So video games don't actually cause aggresive behaviour...

Just for fun, I've finally come across an article where scientists are verifying all those researches and it turned out that all those researches were not very good.

Quote from article:
Using a method known as meta-analysis, which involves examining data from a number of existing independent studies to determine overall trends, the researchers said that the existing literature on gaming suffers from publication bias.

“Experimental studies are unable to demonstrate compelling short-term effects of aggressive game content on aggression," says the study, which was published in the Royal Society Open Science journal on 22 July.

The study makes the case that despite almost four decades of research, no consensus has been reached among scholars on the impact of violent video games on aggressive behaviour amongst the youth.

Link to story: https://www.livemint.com/mint-lounge/features/video-games-with-violent-content-don-t-lead-to-aggressive-behaviour-says-study-11595571366880.html
Link to study: https://royalsocietypublishing.org/doi/full/10.1098/rsos.200373

Strangely, you won't find these results in mainstream media... Wonder why? :P

Comments

  • Doesn't fit the mainstream media narrative, it's easy to blame violence on gaming thus avoiding the real issues.
    I wanna tell you a story 'bout a woman I know...
  • edited July 25
    I dunno.. I nearly crashed my real car after playing Destruction Derby 2(cant remember exactly) back in the day. I'd just come out off a night shift and was especially half comatose...and I thought I was in a game..

    Also.. I was addicted to UT99 and the volume of sound was probably excessive and my neighbour tried to get an ASBO served on me. This led for tit for tat war of threats for a while..but in the end we made up ..it was the HEADSHOT and GODLIKE that was very annoying to him.

    Can cause aggression yeah.
    Post edited by Ælita on
    On those afternoons in utopia..
  • Err, despite humans thinking they are the only intelligent lifeforms on this planet, we mostly forget that we are predators. Only instead of hunting for food, now we hunt for fun (video games, shooting birds, or similar) or hunt and kill other humans (sometimes officially, as in a war). The number of wars around the world has not changed much over the years.

    But you don’t see the above stated in any mainstream media...

    Mark
  • I think a further study will show that it's not the games causing aggresive behaviour, but the other gamers :))
    Website: Tardis Remakes / Mostly remakes of Arcade and ZX Spectrum games.
    My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation, SQIJ.
    Twitter: Sokurah
  • I think a real study will show that it won't matter at all if people were aggresive, except for the fact that without media you wouldn't know where to get a gun and visit an event to shoot people.

    Probably the reason why media is so quickly pointing to other excuses instead of themselves. =))
  • I'm not so sure, yesterday i found my self dressed as a wizard and kept changing into a giant bird when I wanted to use stairs. :)
  • Saboteur wrote: »
    I'm not so sure, yesterday i found my self dressed as a wizard and kept changing into a giant bird when I wanted to use stairs. :)

    Did you eventually run out of stamina?
    You can't expect me to have lunch with a man who's favourite part of the chicken is the right wing!
  • I also have a wizard's outfit. I put it on, turned into a giant bird, and stayed that way until my work was done.

    I'm now searching Zoopla for somewhere to live on the planet Brontitall.
  • I was going up the stairs when two of them vanished and I had to leap to a moving platform, before I got to the bathroom.
  • edited July 30
    .... B R E A K I N G - N E W S - supermarkets and clothes shops are reporting a sudden surge in the sales of Wizard hats, cloaks and specialist shops report empty shelves as they run out of wands.....
    Post edited by 1024MAK on
  • edited July 30
    1024MAK wrote: »
    .... B R E A K I N G - N E W S - supermarkets and clothes shops are reporting a sudden surge in the sales of Wizard hats, cloaks and specialist shops report empty shelves as they run out of wands.....

    :-?

    Another Harry Potter book?

    :))
    Post edited by dmsmith on
  • Aggresive behaviour is caused by others's aggresive behaviour.
  • I'm stuck in another bloody drain pipe again. Can someone call the fire & rescue please.
  • edited August 7
    As a parent I've seen aggressive behavior as a result of video games. Its usually as a result of all that pent up anticipation and angst as the child gets near the end of a level with just one life remaining and then their mum walks right in front of the screen to tell them their screen time is up oblivious what is going on in the game at that moment.

    My wife did this to my son so many times and tried to use this as an example of the video game changing his behavior. She now gets me to ask him to 'save his progress' because I have a sense of when he just needs that extra 2 minutes to complete the level.

    Imagine Usain Bolt just about to complete the 200m world record and just before the finish line his mother comes forth in his lane to say that his dinner is getting cold! Would people then say 'oh running causes violent behavior.
    Post edited by Scottie_uk on
    Calling all ASCII Art Architects Visit the WOS Wall of Text and contribute: https://www.yourworldoftext.com/wos
  • That's during game time though. Of course behaviour will change during gameplay, just as it does with competitive sports and other similar activities. You're actively focused on whatever requirement the fictional game world has placed on you.

    The aggression question in most studies relates to after gameplay in real world terms, for how long, and to what degree.

    My actively enjoying mashing in the digital recreation of someone's head in in-game is no reflection of my real world desires and pleasures. I've been veggie my entire life, I can't comprehend actual violence and killing as a viable choice in any but life threatening situations.
  • That's during game time though. Of course behaviour will change during gameplay, just as it does with competitive sports and other similar activities. You're actively focused on whatever requirement the fictional game world has placed on you.

    The aggression question in most studies relates to after gameplay in real world terms, for how long, and to what degree.

    My actively enjoying mashing in the digital recreation of someone's head in in-game is no reflection of my real world desires and pleasures. I've been veggie my entire life, I can't comprehend actual violence and killing as a viable choice in any but life threatening situations.
  • edited August 8
    Yep somebody walks in front of me when I'm playing I'll be yelling get out of my f*cking way!....Or when I was younger I'd maybe throw the controller if I lost, but in real life absolutely not.

    Violence even though I have unfortunately been part of it in certain unavoidable circumstances is something I generally steer clear of, and have always tried to roughly after the age of about 13 or 14, when it suddenly dawned on me that hurting people wasn't actually very fulfilling, and having been kicked within an inch of my life a few times something I certainly didn't want to inflict on others unless absolutely necessary.

    I've not had any kind of violent confrontation in over 15 years, and I thoroughly intend to keep it that way if possible, the last 3 or 4 instances where something did happen were all in self defense.
    Post edited by dm_boozefreek on
    You can't expect me to have lunch with a man who's favourite part of the chicken is the right wing!
  • If only polomint had the same mindset as boozey ... :D
  • XTM of TMG wrote: »
    If only polomint had the same mindset as boozey ... :D

    DIE MOFO! !!!!!!! GET OUTTA MY WAY!!! :p
    So far, so meh :)
  • Now..... A Boozey + Polomint mix would be interesting... Scary, but interesting... And probably locked up in some asylum ;)
    So far, so meh :)
  • edited August 8
    Yeah, Arkham Asylum, you'd give the Joker a run for his money.

    By the way, did you ever manage to get your hands on that minigun in a crate behind Lidl (if you know what I'm referring to, that is)?
    Post edited by XTM of TMG on
  • edited August 19
    "Better to end on a good note!" - my mothers sometimes advice as i contemplated just one more go on Harrier Attack!!

    I think that computer Games are addictive is easier to demonstrate than that they cause aggression. I defo found Elite very addictive, back in the day, very immersive. Same goes for most games of that sort were you complete a quest or something similiar. Other games, I'd have a blast at them and see how far I got, but I might forget about some of them again for weeks or months afterwards.

    Interestingly while mags like Crash suggested an "addictive qualities" percentage in their reviews - I don't recall there being a rating like frustration quotient, which might have been useful!!
    Post edited by dmsmith on
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