Terra Cresta from Imagine Terra Cresta """""""""""" Pilot your spacecraft over the planet and eliminate all alien lifeforms as structures on its surface. Playing """"""" You are captain of the Terra Cresta. Fly your space fighter up the planet as the surface scolls down towards you. Eliminate the alien forms, rockets, missiles and structures which stand in your way and attempt to destroy you. Keep a watchful eye out for the numbered silos which must be shot to pick up further pieces of the ship and enable you to enter "Formation-Mode". As you move successively up the planet extra silos will be discovered with more parts giving increased fire power and in "Formation-Mode" the differing strengths and abilities needed to combat the variety of weapons ranged against you. At the end of each pass of the planet a robot will appear at random, who in the third phase will emerge as all-pwerful, conquerable only by your ultimate form - the Terra Cresta. Controls """""""" The program is controlled by either joystick or keyboard which is redefinable. Most types of interface are compatable and on screen instructions indicate the correct procedure. NOTE If using a Sinclair Plus 2 computer, select the joystick option, "Sinclair" when using an Amstrad or Cheetah + joystick. JOYSTICK UP | LEFT - - Right | DOWN FIRE - Fire Any other key apart from the top row - TRANSFORM Status and Scoring """""""""""""""""" On screen scoring shows current score and high score in the middle left of the screen, the number of transformations above this and the lives remaining (duck), are displayed in the bottom left of the screen. Points are scored for every alien or object eliminated depending upon the difficulty and extra ships are awarded at 50,000 points and every 70,000 points thereafter. Three opportunities to transform from ship to convoy are obtained each time another part of the ship is picked up. Hints and Tips """""""""""""" - Fire at the numbered silos when flashing to collect parts of the ship. - Keep moving at all times, the alien missiles have homing devices - to keep still means certain death. - Stay away from the edges of the screen, your protagonists may emerge from any part. - Use your "Formation-Mode" wisely - certain aliens can only be eliminated in this form, but you may only carry three opportunites at any one time - don't waste them. - Pre-historic monsters give an extra bonus, so shoot them bones - but be careful!