Spectrum Hardware Emu!

edited January 2009 in Hardware
Well, not really but it may be of some interest to you speccyphiles over here!

It was certainly inspired by the good old rubber keyed one!

Spectrum Manic Miner Clone

Spectrum Jet Pac Clone

Hope you like it...

Regards, Coley
Post edited by Coley on

Comments

  • edited September 2007
    Hi Coley,

    Welcome to the forums.

    For us idiots could you explain what I/we are looking at here?
  • edited September 2007
    It's games remade for the Propeller Microcontroller from Parallax. It's a 40 pin microcontroller that has 8 small cores inside, so is capable of simple TV raster generation and games with some skillful management of what you get each core doing.

    Not a Spectrum Hardware emulator as the title suggests, or even a Z80 emulator - rather someone has just ripped the graphics and written perfect clones of the games to run natively on it.

    Last year I thought about tinkering with the Propeller for something to do, but never got around to it!

    Colin.
    Quazar - Celebrating 27 years of Developing for the SAM Coupé
    Hardware, Software, Magazines and more for the SAM Coupé
    Website: www.samcoupe.com
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  • edited September 2007
    Quazar is quite correct in what he says, it is in fact a remake of classic speccy games on a 32 bit microcontroller the Parallax Propeller .

    A speccy emu is in the pipeline for Propeller Mk II as the RAM (32K) on MK I is a little restrictive for full emulation.

    I've been lurking on these forums for a while as the Spectrum really was my first love in computing, I've still got three of them all still running beautifully well too.

    I just thought I would share a little speccy retro goodness with you all.

    BTW the software running on the propeller chip is written by my good friend Baggers who is a long time proffesional game programmer who started life programming for the Spectrum.

    Best regards,

    Coley
  • edited September 2007
    Coley wrote: »
    BTW the software running on the propeller chip is written by my good friend Baggers who is a long time proffesional game programmer who started life programming for the Spectrum.

    ...aka ex-Special FX programmer James Bagley...
  • edited September 2007
    ...aka ex-Special FX programmer James Bagley...

    Yup, that's the one :)

    ME!

    Edit: Quazar don't put it off, it's a fantastic chip. I promise you won't be able to put it down once you get into it. :)
  • edited January 2009
    Phil over at Retroleum has created a brilliant spectrum emulator for his V6Z80P hardware

    You can check out his progress here

    v6_pcb.jpg
  • LCDLCD
    edited January 2009
    Is not Jetpac still denied? http://www.worldofspectrum.org/infoseekid.cgi?id=0009362. Even a completly recoded version may be, because the game was released for XBoks 360.
  • edited January 2009
    Coley wrote: »
    Phil over at Retroleum has created a brilliant spectrum emulator for his V6Z80P hardware

    You can check out his progress here

    01.jpg
    http://translate.google.cz/translate?u=http%3A%2F%2Fwww.mcu.cz%2Fnews.php%3Fextend.1338.8&sl=cs&tl=en&hl=cs&ie=UTF-8
  • edited January 2009
    neo2.jpg
    neo_3.jpg

    ZXNeo made by NedoPC group.
    Progress is currently 80%
    Pentagon 48/128, ZS Scorpion 256 Turbo+, Compact 256 Turbo, Sinclair ZX Spectrum 48K (DK'Tronic case, Fuller FDS case, Timex case variant), Timex Sinclair TC2048, Sprinter 2016S, Didaktik M, CoBra, TK90X, TK95, ATM Turbo 2+, Pentagon 1024SL 2.2
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