Bricks Graham Pearce, Harrogate, North Yorkshire. This program will just fit into a 16K Spectrum and works on the 48K Spectrum as well. The object of the game is to knock all the brocks out of a wall at the top while trying to protect a row of bricks at the bottom. A bonus score of 100 is added after each 1,000 scored. The game is over after all the bottom row of bricks have been knocked out. If all the top bricks are knocked out they are replaced, leaving the bottom row as it is. 10 points are awarded for each brick at the top, but no score is given for a brick on the bottom which is knocked out. On running the game there will be a long pause while the machine code is poked and the message PLEASE WAIT A MOMENT will appear, followed by a prompt SKILL LEVEL (1-4)? Level 1 is the easiest and level 4 the hardest. Only integers are accepted. To move the bat: 1 - Slow ball speed left. 5 - Slow right. 1 and 2 together - Fast - two times the ball speed - left. 4 and 5 together - Fast right.