Video capture of Spectrum games?
I wasn't sure where to post this, but what are the options if you want to capture a video of a Spectrum game running?
Is it possible to do it from an emulator?
Can it be done from the hardware itself somehow?
Is it possible to do it from an emulator?
Can it be done from the hardware itself somehow?
Post edited by udgoverload on
Comments
In spin for example go to Recording -> Video -> configure output
obviously this could be done from real hardware too, just connect the arial lead up to the input of your video/DVD recorder. Or if you have a TV card in your PC to that, but why you'd want to do it from the real hardware I don't know, you'll introduce lots of interference etc that way
http://homepage.ntlworld.com/paul.dunn4/SabreWulf.gif
And a slightly larger one of my finishing Cybernoid:
http://homepage.ntlworld.com/paul.dunn4/Cyber2.gif
Beware that you might run out of memory displaying these - most browsers load the entire GIF into memory instead of streaming them.
D.
Yes thanks, I wanted to do my own though. :)
The way I did them was to record an uncompressed avi in Spectaculator when playing the RZX back.
Then I used Windows Media Encoder to compress the files down to a more manageable file size (CD quality audio/VHS quality video)
Why I am asking this: One, I am quite curious about the reasons. Second, I would rather like to see a walkthrough for Underwurlde, Knight Lore and Sabre Wulf, and Google Video isn't really feasible for me as it depends on Flash.
Most RZX's have embedded snapshots in them. When playing back a RZX file in an emulator, you can stop the playback, to leave you with a snapshot of the game to play as you please.
For example I was videoing Head Over Heels, and the white rooms looked absolutely perfect, just like on the emulator, but the purple rooms looked like they'd been covered in mud. Other colours have varying degrees of distortion.
Anyone got an explanation?
tried a different type?
Umm... I'm not sure, I used Windows Moviemaker to make the compressed file. It's not exactly big on letting you know all the details.
oh deary me
*makes sucky noises through teeth* ;-)
In my humblw opinion Windows Movie maker is a steaming heap of you know what
I wouldn't touch it with a barge pole, try mediacoder or virtualdub (I think that can save MPEGs now)
Jeeze! This game looks cool. I've never heard of Cybernoid before. Gonna download it now.
Aha, mediacoder looks interesting, I'll give that a go. Thanks.
The amusing thing on Moviemaker is that I managed to get the quality solved, but now it won't let me convert it into a file that's 320 x 240.
A little harsh. Movie maker is after all intended for people who don't know much about video editing. Coupled with Windows Media Encoder (which lets you create custom output profiles) it's actually a pretty neat little tool.
do what i do download some video editing/converting tools and practise :)
i use tmpgenc mostly
* Spectrum stuff: RealSpec and SPIN - usually RealSpec because of historical reasons and I haven't looked at SPIN AVI output for a while now.
* SAM stuff (there will be some) - a hacked version of SimCoupe that dumps a frame every 1/25th of a second, then I join up the frames to form an AVI using Transcode. Of course, no sound is recorded.
* Arcade stuff - similar to for SAM stuff, but with a hacked version of MAME instead. Again, no sound.
* ZX80/81 stuff - not sure yet. Will probably hit on that problem in 2008 sometime. There are a few options already, but we'll see. If the worst comes to the worst, I can run run ZX81 ports on a Speccy emulator and figure out something for the ZX80, or simulating the ZX80 as there was one (1) game for it - Space Invaders - that wouldn't be difficult to port elsewhere. So long as I get the character set correct, it should be good enough.
Once I have uncompressed AVIs, I edit using VirtualDub in Windows (still haven't found a graphical Linux video editor that actually works on my machine and reads my uncompressed, large (>2GB) AVIs). The conversion to MPEG1 is done by TMPGEnc running under WINE in Linux.