YIE AR KUNG FU Its program code, graphic representation, and artwork are the copyright of Imagine Software (1984) Limited and may not, be reproduced, stored, hired or broadcast in any form whatsoever without the written permission of Imagine Software (1984) Limited. All rights reserved worldwide. Yie Ar Kung Fu runs on the Spectrum 48K and Spectrum +. THE GAME Yie Ar Kung-Fu is a text of skill development in the traditional Martial Arts. It features Oolong in his attempt to become a Grandmaster in the ancient skills in honour of his father, a kung-fu master before him. Your ultimate goal is to become a grand-master but to achieve this you must defeat a variety of opponants each more deadly than the last. They are armed with differing skills and weapons and must be overcome with a combination of 16 different attack moves. The controls are by means of joystick or keyboard which is user definable) and the game has a one or two player option. The fun and excitement of Kung-Fu is about to begin as you face your foe. Your honourable opponents are... BUCHU - A huge kung-fu fighter who can attack by flying through the air. STAR - A beautiful girl warrior who is expert at throwing deadly stars or SHURIKEN. NUNCHA - Master of the NUNCHAKU - beware his reach. POLE - Attacks with the ancient rod or BO. CLUB - ...This fighter is armed with a shield to deflect your blows and a club to strike back. FAN - Another female adversary, this time an exponent of the NINJAFAN. SWORD - Sword carrying apponant, a firesome and deadly foe. TONFUN - Skilled in the art of fighting with flailing sticks of TONFA. BLUES - The Kung-Fu master himself, has all the skills and moves of Oolong, but faster. If you can win this final battle you truly will become a Grand Master. LOADING Type LOAD "" [Note there is no space between the two quotes]. The " is obtained by pressing SYMBOL SHIFT and the P key simultaneously. For further instructions consult chapter 6 of your manual. Now press PLAY on the recorder. The screen message should appear and the game will load automatically. If this does not happen try adjusting the volume and tone controls up until loading takes place. CONTROLS Oolong is controlled as follows: Joystick control plus FIRE button creates the attack moves. SPACE bar switches between KICK and PUNCH. JOYSTICK DIAGONAL JUMP JUMP DIAGONAL JUMP LEFT \ | / RIGHT \ | / \|/ LEFT -----+----- RIGHT /|\ / | \ / | \ DUCK KEYBOARD Key controls with out the FIRE key pressed emulate the joystick controls. The keyboard control substitutes are indicated on each move as the KEY LETTER, but can be redefined if required. The S key represents FIRE. CAPS SHIFT - Pause BREAK - Return to Menu SPACE - Restart ATTACK MOVES W (UP) FLYING PUNCH FLYING KICK E (UP+RIGHT) LEAPING PUNCH HIGH KICK D (RIGHT) LUNGE PUNCH ROUND HOUSE KICK C (DOWN+RIGHT) LUNGE PUNCH ANKLE KICK KO METER When KO meter reaches 0 player is knocked out The attack moves are illustrated above and the KO meters for you and your opponent indicate the state of play at each level. You have 5 lives to begin your task...GOOD LUCK! ANKLE PUNCH LEG SWEEP X (DOWN) STRIDE PUNCH GROUND KICK Z (DOWN+LEFT) LACE PUNCH RISING KICK A (LEFT) HOOK PUNCH SWOOPING KICK Q (UP+LEFT) STATUS and SCORING On screen scoring indicates your current score the high score and number of lives you have remaining. Bonus life is awarded at 20,000 points and the score for each move is as follows. FLYING KICK 2000 FLYING PUNCH 2000 ROUND HOUSE KICK 500 LUNGE PUNCH 500 LEG SWEEP 500 GROUND KICK 1000 RISING KICK 1500 HOOK PUNCH 1500 ANKLE PUNCH 1500 STRIDE PUNCH 1500 LEAPING PUNCH 1500 LUNGE PUNCH 1000 FACE PUNCH 500 ANKLE PUNCH 1000 SWOOPING KICK 1000 HIGH KICK 1000 HINTS and TIPS * Seek and attack opponent's weak point. * Remember Oolong can jump over his foes and put them offguard. * Try hit and run tactics and keep your distance from armed opponents. YIE AR KUNG FU Yie Ar Kung Fu is a trademark of Konami Limited. Produced by D.C. Ward Konami© ©1985 Imagine Software (1984) Limited. ------------------------------------------------------------- Document created by rstuart@ukonline.co.uk on 11th Dec 99 for World of Spectrum: http://www.void.demon.nl/spectrum.html Re-edited Robin Stuart's work to create the original Imagine instructions by Frode Tennebø, 20050821.