SUPER LEAGUE SOCCER COMMODORE 64 VERSION (c) Energize 1991 [NOTE: These instructions are from the SPECTRUM inlay, despite] [what it says above. JimG] LOADING INSTRUCTIONS COMMODORE 128 owners type GO64 to put into mode. TAPE - press SHIFT RUN/STOP DISK - type LOAD "P" 8 - when loaded type RUN SPECTRUM Insert cassette, switch to 48K mode and LOAD "" PLAYING INSTRUCTIONS The pointer can be controlled by a joystick in port 2 or the following keys: left ................ Z right ............... X up .................. ; down ................ / fire ................ SPACE BAR When LOAD or SAVE is selected you are given the option for tape or disk. If saving to tape make sure you have at least 30 minutes blank tape - ie. C60 or C90 - there is a LOT of data to be saved. PLAYER CONTROL - SPECTRUM up .................. Q down ................ A left ................ O right ............... P fire/click .......... SPACE player select up .... S player select down .. X power up ............ L power down .......... K PLAYER CONTROL - BALL CONTROL The gauge at the bottom right shows how far you'll kick the ball if any of your players touch it. To kick the ball a short distance, move the gauge to low strength (to the left) and get a player to run towards the ball. When he touches the ball it will travel at the strength set on the gauge. To get a dribble going, set the strength gauge to low and set the player to run on a course that goes past the ball. When he reaches it, he will begin moving the ball until he arrives at the point on the pitch that you marked him to go to. Like all ball games, some practice is needed, but once mastered you'll be able to go on runs and pass the ball to colleagues (by increasing the strength indicator). AUTOMATIC PLAYS To keep the game flowing, all deadball situations (throw-ins, goal kick and corners) are taken automatically. PLAYER CONTROL When a player is selected, he is highlighted on the pitch by a flashing box. If this is not the one you want to move, then another player must be chosen. When his target point is selected, the box disappears and he starts moving. However, he is still the selected player and further target points may be chosen for him without having to click on his name again. CONTRACT - C64 only All players are contracted to play a certain number of games. The more games you contract them to play, the higher their wages. You can try and extend their contract at any time - but they will not always accept. In fact players will leave the club if you have not agreed a new contract and their old one runs out! RESERVE Select 11 players and they'll play a reserve game. Only one of these games is allowed in between real matches. Their use is to bring on young players, giving them vital match experience. FORMATION Sets the team formation you'll be asking your players to use. SELECT/TACTICS Having chosen your formation, now select your players and choose their positions. PLAY You have three options: a full game, a short game, or an immediate result. PLAY CONTROL - PLAYER MOVEMENT You control all 11 players of your team (you play left to right). To move a player select his name, then point to the area of the pitch that you want him to go to and click again. Away he'll go. You can have all 11 players moving at the same time! While controlling your team, the opposition will be attacking and defending as appropriate.