Hareraiser 128k Compatibility

I was really impressed with Stuart Ashen's presentation on Hareraiser and that it might be one of the worst games ever made:


I looked into it further and found it wouldn't run on 128k Spectrums and the BASIC code is protected so that it would reset when you try to break into the program.

I have fixed it so that the listings are available (using Taper), the BASIC code can be broken into and it is now 128k compatible:
http://lynn3686.com/hareraiser.html
Any questions, comments or suggestions would be welcome.
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