Driving/Racing from and 'onthetrack' view
Its poll time. Pick the selection of these you like best. None of these take the overhead view. and there are no strategy/manager games in the poll. The Spectrum wasn't really very good at these racetrack and road games, but some programmers still made them playable.
There wasn't room to list vesion 2s specifically but I don't think it matters.
I'm bound to have missed out a good one, sorry if your fave isn't there.
There wasn't room to list vesion 2s specifically but I don't think it matters.
I'm bound to have missed out a good one, sorry if your fave isn't there.
Post edited by Jumping Stack on
Comments
I was chuffed. With all these copycat polls about, I thought we'd hit on something here.... a poll without any voting options.
But now after posting, as if to make me look stupid, the options appear. Well I'm not voting. I don't care if our elders did win 2 world wars for us so we could have the ability to vote.
Shame on you chap for another poll so soon. You could have waited until the other 300 were finished.
Best arcade driving game: Chase HQ
Best "realistic" driving game (i.e. race-like, car positions memorized, but still no real race, just beat-the-clock): WEC Le Mans
Best racing game (as in there are 1st, 2nd and 3rd places to be won): Power Drift.
And Buggy Boy is a helluvalot of fun.
Surprisingly, all coin-op conversions.
Chequered Flag - The early leader of driving games and with a much more realistic feel to it than the arcade-style games that came later.
TT Racer - Another great simulation-style racer.
Stunt Car Racer - A very different feel to the gamplay than a typical racer and great 3D graphics.
Enduro Racer - A pretty good conversion considering the Spectrum's limitations. Some nice touches like the hills and s-bends gave it a much better feel than previous arcarde racers.
Chase HQ - Probably the best arcade-style driving game on the Spectrum.
A couple that probably fall just outside the poll but still deserve a mention:
Micronaut One - I don't think anything matched the racing game in it for that thrill of sheer speed.
Turbo Esprit - A very different approach to the idea of a driving game that added lots to the gameplay.
I would also have voted for Nigel Mansell's World Championship if it was on there..
That's one I missed. I'm going to give it a drive tonight.
Hmm, I share a lot of my votes with Zeropolis79. Very interesting.
Me too. :)
Our views are coincidental. I had no idea what Graz picked.. The mentioned games are ones I played (and still play) a lot.
Nigel Mansells World Championship is a good game despite a multiload and lots of menus and stuff to navigate.
So one vote from me...
edit - voted Speedking 2. for the 2 player mode.
complete agreement. i don?t vote, have no fave among them, back then i liked flag a lot, but would turn back to any speccy racing game just for nostalgic reasons, the only driving game partly matching the specified genre i know and hold to be still worthy playing is turbo esprit. but i don?t know vast majority of the ones listed in this poll.
nevertheless, a speccy racing game shown from another point of view still excellent today is ATV sim for me.
Formula One Simultaor maybe?
That's the one; it was originally called Formula One but when Mastertronic re-released it they changed the name. Most people thought it was dreadful but I gather that it still sold a heck of a lot of copies. It's most definitely not to be confused with the rather better management game from CRL.
I could never figure out what people saw in Full Throttle. I guess there weren't many other racing games around at the time, let alone ones with other opponents on the track, but I always found the flickery graphics really offputting and the collision detection seemed terrible. Every time you so much as went near another bike you had to slow right down. Could anyone let me know what I was missing, if anything?
well, this was rush. i realized, i have at least purely good memories of Enduro Racer, i vote for it. i remember, i was quite disapointed as i tried it again some time ago, but back then, i liked it and wasn´t frustrated by it in any way. (what cannot be said about flag, where i perhaps liked more the idea then the game itself).
Shame the sequel was crap though.
I remember that one had about 30 different keys to play, it was too hard. I think the programmers tried to be too realistic and failed, still a brave attempt.