Abbaye Des Morts Final Version

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Comments

  • edited May 2014
    Wonderful, thanks! Had a quick go and it look just great, quite a lot of new things, nice to see new wind in platformers!
  • edited May 2014
    It's awesome!
    Great job!

    I have to give this a proper go later!
  • edited May 2014
    It looks really good!

    Only "Space" for Info doesn't work for me on 48K machine (tried in Spectaculator).
  • edited May 2014
    Pavero sorry about it, but 48k not enough :)
    [Stronghold] [l'Abbaye des Morts] [Stronghold2 WiP (30%) defrosen]
  • edited May 2014
    Oh my, it really happened.

    I absolutely have to try it out later today !

    Big congratulations to Jerri and Dark Horace.
  • edited May 2014
    Wow! Looks amazing. I'm so pleased to see this complete, these things can collapse so easily. So doubly well done to all involved.

    Thanks for the inlay too, it will get used.

    I hope it's raining Sunday afternoon...
  • edited May 2014
    Download link isnt working for me for some reason.
  • edited May 2014
    Jerri wrote: »
    Pavero sorry about it, but 48k not enough :)

    OK, no problem :).
  • edited May 2014
    There are already several responses and wishes.
    1 for joystick to make the jump on fire button.
    2 key to restart.

    whats is your wish?
    [Stronghold] [l'Abbaye des Morts] [Stronghold2 WiP (30%) defrosen]
  • edited May 2014
    Great news after so much time! Looks great, good job!
  • edited May 2014
    Looks great! Nice loading system. Well done for getting the game finished and released.
  • edited May 2014
    Now hacked for all your pleasures. Great game.
  • edited May 2014
    There are already several responses and wishes.
    1 for joystick to make the jump on fire button.
    2 key to restart.

    whats is your wish?

    Hi Jerri,

    Tha game is great athough probably too hard for me ;)

    The colour clash is however very visible.

    Did you try to reduce it?

    You could try this trick: when the hero goes into attribute square only by 1 pixel or 2, don't paint attribute. In my opinion it would look better:

    4k7ds0.png

    What do you think about it?
  • edited May 2014
    Jerri wrote: »
    There are already several responses and wishes.
    1 for joystick to make the jump on fire button.
    2 key to restart.

    whats is your wish?

    Option to turn music on and off.

    Fire to jump is a must.
  • edited May 2014
    Sorry to be a pest, but is there any chance I could have a WAV or TAP file?

    I know you can go direct from TZX to WAV but I've had problems doing so previously.

    EDIT - ignore! I've just recorded the TZX straight to cassette and it works.
  • edited May 2014
    Pavero wrote: »
    It looks really good!

    Only "Space" for Info doesn't work for me on 48K machine (tried in Spectaculator).

    Keep it pressed to see info. That's how it works for me.

    BTW, a very good remake of Locomalito game. I've been playing it this evening but it's a bit hard in some screens. Somehow, I like it very much.
  • edited May 2014
    Well done.
  • edited May 2014
    Well, 2 screens in the game are painfully hard, but I really enjoyed playing it! And the end sequence was surprise. Once again, thanks for this game!
  • edited May 2014
    Ralf wrote: »
    Hi Jerri,

    Tha game is great athough probably too hard for me ;)

    The colour clash is however very visible.

    Did you try to reduce it?

    You could try this trick: when the hero goes into attribute square only by 1 pixel or 2, don't paint attribute. In my opinion it would look better:

    4k7ds0.png

    What do you think about it?

    yes its looks better

    no its impossible.
    here is a spriteset
    https://www.dropbox.com/s/wh8nfgjf60rictx/carpet.png
    all sprites prescrolled. and there is no memory for special calculating
    [Stronghold] [l'Abbaye des Morts] [Stronghold2 WiP (30%) defrosen]
  • edited May 2014
    Woah, what a high quality game. Lovely touches throughout. Very much enjoying playing, so thanks very much.
  • edited May 2014
    Great conversion, congrats on finishing it! I only had one quick attempt at it, but it felt really good. I completed the original a bit over a year ago, brilliant game. Can't wait to try it out on the real deal... :-D
  • edited May 2014
    Excellent game. I've never played the pc version, but I doubt it gets any better than this!

    The only thing I miss is the option to turn off in-game music. I'd rather have some sound effects instead.
  • edited May 2014
    lotas wrote: »
    Excellent game. I've never played the pc version, but I doubt it gets any better than this!

    The only thing I miss is the option to turn off in-game music. I'd rather have some sound effects instead.

    Sound effects are a bit covered by music. But I worked at them too.
    Maybe if Jerri would , a music off feature can ve implemented
  • edited May 2014
    This is great! Well done for completing it.
    It's also bloody hard - but I like it!
    The comp.sys.sinclair crap games competition 2015
    "Let's not be childish. Let's play Spectrum games."
  • edited May 2014
    Hmmm. It has died on emulator...
    I would test the real hardware if the TAP would available.
    ZX81/ZX Spectrum/Amiga/Atari music: http://yerzmyey.i-demo.pl/
  • edited May 2014
    Yerzmyey wrote: »
    Hmmm. It has died on emulator...
    I would test the real hardware if the TAP would available.

    What happened?

    It's been working fine on my +2.

    (Sorry don't have a TAP by the way)
  • edited May 2014
    Gave it a proper go. Whoah, great game. Didn't play the original, but this game plays incredibly good. Great job, and keep them coming!
  • edited May 2014
    R-Tape wrote: »
    What happened?
    It's been working fine on my +2.
    (Sorry don't have a TAP by the way)


    I press ENTER to start.
    The "legend" appears, sprites are going. Then they disappear.
    The screen with 'legend' text stays frozen, forever. No keyboard response.
    ZX81/ZX Spectrum/Amiga/Atari music: http://yerzmyey.i-demo.pl/
  • edited May 2014
    Yerzmyey wrote: »
    I press ENTER to start.
    The "legend" appears, sprites are going. Then they disappear.
    The screen with 'legend' text stays frozen, forever. No keyboard response.

    Which model do you have Yerz?
    I'm going to test it with divIDE and 48K right now.
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