Human Killing Machine

edited June 2011 in Games
Hi again folks!
I tried loading this on my mp3 player as a tzx from this site,on me new found grey speccy but it crashes on me with a tape error for some unkown reason:???:.

Anyway i fired it up on good ol zxspin,and i was thinking personally it wasn't a bad attempt at a street fighter clone,especially the graphics for its time.

Ok whoever put the fight with dog in there,must of been on some hallucinogenic,but overall not bad.

What do you fellow kindred spirits think?.
Post edited by bully on

Comments

  • edited June 2011
    oh pooh I've just realised I've stuck this in the hardware forum,could a mod please move this to games.Sorry and thank you!.
  • edited June 2011
    bully wrote: »
    oh pooh I've just realised I've stuck this in the hardware forum,could a mod please move this to games.Sorry and thank you!.
    Done.
    I wanna tell you a story 'bout a woman I know...
  • edited June 2011
    I remember that game, not a patch on the original Street Fighter and good for about an hour in my opinion, but the Spectrum version is the best - if you disagree, wait until you play the Amiga or C64 ones.
    bully wrote: »
    Hi again folks!
    I tried loading this on my mp3 player as a tzx from this site,on me new found grey speccy but it crashes on me with a tape error for some unkown reason:???:.
    How did you convert the TZX file to MP3?
    You talk about a grey Spectrum, that's undoubtedly a +2. Did you use a tape adapter connected to your PC or to a multimedia player?
    In the second case, did you amplify the signal through an external source like a loudspeaker for PC? I remind you that it is not necessary to activate the datacorder at all, provided that the signal is strong enough, as I pointed out in this thread: http://www.worldofspectrum.org/forums/showthread.php?t=34633
  • I seem to remember it was hyped up quite a bit and when it arrived it was, erm ok.

    It looks pretty, moves ok but suffers from the usual beat 'em up failing of 'use one move repeatedly'.

    Nice line in national stereotyping too :roll:
  • edited June 2011
    I've never played the amiga version as my parents could never afford one.

    you're right though it's not great for replay value,and i didn't know until you mentioned it that the original street fighter was released on the spectrum,i might have to give that a go!.

    I converted using wintzx,and loading through my windows phone mp3 player.

    I don't use an amplifier as you suggested,but 99% of my games load ok but i have to turn the volume down on the mp3 player to about 75%,otherwise the odd one or two crash.
  • edited June 2011
    Human Killing Machine basically was Streetfighter with different graphics, it's like the company bought the engine from US Gold for 50p :D
    Every night is curry night!
  • edited June 2011
    I played this ages ago and remember not being that impressed with it....might give it another load up later to see if I was being a bit harsh. It certainly looks better than I remember it being in the screenshot....

    HumanKillingMachine.gif
  • edited June 2011
    Surprised no-one's posted this yet:

    Human Killing Machine - Ashens review
  • zx1zx1
    edited June 2011
    It's not bad but not the best either. I think i played this when it came free with Your Sinclair.
    The trouble with tribbles is.......
  • edited June 2011
    Grunaki wrote: »
    Surprised no-one's posted this yet:

    Human Killing Machine - Ashens review

    Yeah, the ST version has a reputation as being one of the worst games ever for the machine. Still, as well as the underwhelming gameplay, it didn't help that it was the token lemon in the otherwise excellent Turbo pack that came with nearly all STEs sold.
  • edited June 2011
    bully wrote: »
    I've never played the amiga version as my parents could never afford one.
    We are in the year 2011 AD, or Common Era if you prefer. Nowadays, there's no need of the original hardware if you just want to play games; I have played the Amiga and ST versions under emulation myself :) By the way, did you absolutely not know anyone with a 16-bit machine when you were younger? A lot of my experience with Amigas and Atari STs comes from playing with other people's computers.
    bully wrote: »
    I converted using wintzx,and loading through my windows phone mp3 player.
    I don't use an amplifier as you suggested,but 99% of my games load ok but i have to turn the volume down on the mp3 player to about 75%,otherwise the odd one or two crash.
    Try to set the volume at maximum then when loading HKM and see if it works. My Creative ZEN Vision M multimedia player won't let any of my Spectrums load any software on its own, they all need pre-amplification through a PC desktop loudspeaker set at about 80% of volume.
  • edited June 2011
    Human Killing Machine basically was Streetfighter with different graphics, it's like the company bought the engine from US Gold for 50p :D
    No, programmer team (Tiertex) and publisher (US Gold) were the same for both games. Yet Street Fighter managed to look and play better despite being nothing extraordinary - sound was almost non-existent, and you could not shoot Hadouken energy spheres while Sagat could! It was the fastest and more playable of all home computer versions though - the C64 so-called "UK version" being probably the worst.
  • edited June 2011
    Grunaki wrote: »
    Surprised no-one's posted this yet:

    Human Killing Machine - Ashens review

    Is that supposed to be funny? Well, I'll tell you this - it isn't, and of course not because I want to defend the ST version of HKM, look at what I wrote some posts above.

    I took a look at his blog, and I think this ashens guy is a downright dork. If that's what you call "British humour", I'd rather stick with Monty Python instead.
  • edited June 2011
    Is that supposed to be funny? Well, I'll tell you this - it isn't, and of course not because I want to defend the ST version of HKM, look at what I wrote some posts above.

    I took a look at his blog, and I think this ashens guy is a downright dork. If that's what you call "British humour", I'd rather stick with Monty Python instead.

    Well I found it funny. Along with a lot of his other stuff.
  • edited June 2011
    Is that supposed to be funny? Well, I'll tell you this - it isn't, and of course not because I want to defend the ST version of HKM, look at what I wrote some posts above.

    I took a look at his blog, and I think this ashens guy is a downright dork. If that's what you call "British humour", I'd rather stick with Monty Python instead.

    mussolini-image004.jpg?w=155&h=227

    "How DARE you pollute my internet with so-called 'humour' that does not appeal to me!?" :-P

    Chill, mate. You don't like his stuff - fair enough. You don't need to be all "I don't like it so it's downright ****!" though.. ;)
  • edited June 2011
    :eek: That was even less funny. My father's family suffered a lot during Fascism and WWII, since my grandfather was an outspoken anti-Fascist and our town was continously bombed, especially the surroundings of his house, which lies near a Spanish-era fortress that was a major AA gun emplacement and supply point then. And all this due to the war that this bloody idiot joined 71 years ago just to "sit down at the winners' table" leaving a country in ruins, both literally and morally speaking.

    I understand your point but please take into account that's quite a touchy subject even nowadays here.
  • edited June 2011
    So anyway... back to Human Killing Machine.

    Yes, nowadays it looks pants and a waste of time BUT I can assure you that 'back in the day' to us kids eager to lap up anything to do with streetfighter it was pants and a waste of time.
  • edited June 2011
    HKM is interesting in that it has a place, however tenuous, in Street Fighter history. US Gold pushed this as the follow-up to SF (obviously a couple of years before SFII arrived), and in news/previews the mags called it the sequel to Street Fighter.

    I guess it's a bit like Imagine putting out Target Renegade as a home sequel to Taito's Renegade.
  • edited June 2011
    I guess it's a bit like Imagine putting out Target Renegade as a home sequel to Taito's Renegade.

    It was though, wasn't it? :p
  • edited June 2011
    GreenCard wrote: »
    It was though, wasn't it? :p

    To me, Target Renegade always smacked of "Tried for and didn't get the 'Double Dragon' license (or just couldn't be arsed paying for it), so messed around with a license we already owned and made it just slightly different enough to avoid being sued."
  • edited June 2011
    MartynC wrote: »
    HKM is interesting in that it has a place, however tenuous, in Street Fighter history. US Gold pushed this as the follow-up to SF (obviously a couple of years before SFII arrived), and in news/previews the mags called it the sequel to Street Fighter.

    I guess it's a bit like Imagine putting out Target Renegade as a home sequel to Taito's Renegade.

    The difference being that Target Renegade was brilliant and even had a (not so brilliant) version made for the NES.

    Human Killing Machine is absolute balls. I remember really wanting to play it at first (being young at the time) and then pretty excited when I saw it on the first Your Sinclair Magnificent 7 covertape. And then finding out it was just as crap, no, worse even, than the Speccy version of Street Fighter. And had exactly the same glitch too, in that you can beat everybody in the game with the crouching sweep as you can't be KO'd whilst crouching even when your energy bar has run out.

    The hilariously bad racial stereotypes are the only vaguely entertaining thing about this game. (I mean, a Russian dog called 'Shepski' FFS :lol: ) and everything that Ashens says in his review is true. I remember the almost total lack of animation looking pathetic even back when I first played it, on the Speccy I don't even think that last guy in Beruit even does the standing punch or moves, he's just rooted to the spot and does that single frame kick whenever you get near him that can KO you in 2 hits (unless you crouch...then he can kick you 100 times and still not KO you :lol: )

    All in all, an absolute abomination of a game.
  • edited June 2011
    ToxieDogg wrote: »
    And had exactly the same glitch too, in that you can beat everybody in the game with the crouching sweep as you can't be KO'd whilst crouching even when your energy bar has run out.
    I have played the Spectrum version of Street Fighter since 1988 and cannot confirm this in any way. Quite the opposite instead: you can get damage and be knocked out even while crouching, for instance when fighting against Geki (shurikens) or Mike (punches).

    Low sweeps are also ineffective against some enemies. Lee won't be affected at all by them.
    ToxieDogg wrote: »
    All in all, an absolute abomination of a game.
    I disagree. OK, it's not what you would define a brilliant game, but just a quick diversion for beat-em-up lovers; and the stereotypes are quite amusing in their own, especially when compared with the overwhelming amount of political correctness we have to cope with nowadays.

    There's worse, much worse around. Did you ever play Samurai Trilogy, for instance? Or Sword Slayer? Or - gasp - Highlander?
  • edited June 2011
    I have played the Spectrum version of Street Fighter since 1988 and cannot confirm this in any way. Quite the opposite instead: you can get damage and be knocked out even while crouching, for instance when fighting against Geki (shurikens) or Mike (punches).

    Low sweeps are also ineffective against some enemies. Lee won't be affected at all by them.

    I'm only going from memory here, but I distinctly remember being invincible on the Speccy version of Street Fighter whilst doing the crounching sweep....you DO take damage, but you can't be knocked out unless you then stand up and take a hit. My memory could be slightly hazy though, I'm going to load this one up again and check it out, will apologise if I'm wrong. :)

    Other games where you take damage but you still can't be knocked out whilst doing crouching moves include Dragonninja and Renegade 3. Both can be breezed through by using only crouching punches. :)
    I disagree. OK, it's not what you would define a brilliant game, but just a quick diversion for beat-em-up lovers; and the stereotypes are quite amusing in their own, especially when compared with the overwhelming amount of political correctness we have to cope with nowadays.

    There's worse, much worse around. Did you ever play Samurai Trilogy, for instance? Or Sword Slayer? Or - gasp - Highlander?

    I did, and I'd personally say Sword Slayer is the worst of those 3 (although Highlander is also very bad) AND also maybe worse than Human Killing Machine...but they at least have better animated fighters in them. HKM looks superb in still screen shots, but in motion it's like watching somebody holding a couple of cardboard cut outs and bashing them together, pretending that they're fighting. :lol:
  • edited June 2011
    Well, I did play through Street Fighter on the Speccy again, and.....

    Apologies to Alessandro, he was right and I was wrong, you can be KO'd even when crouching. I must've been confusing it with the other games I've mentioned.

    But all enemies, even Lee, can be easily beaten with continuous leg sweeps especially if you trap them against the far left or right edge of a stage, and most moves won't hit you at all if you remain crouching most of the time so the game is still considerably easy. With Lee, the leg sweeps won't connect with him most of the time but every now and then one hits, and if you trap him right against the side (like I do with every opponent), then they all hit him :p
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