New logical game coming soon
I have a pleasure to announce that I'm close to finish my next game :)
Rather small and not very ambitious project but I hope some'll find it enjoyable.
The title is Reductio ad Nihilum and as title suggest we must clear all the board from the jewels.

We select 2 jewels of the same type in a row or collumn and they, together with everything between them will dissapear.
Sounds simple but on bigger boards it really requires strategy, planing and experimenting.
Have a look on the 1st level how it works:

Coming soon in next few days...
Rather small and not very ambitious project but I hope some'll find it enjoyable.
The title is Reductio ad Nihilum and as title suggest we must clear all the board from the jewels.

We select 2 jewels of the same type in a row or collumn and they, together with everything between them will dissapear.
Sounds simple but on bigger boards it really requires strategy, planing and experimenting.
Have a look on the 1st level how it works:

Coming soon in next few days...
Post edited by Ralf on
Comments
Yes, I do see two graphics which would benefit from a bigger size.
/on-topic: Looking forward to it.
If the flames moved while the game loaded it would a nice touch. :)
Yes they are quite modest aren't they ;)
I agree. Those shoulder pads should be larger.
:lol:
Oh my! Your wish is my command people. I'll make them bigger.
Anyway why do all women in games have to have them big?
They go with different sizes in real world, you know? :lol:
(I think she's lovely as she is by the way ;))
- IONIAN-GAMES.com -
pretty spacey, almost 3D L-bow shading makes the other important parts of the drawing unnecessarily shallow and flat.
with this corrected the game will be all about the flawless gems...
As you maybe know drawing full 256x192 pixels loading screens is harder then drawing 16x16 sprites for example. There is a lot of more decisions to be made which influence the final result.
I am a very modest artist but I'm always making graphics to my games myself, trying my best and to become better.
When I have time and sober up :) I'll try to improve her.
Best not to be too drunk though or she'll end up looking like Mongy Lard :lol:
I'd like here to thank great as usual Mister Beep for supporting me with
music.
If you find any bugs, let me know. The real life worries take their share
and I was doing final touches to the game while thinking about something else so bugs are completely possible.
http://www.worldofspectrum.org/infoseekid.cgi?id=0026951
Just one word:
EX-CEL-LENT!!!
One slight issue - when you finish or quit a game, it forgets your joystick selection on the title screen.
- IONIAN-GAMES.com -
Nice one Ralph.
Got to lv12 then made some stupid mistakes, so time to use snapshots!
Regarding the loading screen, I somehow suspect people had in mind something closer to this:
The .SCR file is available here if anyone's interested...
EDIT: Improved left shoulder and a couple other details
http://www.rzxarchive.co.uk/r.php#reductio
There are probably two little bugs:
1) Password for level 9 - one missing symbol
2) Level 28 - one invisible symbol
http://www.zx-spectrum.cz
Yes, there are 2 forgotten bytes to be corrected and set some non zero value. I'll upload the corrected version soon.
Since you used my "alternative" screen, you may want to update your map since I have just edited my previous post with further adjusts... see above.
Neither would I provide a corresponding .SCR file like this.
http://www.zx-spectrum.cz
:lol:
When I first saw the screen and the title, for some reason I thought it was Harry Potter related, don't remember that woman from the films though.. :p
Anyway, am I the only big thicky thicko here, took me about 10 attempts to beat level one, before I noticed that the first post told you how to do it. Stuck on level 2 now! :-(