Your thoughts on Bonanza Brothers
I quite enjoyed this game from when I had it on the CPC when it first came out.
A nice game with not much violence, but concentrating more on the puzzle elements. An intresting touch saw you use the bottom of the screen while any second player (on any machine that let you use a second player) used the top.
It had a new lease on life by being on the recent Megadrive compilation released on the 360 and PS3 last year, a nice underrated classic.
(anyone remember the publicity which saw mock-ups of the robot stars go on tour?)
A nice game with not much violence, but concentrating more on the puzzle elements. An intresting touch saw you use the bottom of the screen while any second player (on any machine that let you use a second player) used the top.
It had a new lease on life by being on the recent Megadrive compilation released on the 360 and PS3 last year, a nice underrated classic.
(anyone remember the publicity which saw mock-ups of the robot stars go on tour?)
Post edited by zeropolis79 on
Comments
What the player is supposed to do there?
The Megadrive Version was too easy, finished it on my first go back when I was about 13 years old so never even hired it, never mind owned it. Plus the Megadrive version suffered from lets make it different from the arcade version syndrome. Given the gameplay was the same and so were the graphics but the level layouts were different from the arcade, which aside from the graphics (at the time) wasn't really great anyway.
The Master System version was quite good, the colours looked kinda wrong, but I think it had the original arcade level layouts. Which is one thing which annoyed me to bits why did Sega think it was a good idea to make sub-standard shite, sometimes 100% different from the original save the main sprite on the superior system, but make straight arcade conversions on the lesser system?
Once again I'm gonna say it Shadow Dancer, megadrive version random shite, Master System version, straight arcade conversion?
Sega were mental no wonder they went down the pan :p
What I don't like are the controls, trying to jump in a controlled way is a bit of a nightmare and for some reason the whole game feels a bit unresponsive.
I was actually still using a spectrum in 1992 and remember this being slated a little because a lot of levels were missing - I'm not sure if that's true or not.
oh you didn't mean that one..:sad: