YSRnRY TV Prog: 1986 chapter OUT NOW!
The 1986 chapter of the documentary is OUT NOW! Watch as the Speccy world changes forever with the arrival of the 128k machines! See Sinclair Research gently bow out of the computer market as they sell out to Amstrad! Cheer as the games get better and better! Cringe when you see just how bad World Cup Carnival really was!
1986 is all yours, complete with funky soundtrack that had me dancing around my computer room. It's 8m55s long and a 89MB download. Enjoy!
http://www.ysrnry.co.uk/tvprog/
1986 is all yours, complete with funky soundtrack that had me dancing around my computer room. It's 8m55s long and a 89MB download. Enjoy!
http://www.ysrnry.co.uk/tvprog/
Post edited by NickH on
Comments
Necros.
Bytes:Chuntey - Spectrum tech blog.
Congrats, as always, to you Nick.
Toodle-pip!
Gerard
Thanks.
A technical question - What is seeding exactly?
Necros.
They need covering though, somehow. Maybe a voiceover and animation...? But not in the current series.
When you have finished downloading the file and are only uploading it to others, you're "seeding" it to the network. The more "seeds" there are, the better for downloaders.
It's generally considered to be good practice to upload at least the same amount as you've downloaded.
Methinks you should have read my words a little more carefully :p
Andrew
Download works okay here, well over 1mb/sec d/l speed!
These always bring a slight tear to my eye as they really take me back to that golden age
Just seen it, as always excellent stuff and happy to see a lot of my favourite games in there, eg Bombjack / Turbo Espirit.
Thanks folks. Now if only the other 616 torrents had the same :)
EDIT: Forget my question, it's screaming down on torrent now (150K/sec) so I'll be seeding sooner than I thought.
Let me know what you all think of the new chapter.
Work on 1987 won't start for a few weeks whilst my brain reboots. Been a long year.
I'm not sure that the opening point is too well made though, you seem to be saying that Marble Madness suffered for arriving after its clones, but then that Gauntlet shows that the best game always wins. So isn't the real problem that Marble Madness wasn't good enough?
And I see that you can't catch bombs in the upside down rooms in Deactivators either... 8-)
Content-Disposition header?
Ta :)
What I was trying to convey was that Marble Madness was a new idea and was something special when it first appeared in the arcades. However, as there's a delay in converting coin-ops to the Spectrum (time taken to negotiate licences, etc), Gyroscope, Spin Dizzy and Bobby Bearing came along on the Spectrum and stole its thunder. The Marble Madness conversion was a good one, but time had moved on since it arrived in the arcades so it didn't get the recognition on the Speccy that it really deserved. So, yes, Marble Madness wasn't as good as the others, but it deserved the kudos that goes with being first on the scene, and I don't think it got it.
Gauntlet had a similar problem, but kinda in reverse. The games that got released after Gauntlet appeared in the arcades but before the Speccy version came out (Druid and Dandy) were good, but not that good, so it's Gauntlet that most people remember rather than Dandy as that was an excellent game.
*grin* Sadly, that's not me playing it. I'd love to get into Deactivators as that game appeals to me greatly, but I just don't have the patience to get into new games where you have to concentrate these days. Getting old :/
Will have a word with Martijn, not too sure what to do. I think it might be a browser thing - the URL ends in download.cgi?[url]http://..../1986.mpg[/url] and is used so that I can track how many times something is attempted to be downloaded.
Hmmm.... might be able to write a workaround myself... will have a ponder.
Ta for your comments :)
Just one thing I thought I should point out: Sometimes the "scene" in the video switches from one game to another too quickly - far too quickly to have you read the text as well as the look at the game at the same time, if you see wot I mean.
Of course, its a simple matter of replaying the video again and view the games you missed I suppose, but I was wondering if a voice-over wouldn't do more justice here. Then again it would mean lowering the music volume in the background during voice-overs... hmm... I guess it is better this way after all! :roll: :grin:
Bytes:Chuntey - Spectrum tech blog.
Oh - the movie is Fabolous, really brings back the memories. Was watching it with my girlfriend and she loved it too (especially the music ;-) ).
TC
On a more serious note, well done on the video. I've not actually seen it, but I got around to downloading it last night (and I kept the torrent running 'til I went to bed - I'll reseed later). The download was smooth, so I can only assume that speaks volumes for the quality of production.
Perhaps I should watch the thing later, hmm?
The main reason is that apart from new releases from Nick, the video torrents don't get hit much. I'll probably keep the torrents though if anyone wants to download.
I chose the RnRY format rather than the "I Love The 80's" format because:
a) my voice is crap
b) in future the subtitles could be translated to other languages
c) reading foreign languages is easier than listening to them
d) more music :)
I think it works for this format, but at the expense of coverage of adventure games and some of the slower-paced RPG/strategy games.
The adventure games are my greatest regret, but I don't feel I can do them justice just by showing screenfuls of text. I think I (or, more probably, someone else) should treat them more as interactive fiction and dramatise the storylines using actors or animations to make them more visual, whilst having a voiceover that read the text aloud.
The more I think about it, the more I think it's a job for someone else as they'd be able to do it much better than me.
I realise that (without looking at the dates) it's probably too late to include some of the more important games, but it's a thought. Graphical text adventures should be simple.