New Game : Godkiller

Hi guys !

Here is my first Spectrum game using The Churrera by the Mojon Twins, many thanks to Neil Parsons for the awesome music & Na_than (Mojon twins) by their fantastic support.


Your wife has been killed by a god ..You have been reborn as a godkiller..
traveling through space & time you will achieve your revenge

Now you are in the temple of Mnar, in the mythical land of MU - 9500 bc

Yo must find ten souls & three sacred objects to make a sacrifice & open a time gate.

Be careful ... the temple is full of supernatural beings, use the keys to open the sacred doors of Mnar
& awaken the power within you ....


Released version
http://cthoniangodkiller.wordpress.com/2014/08/20/zx-spectrum-godkiller-v-1-3-128k/

godkiller_loading.png?w=474
godkiller_1-3-1_mainmenu.jpg?w=300&h=229
godkiller_1-3-1_ingame.jpg?w=474
godkiller_1-3-1_ingame3.jpg?w=300&h=229
godkiller_1-3-1_ingame_2.jpg?w=300&h=229



Music by Neil Parsons : http://programbytes48k.wordpress.com/

I will post the english version & source code very soon (with the Director?s cut ) ;)
Mojon twins forum thread: http://www.mojontwins.com/mojoniaplus/viewtopic.php?f=16&t=1757
Post edited by Cthonian Godkiller on
Destino Final de Todos los Destinos
«1

Comments

  • edited August 2014
    Bienvenido al foro de WOS :-)

    About the game: nice graphics and interesting 'gothic' setting, well done.
  • edited August 2014
    Gracias alessandro, tus juegos de Horace son muy buenos :)
    Destino Final de Todos los Destinos
  • edited August 2014
    Bienvenido al foro de WOS :-)

    About the game: nice graphics and interesting 'gothic' setting, well done.

    parts of the border look familiar too
  • edited August 2014
    yes, lands of mire mare, an awesome game , a friend is making a new scorepanel, we are fans of Ultimate games, the problem is the churrera game zone, is big

    This is the scorepanel test
    kEdM7q.png
    Destino Final de Todos los Destinos
  • edited August 2014
    Gracias alessandro, tus juegos de Horace son muy buenos :)
    :) ?Espero que el juego final te gustar? (I hope you will like the final game)!
  • edited August 2014
    seguro que si :)
    Destino Final de Todos los Destinos
  • edited August 2014
    Great churro with enough personality to make me want to play it through, thanks.

    Cool inlay too.
  • edited August 2014
    The final version is being tested by some friends, with an intro, some gfx changes (panel,ending screen,tiles) , the game is dedicated to a deceased friend, fan of ultimate and other great spectrum games, I promised to my friend that I would make a game inspired in his favourite games
    Destino Final de Todos los Destinos
  • edited August 2014
    So this one is not the final version?
  • edited August 2014
    So this one is not the final version?

    by lack of time many things (intro,etc) are not completed, my holydays ends soon :( , but the game is fully playable.
    Destino Final de Todos los Destinos
  • edited August 2014
    You plan to finish them later? Or not and current version should be considered as final?
  • edited August 2014
    You plan to finish them later? Or not and current version should be considered as final?

    Yes, I will finish it soon
    Destino Final de Todos los Destinos
  • edited August 2014
    Well, you can always call this the released version, and the next one the "Director's Cut".

    Congratulations for releasing! A release is always better than waiting until everything is perfect!

    (I will update it in the release list as soon as I have time for it.)
  • edited August 2014
    to be honest this is not really my type of game, I'm more into jumpy platformers than adventure wandering-around style games. that said, it looks good so congrats
  • edited August 2014
    def chris wrote: »
    to be honest this is not really my type of game, I'm more into jumpy platformers than adventure wandering-around style games. that said, it looks good so congrats

    The original game concept was planned for a plattform style gameplay using AGD :-) , maybe the next game uses a sideview plattform style , the Churrera Engine have 2 modes , topview & sideview :)
    Destino Final de Todos los Destinos
  • edited August 2014
    ...the Churrera Engine have 2 modes , topview & sideview :)
    Right, I am implementing them both in Cousin Horace ;)
  • edited August 2014
    Right, I am implementing them both in Cousin Horace ;)

    your collection of horace games using different engines is amazing, a friend of mine that love horace games says : this man (alessandro) uses different engines ?? rocks !! :D
    Destino Final de Todos los Destinos
  • edited August 2014
    your collection of horace games using different engines is amazing, a friend of mine that love horace games says : this man (alessandro) uses different engines ?? rocks !! :D

    Yes, of course not all at once ;)

    Parts 1 and 4 are developed with Churrera 3.99.3c. The first implements the platform side view. the fourth, like your game does, that thing the Mojons call "perspectiva genital" :D

    Part 2 is developed with Shoot Em Up Designer 1.0 plus some integrated code in order to correct some bugs of the engine (thanks to Jonathan for sheding light upon them).

    Part 3 is the one being developed now, with AGD 4.4 - version 4.5 unfortunately has a couple of nasty bugs I already told Jonathan about.

    Plus self-written code snippets for the intro, outro, loaders etc.

    By the way, I am waiting to see the final version of Godkiller as well :)

    I also once did a first release and later an enhanced, 128K-only "Director's Cut" for one of my games (Apulija-13).
  • edited August 2014
    Yes, of course not all at once ;)

    Parts 1 and 4 are developed with Churrera 3.99.3c. The first implements the platform side view. the fourth, like your game does, that thing the Mojons call "perspectiva genital" :D

    Part 2 is developed with Shoot Em Up Designer 1.0 plus some integrated code in order to correct some bugs of the engine (thanks to Jonathan for sheding light upon them).

    Part 3 is the one being developed now, with AGD 4.4 - version 4.5 unfortunately has a couple of nasty bugs I already told Jonathan about.

    Plus self-written code snippets for the intro, outro, loaders etc.

    By the way, I am waiting to see the final version of Godkiller as well :)

    I also once did a first release and later an enhanced, 128K-only "Director's Cut" for one of my games (Apulija-13).

    The next chapter , an adventure in PAWS :)
    Destino Final de Todos los Destinos
  • edited August 2014
    Thanks for this - it plays nicely, very similar to Land of Mire Mare.. It's also nice to see a new game released that's not too difficult for my skillz.

    ...So I'm guessing it's impossible to actually 'finish' this version..? I've collected these objects:

    godkiller_132_zpsbe6d2c31.png

    ..Can I do any more? If not, then wahaayy, I've finished it..! ;)
  • edited August 2014
    Morkin wrote: »
    Thanks for this - it plays nicely, very similar to Land of Mire Mare.. It's also nice to see a new game released that's not too difficult for my skillz.

    ...So I'm guessing it's impossible to actually 'finish' this version..? I've collected these objects:

    godkiller_132_zpsbe6d2c31.png

    ..Can I do any more? If not, then wahaayy, I've finished it..! ;)

    You must to collect 10 souls and three objects, go to the "pozo de almas" / tumba de almas" , use action key in the orb to make the sacrifice , then return to first screen and pulse action in the first orb to finish the game.
    Destino Final de Todos los Destinos
  • edited August 2014
    Ah.. Thanks..! Didn't realise you had to use the orbs for the sacrifice thingy.

    end_zps74ad8461.png

    Wahhaaayy..! :D
  • edited August 2014
    Morkin wrote: »
    Ah.. Thanks..! Didn't realise you had to use the orbs for the sacrifice thingy.

    end_zps74ad8461.png

    Wahhaaayy..! :D

    For the the director?s cut think i will boost the diffcult level !!!! ;)
    Destino Final de Todos los Destinos
  • edited August 2014
    Good game! :)

    To be honest I'm a bit bored and tired with Churerra but this one stands above the average level. Nice graphics and good playability.
  • edited August 2014
    its always a pleasure to see new games for the loves speccy.
    this ist a beautiful example for clever design.
    is a english Version available?
    ZX Everyday in Germany
  • edited August 2014
    ZX Oxo wrote: »
    its always a pleasure to see new games for the loves speccy.
    this ist a beautiful example for clever design.
    is a english Version available?


    Yes, translate is in progress.
    Destino Final de Todos los Destinos
  • edited August 2014
    Morkin wrote: »
    Ah.. Thanks..! Didn't realise you had to use the orbs for the sacrifice thingy.

    end_zps74ad8461.png

    Wahhaaayy..! :D

    Ah, a spoiler... :razz:
  • edited August 2014
    Really great in-game graphics. It would be nice if loading screen was more detailed and less looking like a fast conversion.
    I especially like the trick with mountains, which turns 2d game into a little more 3d. It would be really good if water was animated (if Churerra allows such tricks).

    The game has a nice setting and a good plot, but in game you barely understand what's happening. Some text messages with plot details or main hero thoughts would be really-really nice (especially after picking up items).

    Anyway, it's a nice game, thanks a lot!
  • edited August 2014
    moroz1999 wrote: »
    Really great in-game graphics. It would be nice if loading screen was more detailed and less looking like a fast conversion.
    I especially like the trick with mountains, which turns 2d game into a little more 3d. It would be really good if water was animated (if Churerra allows such tricks).

    The game has a nice setting and a good plot, but in game you barely understand what's happening. Some text messages with plot details or main hero thoughts would be really-really nice (especially after picking up items).

    Anyway, it's a nice game, thanks a lot!

    Thanks ! , the original Godkiller script was designed for other gameplay style, it?s a game planned in spanish, I?m translating the manual & the game text and very soon I post it. :)
    Destino Final de Todos los Destinos
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