soundfx with BEEP or assembly

edited August 2013 in Development
has anyone got any soundfx they have made with BEEP

this one does a fart noise

BEEP 0.003,5
BEEP 0.003,7
BEEP 0.003,9
BEEP 0.003,7
BEEP 0.003,5
BEEP 0.003,9

this one is a nice select sound

BEEP .01,1
BEEP .01,9
BEEP .01,1
here is an alarm clock or alert sound
BEEP 0.03,8
BEEP 0.03,12
BEEP 0.03,8
BEEP 0.03,8
BEEP 0.03,12
BEEP 0.03,8

but I would like some impact noises and maybe walking

this is probly the best walking one I could do
BEEP .002,1
BEEP .002,6

there isnt any way of lowering the volume on beep is there?

feel free to use assembly too

To get beep you do CTRL and SHIFT to get the E cursor and then SHIFT and Z to get BEEP
Post edited by slenkar on

Comments

  • edited August 2013
    Pacman intro theme. I wrote a perl script to calculate the frequencies from a midi file and output the BEEP statements

    10 BEEP 0.106132125,11
    20 BEEP 0.106132125,23
    30 BEEP 0.106132125,18
    40 BEEP 0.106132125,15
    50 BEEP 0.106132125,23
    60 BEEP 0.106132125,18
    70 BEEP 0.318396375,15
    80 BEEP 0.106132125,12
    90 BEEP 0.106132125,24
    100 BEEP 0.106132125,19
    110 BEEP 0.106132125,16
    120 BEEP 0.106132125,24
    130 BEEP 0.106132125,19
    140 BEEP 0.318396375,16
    150 BEEP 0.106132125,11
    160 BEEP 0.106132125,23
    170 BEEP 0.106132125,18
    180 BEEP 0.106132125,15
    190 BEEP 0.106132125,23
    200 BEEP 0.106132125,18
    210 BEEP 0.318396375,15
    220 BEEP 0.106132125,15
    230 BEEP 0.106132125,16
    240 BEEP 0.106132125,17
    250 BEEP 0.106132125,17
    260 BEEP 0.106132125,18
    270 BEEP 0.106132125,19
    280 BEEP 0.106132125,19
    290 BEEP 0.106132125,20
    300 BEEP 0.106132125,21
    310 BEEP 0.21226425,23
    320 BEEP 0.21226425,-25
    330 BEEP 0.21226425,-13
    340 BEEP 0.21226425,-25
    350 BEEP 0.21226425,-13
    360 BEEP 0.21226425,-24
    370 BEEP 0.21226425,-12
    380 BEEP 0.21226425,-24
    390 BEEP 0.21226425,-12
    400 BEEP 0.21226425,-25
    410 BEEP 0.21226425,-13
    420 BEEP 0.21226425,-25
    430 BEEP 0.21226425,-13
    440 BEEP 0.21226425,-18
    450 BEEP 0.21226425,-16
    460 BEEP 0.21226425,-14
    470 BEEP 0.21226425,-13

    I used midi2ay in the end to get the required polyphonic effect.

    Regards,
    Derek.
    1985: ZX Spectrum+ 48K Interface 1 ZX81 16KB ASZMIC/SP ROM Philips 12" B/W TV Epson Dot Matrix Printer ZX Printer Now: Late 2015 iMac 5K 27" 4GHz i7 32GB RAM macOS 10.15.6 1TB Ext SSD USB C Drive Ext 4TB 3TB and 2TB USB 3 Hard Disks Ext USB 3 Blu-Ray iPad R7 32GB iPhone 6s 64GB iOS 13.6 Apple TV Gen 2
  • edited August 2013
    not bad!
  • edited August 2013
    so no-one has any sound effects they want to share?
  • edited August 2013
    slenkar wrote: »
    so no-one has any sound effects they want to share?

    http://foro.speccy.org/viewtopic.php?f=6&t=3152
  • edited August 2013
    thanks!
  • edited August 2013
    yah i saw that, but not sure how to get the sounds into my game
  • edited August 2013
    Hi, i have prepared small sound utility this evening, just for fun.
    It has 112 B and it can play
    NOISE with parameters duration and pitch
    SLIDE with paramaters duration, pitch, slide speed, slide direction
    PHASE with parameters duration, freq1, freq2, ofset

    The routine is fully relocable - i.e. load it where you need, it shoud work.

    demo in BASIC
    https://dl.dropboxusercontent.com/u/68629950/soundfx.sna

    source:
    https://dl.dropboxusercontent.com/u/68629950/soundfx.asm
  • edited August 2013
    thats pretty good man
    the phase sounds familiar fom manic miner :D
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