Best jumping: Target Renegade. I used to jump through several screens every time - it just felt natural, even if it wasn't a platform game. most frustrating jumps: Barbarian 2 - I hated those holes and the fact that I had to run to do it. Sometimes I ended up at the wrong side of such hole with few pixels of room to run to jump. As you see I took more of beat'em up types of games, hope it still counts.
who was the guy that did those amusing semi-drunk speccy youtube game reviews. loved his hunchback one where he got annoyed with the jumping. cant seem to find it on YT now...
collieuk? His videos are brilliant :)
yes! glad it's still there, not sure how I couldn't find that...
Anyone mention Green Beret yet?
The jumping in that was really, really good. The way you could time it due to the spot on keyboard responsiveness was awesome. It made the playability spot on (and is also why it's one of the greatest arcade conversions ever)
Charlie's somersault in Nodes/Arc of Yesod was excellent and suited the games perfectly. Some of the best animation on the Speccy too. Monty on the Run copied it and almost got it right but there were a few annoying bits where you could hurtle into an enemy. It was much better than Wanted's crappy jump though.
one of the first games I ever had Desert Burner has some absolutely pants jumping and also the most unrealistic depiction of wheels falling off a bike ever when you crash
you also have to jump over trees that aren't even on the road, lol
The movement & jump of the character in the DOS version of Prince of Persia is maybe one of the best I've ever seen in any platform. The Spectrum version is similar, a smooth and well defined jump.
The jumps in Wheelie were pretty cool once you got the hang of it
How about Stunt Car Racer? The physics there for those ramp jumps was mighty impressive.
At first, looking at consoles and being used to Speccy games, I hated the slippy-slidey inertia based controls of things like the Mario games, as it was completely over-done on ar too many games. But with just a subtle bit of inertia, such that you can vary between an upward jump and a long jump, it could work very well.
The only game that springs to mind for coming close is The Sacred Armour of Antiriad, where you had one control to jump upward (press UP while standing still) and another control for a running jump (press FIRE whilst running).
I'm going to go out on a limb here and say I liked the jumping in Fahrenheit 3000, sorry I know it's a sore point for some people on here, but I found the chaotic bouncing off everything is what made the game.
Plus the author did give you about 10,000,000 lives to play the game with ;)
Hey, I'd already mentioned that! :-)
Yeah I think you're one of the few people on here who likes that game ;)
so that's me, you, and at least 1 other person :))
I thought I was alone in loving Fahrenheit 3000! The jump is both terrible and brilliant. The straight diagonal launch looks shoddy compared to the arc of Manic Miner, but the wall ricochet is fabulous.
Chuckie Egg 2 gets my vote for worst jumping, so easy to kill youself if you fall slightly too far. Chuckie Egg 1 is a different story! Great jumping and you are able to bounce yourself off multiple platforms on your way down to the bottom of the screen.
Comments
As to best jumps, If bouncing counts, Bounder and Impossaball are perfect! :-)
Weird I've literally just posted a review of Camelot Warriors in the 86-2016 thread (early lol).
Auf wedersehen Monty, and Chuckie Egg 2 for the runners up.
The jumping in that was really, really good. The way you could time it due to the spot on keyboard responsiveness was awesome. It made the playability spot on (and is also why it's one of the greatest arcade conversions ever)
http://www.worldofspectrum.org/infoseekid.cgi?id=0009319
the jumping in Cobra is good too.
one of the first games I ever had Desert Burner has some absolutely pants jumping and also the most unrealistic depiction of wheels falling off a bike ever when you crash
you also have to jump over trees that aren't even on the road, lol
But yeah the Speccy version is quite well done though :D
Yeah I used to be really good at it when I was a kid, it's bloody ridiculous now I'm really really crap at it.
Still kind of like it though.
How about Stunt Car Racer? The physics there for those ramp jumps was mighty impressive.
The only game that springs to mind for coming close is The Sacred Armour of Antiriad, where you had one control to jump upward (press UP while standing still) and another control for a running jump (press FIRE whilst running).
- IONIAN-GAMES.com -
I thought I was alone in loving Fahrenheit 3000! The jump is both terrible and brilliant. The straight diagonal launch looks shoddy compared to the arc of Manic Miner, but the wall ricochet is fabulous.
Impossible mission jump was good. On and spring vault in hypersports
How good or had the game engine and collision detection come into it.. But too many or little frames of anim looked odd sometimes
I was going to say Renegade 3 too. Dreadful game :(
Rotten game though