New game from Kabuto Factory: "A.R.C.O.S."
Hi everybody!
After almost one year in production (...well... not so much... :roll:), we've got new release: A.R.C.O.S., a brick'em all with some shoot'em up stuff.

Your mission is to kill all aliens on the screen and save many spacemen as possible. You control A.R.C.O.S., a spaceship which bounces an energy ball that destroys everything in its path. If you miss the ball, you lose one life; you begin with 5 lives. In addition, A.R.C.O.S. has a laser blast with limited ammo. Initially, you?ve got 10 shoots, but you can get extra ammo when you clear a stage, depending on the number of spacemen you?ve saved. Use this weapon with caution... it?s limited and it can kill spacemen too.

The game is available for free download in our web page http://kabutofactory.netne.net/index.php/juegos/10-los-buenos/10-arcos-todas-las-versiones or in original tape format for everyone who wants to http://kabutofactory.netne.net/index.php/pedidos ;)
Hope you like the game :smile:
Greetings
P.S.: The scrolling parallax routine was coded in assembler by our fellow RALF (thanks a lot, dude!)
After almost one year in production (...well... not so much... :roll:), we've got new release: A.R.C.O.S., a brick'em all with some shoot'em up stuff.

Your mission is to kill all aliens on the screen and save many spacemen as possible. You control A.R.C.O.S., a spaceship which bounces an energy ball that destroys everything in its path. If you miss the ball, you lose one life; you begin with 5 lives. In addition, A.R.C.O.S. has a laser blast with limited ammo. Initially, you?ve got 10 shoots, but you can get extra ammo when you clear a stage, depending on the number of spacemen you?ve saved. Use this weapon with caution... it?s limited and it can kill spacemen too.

The game is available for free download in our web page http://kabutofactory.netne.net/index.php/juegos/10-los-buenos/10-arcos-todas-las-versiones or in original tape format for everyone who wants to http://kabutofactory.netne.net/index.php/pedidos ;)
Hope you like the game :smile:
Greetings
P.S.: The scrolling parallax routine was coded in assembler by our fellow RALF (thanks a lot, dude!)
Post edited by Baron Ashler on
Comments
Gotta check it out in a while. Or two. :)
48550,x = blasts
48520,x - lives
A.
Some weird things (which someone could call bugs ;) ) sometimes happen in the game and my nick is Ralf not Ralph but I still quite enjoyed the game (with emulator speed set to 200% ;) )
Anyway, it's a nifty bat-n-ball thingy, well done.
The scrolling effect definitely adds something to it.
Whenever I see a blockset of cool looking sprites I'm thinking more and more 'how would this work with rainbow graphics?...
And nice to see real tape & inlay available, I'm thinking about it :-)
Nice one guys.
Would you mind if I added the ZX81 version to the downloads section of my website - www.rwapsoftware.co.uk/zx81/zx81_software.html
I presume it needs 16K on a ZX81 :)
www.rwapsoftware.co.uk
www.sellmyretro.com