Pseudocode for CIRCLE algorithm?
Can anyone provide me with the pseudocode for the Spectrum's CIRCLE algorithm? My machine code knowledge isn't up to reading the ROM routine. I'm trying to recreate the algorithm in another language and have been using Bresenham's Midpoint Circle algorithm (copied from the web) which gives the same end result but doesn't 'corkscrew' from the origin point like the Spectrum. I need the peudocode to use x, y and radius as inputs. Thanks!