Best and worst jumping in a game

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Comments

  • Best jumping: Target Renegade. I used to jump through several screens every time - it just felt natural, even if it wasn't a platform game. most frustrating jumps: Barbarian 2 - I hated those holes and the fact that I had to run to do it. Sometimes I ended up at the wrong side of such hole with few pixels of room to run to jump. As you see I took more of beat'em up types of games, hope it still counts.
  • The jump of Camelot Warrior's main character is just terrible.

    As to best jumps, If bouncing counts, Bounder and Impossaball are perfect! :-)
  • The jump of Camelot Warrior's main character is just terrible.

    As to best jumps, If bouncing counts, Bounder and Impossaball are perfect! :-)

    Weird I've literally just posted a review of Camelot Warriors in the 86-2016 thread (early lol).
    Every night is curry night!
  • Manic Miner / JSW for the win!
    Auf wedersehen Monty, and Chuckie Egg 2 for the runners up.
  • def chris wrote: »
    who was the guy that did those amusing semi-drunk speccy youtube game reviews. loved his hunchback one where he got annoyed with the jumping. cant seem to find it on YT now...
    collieuk? His videos are brilliant :)


    yes! glad it's still there, not sure how I couldn't find that...
  • Anyone mention Green Beret yet?
    The jumping in that was really, really good. The way you could time it due to the spot on keyboard responsiveness was awesome. It made the playability spot on (and is also why it's one of the greatest arcade conversions ever)
  • Charlie's somersault in Nodes/Arc of Yesod was excellent and suited the games perfectly. Some of the best animation on the Speccy too. Monty on the Run copied it and almost got it right but there were a few annoying bits where you could hurtle into an enemy. It was much better than Wanted's crappy jump though.
  • edited November 2015
    Captain Dynamo has some nice jumping, he kind of slo-motion glides through the air in quite a satisfying way iirc
    http://www.worldofspectrum.org/infoseekid.cgi?id=0009319

    the jumping in Cobra is good too.

    one of the first games I ever had Desert Burner has some absolutely pants jumping and also the most unrealistic depiction of wheels falling off a bike ever when you crash
    a0xvyo.jpg

    you also have to jump over trees that aren't even on the road, lol


    Post edited by def chris on
  • The movement & jump of the character in the DOS version of Prince of Persia is maybe one of the best I've ever seen in any platform. The Spectrum version is similar, a smooth and well defined jump.
  • SNES version of Prince of Persia eats all other versions and throws the leftovers on the floor for it's dog to pick at.

    But yeah the Speccy version is quite well done though :D
    Every night is curry night!
  • I have never been a fan of Super Robin Hood. The jumps - especially on the C64 - are really tough to control.
  • merman wrote: »
    I have never been a fan of Super Robin Hood. The jumps - especially on the C64 - are really tough to control.

    Yeah I used to be really good at it when I was a kid, it's bloody ridiculous now I'm really really crap at it.

    Still kind of like it though.
    Every night is curry night!
  • Street Gang has great jumps, so great in fact you can jump through the entire game! :D
    The trouble with tribbles is.......
  • Super Robin Hood was really fun. You could use the spiders as lifts although it drained most of your energy!
  • The jumps in Wheelie were pretty cool once you got the hang of it
    How about Stunt Car Racer? The physics there for those ramp jumps was mighty impressive.
  • At first, looking at consoles and being used to Speccy games, I hated the slippy-slidey inertia based controls of things like the Mario games, as it was completely over-done on ar too many games. But with just a subtle bit of inertia, such that you can vary between an upward jump and a long jump, it could work very well.

    The only game that springs to mind for coming close is The Sacred Armour of Antiriad, where you had one control to jump upward (press UP while standing still) and another control for a running jump (press FIRE whilst running).
    Joefish
    - IONIAN-GAMES.com -
  • Like always, Renegade 3 is the worst at everything. In this game the jumping continued the walking animation. And the collision detection was ****.
  • Horace in the Mystic Woods is great
  • I'm going to go out on a limb here and say I liked the jumping in Fahrenheit 3000, sorry I know it's a sore point for some people on here, but I found the chaotic bouncing off everything is what made the game.

    Plus the author did give you about 10,000,000 lives to play the game with ;)

    Hey, I'd already mentioned that! :-)

    Yeah I think you're one of the few people on here who likes that game ;)

    so that's me, you, and at least 1 other person :))

    I thought I was alone in loving Fahrenheit 3000! The jump is both terrible and brilliant. The straight diagonal launch looks shoddy compared to the arc of Manic Miner, but the wall ricochet is fabulous.
  • No mention of break thru .. U could go through the game jumping :(
    Impossible mission jump was good. On and spring vault in hypersports

    How good or had the game engine and collision detection come into it.. But too many or little frames of anim looked odd sometimes
  • I always hated the jumping in Anirog's Kong.
  • I always hated the jumping in Anirog's Kong.
    Nearly all Kongs had rotten jumping. Except C-Tech's, of course!

  • Bluce_Ree wrote: »
    Like always, Renegade 3 is the worst at everything. In this game the jumping continued the walking animation. And the collision detection was ****.

    I was going to say Renegade 3 too. Dreadful game :(
  • Chuckie Egg 2 gets my vote for worst jumping, so easy to kill youself if you fall slightly too far. Chuckie Egg 1 is a different story! Great jumping and you are able to bounce yourself off multiple platforms on your way down to the bottom of the screen.


    leespoons wrote: »
    I always liked the way you could bounce off walls in Chuckie Egg 2.

    Worst jumping was probably in Tales of the Arabian Knights. Tales of the Arabian Shites, more like.

  • The jump and roll action in 'V' was sublime.
    Rotten game though
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