RetroMania BASIC programming contest
To celebrate 50 years of the BASIC programming language, at this year's RetroMania we're running a BASIC game programming contest. There will be cash prizes!
You don't have to go to Zaragoza to participate -- just submit your entry by midnight (CET, GMT+1) on the 6th November (by email to [email]contacto (-at-) retroaccion.org[/email] or on the form on the website, www.retroaccion.org/contact ). Entries from anywhere in the world are welcome :-)
It doesn't have to be written in ZX BASIC, but it must be written in a BASIC dialect that requires line numbers, none of this modern QBASIC or Visual BASIC type stuff, and pure BASIC, not sneakily shelling out to machine code routines :-) If it's written in a somewhat obscure BASIC interpreter, we'll need a copy of the interpreter that can run under emulation or directly on Windows or Mac OSX so the entry can be judged. (ZX BASIC obviously won't be a problem since we've got Spectrums coming out of our ears)
Details of the prize amounts will be given shortly, but in the meantime, get coding :-)
Presentation will be on Friday 7th at the University of Zaragoza (Ada Byron building), technology willing it will be web-cast, if not a video will be available on the Retroaccion website afterwards.
You don't have to go to Zaragoza to participate -- just submit your entry by midnight (CET, GMT+1) on the 6th November (by email to [email]contacto (-at-) retroaccion.org[/email] or on the form on the website, www.retroaccion.org/contact ). Entries from anywhere in the world are welcome :-)
It doesn't have to be written in ZX BASIC, but it must be written in a BASIC dialect that requires line numbers, none of this modern QBASIC or Visual BASIC type stuff, and pure BASIC, not sneakily shelling out to machine code routines :-) If it's written in a somewhat obscure BASIC interpreter, we'll need a copy of the interpreter that can run under emulation or directly on Windows or Mac OSX so the entry can be judged. (ZX BASIC obviously won't be a problem since we've got Spectrums coming out of our ears)
Details of the prize amounts will be given shortly, but in the meantime, get coding :-)
Presentation will be on Friday 7th at the University of Zaragoza (Ada Byron building), technology willing it will be web-cast, if not a video will be available on the Retroaccion website afterwards.
Post edited by Winston on

Comments
Any limits in size ?
So what are the rules for getting a possibly high score ?
Will it give bonus points for shorter BASIC programs ?
Line numbers does seems like an odd limitation given some powerful modern languages that choose to adopt them, however, if you said it could be any BASIC from a non-x86 machine prior to 2000AD then that would include all the 8-bit variations and the likes of AmigaBASIC, AMOS/Blitz Basic etc, maybe even PSX Chipmunk BASIC but keeping it firmly retro?
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Ah, bugger. I'm about halfway through my entry :(
Of course, I'm using SpecBAS - complete with images in DATA statements and stuff (UDGs, mainly!)
D.
I don't see why not. It's over thirty years old and will run well enough on a PC/XT. QuickBASIC should just about sneak in under the bar too, as it was first released in 1985, even if QBASIC is considered too modern.
I might enter something.
I would have done, but the restrictions on using SpecBAS prevent me :(
D.