2 Likes
New game: The Shining
Hi everyone.
This is my third game, based on Stephen King's horror novel and Stanley Kubrick's film.

You can find it here:
https://spectrumcomputing.co.uk/entry/36149/ZX-Spectrum/The_Shining
I hope you like it. Enjoy yourselves ;)
This is my third game, based on Stephen King's horror novel and Stanley Kubrick's film.

You can find it here:
https://spectrumcomputing.co.uk/entry/36149/ZX-Spectrum/The_Shining
I hope you like it. Enjoy yourselves ;)
Thanked by 1Alessandro Grussu

Comments
(Congratulations for your new game and thank you for including me in the acknowledgments!)
A couple of suggestions:
- Did you consider creating an up/down sprite for the main character?
- Energy drain is very fast and there is no way to replenish your energy, so I'd suggest you to make it less severe by linking it to a variable. E.g.:
IF COLLISION (sprite number)
IF A = 0
SUBTRACT 1 TO ENERGY
ENDIF
ENDIF
and then put the cycling variable in the Main Loop, like this:
IF A = 4
LET A = 0
ELSE
ADD 1 TO A
ENDIF
Experiment with various maximum values of A in the first line to see how fast/slow the drain can be. The higher the value, the slower the energy loss.
I chose to not supply energy to make the game more difficult, but i'll reflect about your suggestions.
p.s. Sophia and Sophia II are very great games, i hope for a sequel...