Your thoughts on Bonanza Brothers

edited August 2010 in Games
I quite enjoyed this game from when I had it on the CPC when it first came out.

A nice game with not much violence, but concentrating more on the puzzle elements. An intresting touch saw you use the bottom of the screen while any second player (on any machine that let you use a second player) used the top.

It had a new lease on life by being on the recent Megadrive compilation released on the 360 and PS3 last year, a nice underrated classic.

(anyone remember the publicity which saw mock-ups of the robot stars go on tour?)
Post edited by zeropolis79 on

Comments

  • I haven't played it on the speccy but i thought the Master System version was quite good fun in short bursts. There's not much to keep your attention for long though.
  • edited August 2010
    Spectrum graphics of this game is rather ugly for me.

    What the player is supposed to do there?
  • edited August 2010
    The Speccy version isn't a complete monstrosity, but it's far from great.

    The Megadrive Version was too easy, finished it on my first go back when I was about 13 years old so never even hired it, never mind owned it. Plus the Megadrive version suffered from lets make it different from the arcade version syndrome. Given the gameplay was the same and so were the graphics but the level layouts were different from the arcade, which aside from the graphics (at the time) wasn't really great anyway.

    The Master System version was quite good, the colours looked kinda wrong, but I think it had the original arcade level layouts. Which is one thing which annoyed me to bits why did Sega think it was a good idea to make sub-standard shite, sometimes 100% different from the original save the main sprite on the superior system, but make straight arcade conversions on the lesser system?

    Once again I'm gonna say it Shadow Dancer, megadrive version random shite, Master System version, straight arcade conversion?

    Sega were mental no wonder they went down the pan :p
    Every night is curry night!
  • edited August 2010
    Not a bad go at a conversion - I actually like the graphics on this one and don't see how it could have been done any better.

    What I don't like are the controls, trying to jump in a controlled way is a bit of a nightmare and for some reason the whole game feels a bit unresponsive.

    I was actually still using a spectrum in 1992 and remember this being slated a little because a lot of levels were missing - I'm not sure if that's true or not.
  • I hate it when they do an arcade conversion then change the levels. Rainbow Islands on the Master System is a complete mess. The levels are in the wrong order and you can only power up to 2 rainbows.
  • fogfog
    edited August 2010
    I recall it for the theme tune really.. can't remember all their names.. one was horse?



    oh you didn't mean that one..:sad:
  • edited August 2010
    I just played it for the first time. I do remember the Your Sinclair cover, but I was never inspired to buy it having not played the coin-op or a demo version. Doesn't do much for me, though I didn't give it much of a chance to be fair. Maybe I should give it a longer run some time.
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