New Game: SKURFF
New game, authored with CGD (but I weely weely twied this time :-))


You are SKURFF, pox ridden servant in the Castle of Oberon. You lead a life of drudgery in which you must:
In any order you wish: Impale the WubWubs onto spikes, eat all the dust and drink all the Beetle juice.
and then you must go to your mistress, Morgbella, for your 'night time' duties. Then next level.
Each screen has a cryptic clue title by NODROG, mostly for a bit of extra fun.
Extra screens are compressed with the excellent ZX7.
Greensleeves by Dr Thomas using Beepola.
SKURFF GOOGLE LINK
https://docs.google.com/file/d/0ByxiMYbPnlUddGdEUHpUTURaX0k/edit?usp=sharing
SKURFF MEDIAFIRE LINK
http://www.mediafire.com/download/6locoea8nr6b4bi/SKURFF_0.tap
And if anyone wants to see it embedded in CGD with warts and all: https://docs.google.com/file/d/0ByxiMYbPnlUdM25rc1dyRWpLbzA/edit?usp=sharing


You are SKURFF, pox ridden servant in the Castle of Oberon. You lead a life of drudgery in which you must:
In any order you wish: Impale the WubWubs onto spikes, eat all the dust and drink all the Beetle juice.
and then you must go to your mistress, Morgbella, for your 'night time' duties. Then next level.
Each screen has a cryptic clue title by NODROG, mostly for a bit of extra fun.
Extra screens are compressed with the excellent ZX7.
Greensleeves by Dr Thomas using Beepola.
SKURFF GOOGLE LINK
https://docs.google.com/file/d/0ByxiMYbPnlUddGdEUHpUTURaX0k/edit?usp=sharing
SKURFF MEDIAFIRE LINK
http://www.mediafire.com/download/6locoea8nr6b4bi/SKURFF_0.tap
And if anyone wants to see it embedded in CGD with warts and all: https://docs.google.com/file/d/0ByxiMYbPnlUdM25rc1dyRWpLbzA/edit?usp=sharing
Post edited by R-Tape on
Comments
Cool little game. You're FAR too productive for your own good you know? :-P
https://www.facebook.com/groups/1694367894143130/
BTW I was looking at the embedded CGD game and I wanted to ask you what does the "counter123nzlocked"
do?
https://www.facebook.com/groups/1694367894143130/
Dude, great stuff!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Of course I'm not able to play it on real machine (as I have to save snapshots every 5 seconds) but playing is really great and graphic is very very good too.
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Aaaaaaaaaa, I know already. OK. ;) Hahahah. Interesting elements of kinda logic game.
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Hours of fun man, and soon will be days, as tomorrow - my second day of playing this DAMN GAME!!!!!!! =8-D
(Nodrog would also be happy to know if any crosswordy types solve the cryptic clues.)
Good idea, I'm already thinking along the same lines :)
I'm also going to make a blog 'authored with cgd' or something and have the latest CGD version and list of games made with it. Will be a few weeks.
All blocks should be in the updated instructions (I hope! will sort later if not). counter123nzlocked is open only if all counters (1,2,3) are zero.
I found one really nasty bug. Skurff is blind on his left eye in the first screen, but in the second one he is blind on his right eye. :-P
http://www.zx-spectrum.cz
Cheers for playing, my mate will be chuffed to hear about the music :-)
Jeez my heart skipped a beat when I read that first bit! Thanks for the map Pav.
Better? :razz:
what are the 'cryptic clues' all about?
Level 7 is a bit tricky but doable (though I notice the RZX has found a different way around this than I intended).
The cryptic clues are mostly a bit of fun, done by a mate who is a crossword fan. The answer is not really relevant to completing a screen though.
EG - level 1 is: part of teas you find simple. Easy!
Though I'm crap at crosswords.
might have a go at these if I play it through again... might not. :lol:
enjoyed this a lot tbh, nice work!
Cheers for playing, I wish I'd put level 3 a few higher, some of the following levels are a bit easier in my opinion.
I've finished it now..! Hooray..!*
*might have used a snapshot or two (cough)
Of course with cheating but it was fun anyway. ;)
Thx guyz for the game.
Level 5: did you naturally leave the cup at the top until last? Or did you collect it and it set the arrow that kills Morgbella? Did you do the full clockwise cycle of the lower area or some other solution like the RZX?
Level 7: did you finish the level by leaving the left hand WubWub until last? Or an alternative solution as in DeusX's RZX?
Level 9: did you leave the top cup until last? (similar to level 5, when the last item is collected it sets the arrow that kills your mistress).
Did you find any of this unfair?
As Morkin pointed out I meant level 4 should have been a few higher (not 3).Which level did you find hardest?
on level 9 it was a case of "fool me once shame on...shame on you , fool me...can't get fooled again"
I didn't actually know arrows could kill Morgbella... It never happened when I played it.
I did collect the top cup once on this level but then got killed by the arrow trying to get down the ladder.. :roll:
Haven't watched the RZX, but I tried a few methods, but couldn't see how you could complete the level other than following the clockwise cycle. :-o
Is it the last one that triggers the chase? I did the one at the bottom last, and think I got lucky as the chaser seemed to avoid the platform I happened to be on (twice, though I think it was a different platform the second time!)
Yes, leaving the top cup till last seemed sensible looking at the screen and the arrow (and it's logically the last place you get to). None of it was unfair, as I guessed the arrow would somehow trigger when I got to the top row.
In order of difficulty (easiest to most difficult, I'd rate them as follows:
Easy> 1, 2, 3, 6, 7, 8, 9, 5, 4 <Difficult
I might have swapped 7 and 8 if I hadn't got a bit lucky with the thing chasing me.
I might have swapped 6 and 3, but there's only 1 difficult area in 3, and it's a good way to get you used to the diagonal bouncy-bouncy aliens.
I think the overall difficulty gradient is probably about right. The reason I found 4 difficult is that there were 2 tricky bits (bottom & top), and when I got past one I tended to get hit on the other..! You have to be very precise with the bottom bit.
Here's my attempt to answer the clues:
2- Misery
3- Dungeon
4- Anguish
5- Clockwise
6- not sure! can't be 'arrows', surely..?
7- Graze
8- Pain
9- Panic
I didn't realise the alternative solutions until I saw the RZX, I guess I should have had it playtested! Very interesting though to see how people solve things in different ways. (Mostly though it involves a bug where you can hide on a corner, as discovered by that scoundrel DeusX :razz:)
Yep last WubWub collected on level 7 triggers the chase, the plan was that it had to be the leftmost one, and you had to go down the chain rather than the ladder or it would catch you. Some of the other possibilities are clear now but I'm not sure I would have thought of them!
Very interesting to hear which are difficult for players, as developer you get so used to it that it becomes hard to tell. I can see why Morkin put 4 at the end, that's the only one I have no strategy for - it's a 'just do it and hope' level.
Good to know people don't mind being burned once by a 'maybe unfair' bit in the game!
And Morkin - bloody well done on the crossword clues! 6 is as easy as you think, though you're wrong on 7 (but that's as easy as 6). I don't know how people do these cryptic thingies!
*hopefully will be amended in future editions of CGD
Yep.
Well done :-)
Skurff reminds me of the hunchback of Notredamn, hey this has given me an idea for the sequel Skurff 2 :D
What about an enchanted Cathedral abandoned in the mexican jungle due to the local shamans managed to convince the spirit dwellers (gargoyles, guardian angels, the Holy Company..) that they must fulfill the Apocalypse.
The bewitched cathedral only comes to life in the night.
There are lots of stone gargoyles who revive to fight against the enemy, all kinds of stone sculptures besides gargoyles like eagles, lions, imps who look like sheeps, sculptures of knights templar or guardian angels.
There could be also :
- A military order whose members, paladins and templars, meet on a secret crypt and they go out when night falls.
- The Holy Company or procession of souls or reaper followed by doomed monks with lit candles who rise from their coffins.
- A hooded angel riding a black horse.
- Cathedral builders armed with hammers.
- A laser weapon surging from the rose window (nice lightning effect at night)
:D
JSpeccy-win32-portable
Cheers for playing hoki.
Heh thanks for the ideas, sounds as barmy as the plot of a Mojon Twin's game :D
I may revisit SKURFF in some form in 2014, you never know.