but the only bowling game that was ever half fun in the entire existence of the known universe was league bowling on the Neo-Geo, and let's face it that wasn't that great.
The vast majority of type-in games were like that, though. maybe it was the imaginations we had when we were young, but you'd read the blurb to the type-in and go "F**k YEAH!", type it in, turns out to be ****e, you wouldn't even play it for 5 minutes or save it, dejected you'd return to the magazine or book and read the blurb to the next game and go "F**K YEAH!" and so on and so on...
The vast majority of type-in games were like that, though. maybe it was the imaginations we had when we were young, but you'd read the blurb to the type-in and go "F**k YEAH!", type it in, turns out to be ****e, you wouldn't even play it for 5 minutes or save it, dejected you'd return to the magazine or book and read the blurb to the next game and go "F**K YEAH!" and so on and so on...
You missed out the bit where it doesn't work and you spend ages slowly trawling through the basic trying to find the error.
Don't know if it was masochism, but I used to be quite happy with games in BASIC. It didn't matter if it was crap. I was just happy to see it work.
I used to patiently enter type-ins from the Microhoby magazine. Sometimes one of my friends would help me by reading hex code listings if games or utilities required them. We didn't mind spending an entire afternoon entering an adventure written in BASIC without any graphics, or a game with UDGs. Everything was fascinating.
And what do you get? A bl**dy Christmas-cracker sliding puzzle.
I have it for the BBC as well as the speccy, think the problem was more that it was a game for a competition prize IRC.. so the more machines dk tronics could port to ,the better
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Bowling in Wii Sports was pretty good :-)
You missed out the bit where it doesn't work and you spend ages slowly trawling through the basic trying to find the error.
I used to patiently enter type-ins from the Microhoby magazine. Sometimes one of my friends would help me by reading hex code listings if games or utilities required them. We didn't mind spending an entire afternoon entering an adventure written in BASIC without any graphics, or a game with UDGs. Everything was fascinating.
wii bowling was ace in multiplayer mode. bare laffs
Look at the amazing graphics in the advert and the promise of 'a brand new original all colour scrolling super colour animated' game.
And what do you get? A bl**dy Christmas-cracker sliding puzzle.
- IONIAN-GAMES.com -
I was a huge fan of the coin-op. The speccy version from Imagine has programming quality,.. but its noticed not much playtesting were invested.
Also lacks an impacting loader screen$ more over looking at the superb Wakelin cover.
more over 48k users like me had to support tedious multiload. 48k version had to differently structured.
That game had potential =(
I have it for the BBC as well as the speccy, think the problem was more that it was a game for a competition prize IRC.. so the more machines dk tronics could port to ,the better