Graphics Displays
I?m not sure if this should be in here in in the BASIC section, so mods please move if necessary
Does anyone know of any programs (TZX or type-in) that slowly draw some sort of graphics display on the screen but takes quite some time to complete? I used to have a Speccy book about graphics and sound and one of the programs in there produced this great pattern on the screen but it took over two hours to run!
I?m looking for something similar to run now. A bit like the graphics demo on the Spectrum + introduction tape. Not demo?s, though. I can find plenty of thoes!
Anyone know of anything?
Thank you very much.
Does anyone know of any programs (TZX or type-in) that slowly draw some sort of graphics display on the screen but takes quite some time to complete? I used to have a Speccy book about graphics and sound and one of the programs in there produced this great pattern on the screen but it took over two hours to run!
I?m looking for something similar to run now. A bit like the graphics demo on the Spectrum + introduction tape. Not demo?s, though. I can find plenty of thoes!
Anyone know of anything?
Thank you very much.
Post edited by itsallgood on
Comments
Function Display in 3D Graphics
Mandelbrot Magic
Son of Mandelbrot
Mandelbrot - The Story Continues
3D Mandelbrot Sets
Fractal Triangles
Fractal Frolics
Fractal Manifestations
Thank you very much indeed, Mr. Bunny!
I think I know a program that you refer to. It was a circle with ripples like when you drop a stone in still l water. It demonstrated hidden line removal and was in this book:
Spectrum Graphics and Sound
A scanned copy of the book isn't available in the WoS archive but I have a copy of the book in the loft of the house I let but don't have access to it at the moment.
Program was around 40 lines long in ZX BASIC and rendering took an age but drew the picture from left to right.
Can you read minds?!!!
In the TZX of the Fractal Frolics programs the last one, Landscape, has a very subtle typo in line 610...
As it stands this is what running a mini landscape looks like:
After correcting line 610 as per the listing here's what it looks like:
The correction for line 610 is highlighted in red:
A fantastic example of what can be accomplished with BASIC!
Might be worth a bash at compiling... ;)
Hahaa, my pleasure! ;)
Thanks BB. I've been looking at the probabilities part of the program and it doesn't seem quite right to me:
I don't see anything happening when increasing/decreasing probability with the up/down cursor keys and I don't see "an amount of unused probability" indicator.
I've not quite put my finger on it but I really don't think it's a problem with the transcription, just the listing as published by YS...
I'm guessing that in the original program lines 1070 and 1080 would have contained the literal graphic characters - and these seem to have disappeared into the ether when the listing was printed for publishing:
I did this one, on the pricniple that other type-ins would be easy to convert:
http://www.boriel.com/forum/gallery/fractal-t732.html
A demo that the ZX Basic compiler is pretty neat, I thought.