Tomahawk on PocketClive

edited April 2006 in Games
Anyone knows why Tomahawk crashes on PocketClive 2B?
Post edited by Uros Zupan on

Comments

  • edited April 2006
    No. If you really wanted a guess, I'd say the lack of retriggered interrupt handling in the Z80 core, but someone would have to go through the game with a debugger to confirm if that's a possibility.
  • edited April 2006
    No. If you really wanted a guess, I'd say the lack of retriggered interrupt handling in the Z80 core, but someone would have to go through the game with a debugger to confirm if that's a possibility.

    Sad. It's my favorite. Can you fix this? I am not familiar with programming...
  • edited April 2006
    It's already fixed in later versions of Fuse's Z80 core (as was used by PocketClive). I can't port it onto a WinCE device, though.
  • edited April 2006
    It's already fixed in later versions of Fuse's Z80 core (as was used by PocketClive). I can't port it onto a WinCE device, though.

    : ( Sad. It seems that Pocket PC platform isn't so popular among mobile Speccy-chums....
  • edited April 2006
    I know a fair few people who use Pocket Clive, i still use that tons. I just think out of all the working games on PocketClive Tomahawk is one of the least played. Great emulator though.
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