Your views on...Avalon

edited December 2009 in Games
Avalon

This is a game that I need to experience. Looks great and seems like it's full of adventure. Crash gave it 91% with a good review.
Any of you guys completed it?

;-)
Post edited by CUCHULAINN on

Comments

  • edited December 2009
    One of my all-time favourites. :smile:

    Never did complete it, almost finished Dragontorc once though (I found it easier for some reason). Both awesome games... they may take a bit of getting used to (using the inventory/spells can be a bit fiddly at first), but once you do you'll be sucked in!!
  • edited December 2009
    One of my top 5. Amazing for the time and very atmospheric back then. Well worth taking a look at but you need to devote some serious time to do it justice.

    I completed it back then and dragontorc too...though I used tips as I remember.
  • edited December 2009
    Avalon? Without doubt Roxy Music's best album.
    Oh, and the game is pretty good too!
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  • edited December 2009
    Lifelong fan of both Avalon & Dragontorc, and got quite far with Avalon back in the day. Eventually finished it but had to resort to tips on a couple of occasions. Puzzles are easier than the ones in Dun Darach though. :smile:

    I possibly even preferred Avalon to Dragontorc at the time (I always got lost!), though I think they're both absorbing & full of atmosphere.

    The menu selection controls are challenging to begin with, it gets a bit frantic trying to interact with objects when nasties are on your trail.
  • edited December 2009
    Yep a blinding game, but you may not have the patience to grapple with the control's.
    I loved it in the day but had to resort to a walk through to complete it.

    Ans: yes, as graphic adventures go, this was one of the best.
  • edited December 2009
    I didn't really get into Avalon, but got totally swept away by Dragontorc; it seemed to have a stronger backstory and you felt like you were going all over ancient Britain. The henges in particular were fantastic.
  • edited December 2009
    loved them both, finished them both. The puzzles seemed tricky in those days but I don't think they are by todays standards.

    I recall a lot of tense gameplay, trying to get through doors pursued by bad guys and just bouncing repeatedly off the frame.

    I also remember trying to navigate through the spell book to get a spell off before the bad guys get a touch on you.

    Both cracking games and two of the few speccy games I did complete
  • edited December 2009
    Tricky to control (unlike the more accessible, Dragontorc) it's still a brilliant game, one of the bestest adventuring games on the Speccy. Don't miss out on it. The puzzles are aimed just right, and given a bit of time, you WILL complete it. Fantastic.
  • edited December 2009
    So, why hasn't anyone written a review on it on Spectrum 2.0 yet?? C'mon chaps you can do it! :)
  • edited December 2009
    Incidentally, did anyone move on to Astroclone after playing these two? If so, how did you get on with it?

    Although it's not listed in the same series, it looks as if it shares a lot of the arcade adventure characteristics of Avalon & Dragontorc and the reviews seem to describe it as a logical progression from these.

    I just wondered because I never got round to playing it. Looked a bit different. (Set in space, obviously :grin:).
  • edited December 2009
    I remember a little about it. It didn't work at all well if I remember correctly. A good idea, but nowhere near as well executed as the Avalon games.
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  • edited December 2009
    Spector wrote: »
    I remember a little about it. It didn't work at all well if I remember correctly. A good idea, but nowhere near as well executed as the Avalon games.

    Yeah, Astroclone was a bit naff. Too much reliance on the sideways shooty stage. Hewson should have finished the Avalon trilogy before attempting the final Seiddab game.
  • edited December 2009
    My honest opinion of this game is too vitriolic, so I'll just say I wasn't too keen on it or it's sequel.

    Would've been nice if ol' Wiz could've just put his bloody feet on the floor once in a while :evil:
    Every night is curry night!
  • edited December 2009
    Would've been nice if ol' Wiz could've just put his bloody feet on the floor once in a while :evil:

    He's astral-projecting, so he's got no need to. Though why he can't just float through the walls I do not know... Perhaps there's some psychic force blocking the way. Yeah, that must be it. :)
  • edited December 2009
    Graz wrote: »
    He's astral-projecting, so he's got no need to. Though why he can't just float through the walls I do not know... Perhaps there's some psychic force blocking the way. Yeah, that must be it. :)

    Fair point :) It's a bit like the old line about Frogger - why does he drown when he falls in the lake?
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  • edited December 2009
    I`ve never been to Avalon so I don`t know, I went to Bognor once, ONCE...
    Oh you mean the game, it could have been great, but it was only a bit above average, bigger sprites would have been nice.
    Every time I read that the oldest person in the world has died, I have to do a quick check to see it isn't ME..........
  • edited December 2009
    grey key wrote: »
    I went to Bognor once, ONCE...

    You poor, poor chap. *Nods in commiseration*
  • edited December 2009
    2 of the best games ever written in my opinion. Full of magic and atmosphere. I spent MANY hours exploring the worlds in both games but didn't really get very far. No matter though. I got lost more times than I care to remember.

    Even now, I get this weird and warm feeling just by handling the game-boxes, looking at the inlays and inserts. I'm going to post them here, just so it gives me another excuse to look at them!:
    Avalon.jpg
    Avalon_Back.jpg
    Avalon_Front.jpg

    I think these additions really added to the atmosphere.
    Dragontorc-1.jpg
    Dragontorc_Back.jpg
    Dragontorc.jpg

    Never really played 'Astroclone'. I tried and nothing really seemed to click with me. I couldn't get immersed in the world like I could with the previous 2. So I didn't really bother.
  • edited December 2009
    ah nice feeling seeing those again.

    lovely plastic cases with instructions with the inlay if i recall
  • edited December 2009
    scunny wrote: »
    ah nice feeling seeing those again.

    lovely plastic cases with instructions with the inlay if i recall

    Yes, that's right. Two of the few original Speccy tapes I still own...
  • edited December 2009
    Lovely! Yeah, nice to see 'em in all their glory. I gotta play them again. I remember writing a two page review for Retro Classix magazine, many long moons ago. Blimey, the amount of hours I've put into those games, yet it's always a pleasure to go back to 'em.

    I bought mine in the special card-sleeved doublepack (1985 I think) It was a toss-up between that, or 'Orm & Cheep - Narrow Squeaks.' I think I chose wisely!

    I've only ever seen one other doublepack on ebay, and I didn't win it :( I threw my outer sleeve away, y'see. Silly boy!
  • edited December 2009
    There are some reflections on Avalon by Steve Turner here if you haven't seen them already:

    http://www.graftgold.com/

    Under the games section.

    I'm surprised that he says he was disappointed with the packaging! :-o Looking back I'd say they were pretty iconic (even if they didn't fit nicely in your cassette holders.!)
  • edited December 2009
    You are correct:
    n720372523_1722178_3794.jpg

    n720372523_1722179_4028.jpg
  • edited December 2009
    Morkin wrote: »
    There are some reflections on Avalon by Steve Turner here if you haven't seen them already:

    http://www.graftgold.com/

    Under the games section.

    I'm surprised that he says he was disappointed with the packaging! :-o Looking back I'd say they were pretty iconic (even if they didn't fit nicely in your cassette holders.!)

    Interesting. Notice he gets the name of 'Dragontorc' wrong and calls it 'Dragonwrath'!

    It's a shame neither of the games had a loading screen though, I always thought that having one used to, when done right, set up the mood for the game. A good loading screen would have made it seem even better!

    And he didn't like the boxes? I liked them and the little bits you got in them! :)
    DragontorcUlt.jpg
  • edited December 2009
    Morkin wrote: »
    There are some reflections on Avalon by Steve Turner here if you haven't seen them already:

    http://www.graftgold.com/

    Under the games section.

    I'm surprised that he says he was disappointed with the packaging! :-o Looking back I'd say they were pretty iconic (even if they didn't fit nicely in your cassette holders.!)

    Thanks for that link, it was a great little read that. I'm not that surprised about him being disappointed with the packaging, the Ultimate boxes were so great and Avalon & Dragontorc definitely justified the use of them as they had nice artwork and extra things like maps. From his perspective it may have been a shame that all the extra parts ended up as fold outs to the case cover rather than separate extras that fit in a nice Ultimate style box. In fact, I think most of the Hewson stuff would have looked great in those style boxes.

    As for the games themselves, Avalon had a very distinct and cool looking graphic style, the control was finicky and unfortunately due to only being able to play this around a friend's house, I never was able to master it and get into the game properly but I enjoyed playing it when I did. I've got original copies of both Avalon & Dragontorc now, although I haven't been able to find the time to really play them in depth yet but it's on my list of things to do.
  • edited December 2009
    Morkin wrote: »
    Incidentally, did anyone move on to Astroclone after playing these two? If so, how did you get on with it?

    Although it's not listed in the same series, it looks as if it shares a lot of the arcade adventure characteristics of Avalon & Dragontorc and the reviews seem to describe it as a logical progression from these.

    I just wondered because I never got round to playing it. Looked a bit different. (Set in space, obviously :grin:).

    I finished Dragontorc back in the day, and then went out and bought Avalon but like others here I found the original much harder and never managed to finish it. Once you get into the control system and the way you float around at great speed they were both great games.

    I bought and played Astrocolone and quite liked it, but only ever got about two thirds of the way through before running out of spaceships. The arcade shoot 'em up section defeated me in the end which was a shame as I really wanted to finish it. One day I might give it another go!
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