PLEASE RETURN IT DIRECT TO MR. YATES, IMAGINE SOFTWARE, 6 CENTRAL STREET, MANCHESTER, M2 5NS. Our quality control department will test the product and supply an immediate replacement if we find a fault. If we cannot find a fault the product will be returned to you, at no charge. Please note that this does not affect your statutory rights. CREDITS Program, graphics and music by Probe software. Produced by DC Ward ©1987 Imagine Software Licenced from © Taito Corp, 1986 Programmed for Spectrum by Imagine Software. Export outside Europe Prohibited. (French instructions omitted.) -------------------------------------------- Document created by Frode Tennebø, 20061227.