48K games with in game bleeper music and sound FX at the same time
Just wondering if any clever programmer even managed to make a 48K game that features in game music and SFX (from just the bleeper - no AY). Was having a conversation about how much could be done with the bleeper. Just wondering if music and sfx at the same time (maybe using interrupts or something like that) is just too much. I can think of a few games that short burst melodies, but nothing more than that.
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