Stuff for Sale
Hi all,
To clear some space, we've decided to sell some games.
This is what we have:
PS1
Harry Potter and the Philosopher's Stone
Star Wars: Episode 1 - The Phantom Menace
Tomb Raider 1 - 3 + Chronicals
Tony Hawk Pro Skater 2
Spiderman
Tomb Raider and Spiderman are unboxed
PS2
Fomula One 2002 + bonus DVD
Gamecube
The Legend of Zelda - Collectors Disc (with LOZ, Adventures of Link, Ocarina of Time and Majoras Mask (I have two of these))
Crash Bandicoot - Wrath of Cortez
FIFA Road to World Cup 2002
FIFA Football 2004
Mystic Heroes
(all unboxed)
N64
Goldeneye (with damaged label)
The World is Not Enough
PC
Sim City 3000 + guide book
Star Wars: Knights of the Old Republic (my 1.6ghz laptop can't handle this!)
Prisoner of War
Star Wars: Battlefront
We also have the guides to The Sims, Hot Date, Superstar, Making Magic
If anyone is intrested, please e-mail me your offers.
To clear some space, we've decided to sell some games.
This is what we have:
PS1
Harry Potter and the Philosopher's Stone
Star Wars: Episode 1 - The Phantom Menace
Tomb Raider 1 - 3 + Chronicals
Tony Hawk Pro Skater 2
Spiderman
Tomb Raider and Spiderman are unboxed
PS2
Fomula One 2002 + bonus DVD
Gamecube
The Legend of Zelda - Collectors Disc (with LOZ, Adventures of Link, Ocarina of Time and Majoras Mask (I have two of these))
Crash Bandicoot - Wrath of Cortez
FIFA Road to World Cup 2002
FIFA Football 2004
Mystic Heroes
(all unboxed)
N64
Goldeneye (with damaged label)
The World is Not Enough
PC
Sim City 3000 + guide book
Star Wars: Knights of the Old Republic (my 1.6ghz laptop can't handle this!)
Prisoner of War
Star Wars: Battlefront
We also have the guides to The Sims, Hot Date, Superstar, Making Magic
If anyone is intrested, please e-mail me your offers.
Post edited by zeropolis79 on
Comments
Tomb Raider 1 - 3 + Chronicals
Tony Hawk Pro Skater 2
Gamecube
Crash Bandicoot - Wrath of Cortez
Mystic Heroes
N64
The World is Not Enough
ooh *wanks cock*
fuck nose what to offer tho :(
I suppose it would've helped if I actually saw this thread 5 days ago.
I don’t think I have the stomach for it.
--Raziel (Legend of Kain: Soul Reaver 2)
https://www.youtube.com/user/VincentTSFP
Sorry Vincent, Mel's got his list reserved.. Plenty of other stuff though..
PS1
harry Potter and the Chamber of Secrets
Gamecube
WaveRace
N64
GT64 (boxed)
GameGear
Lemmings
Sonic Spinball
Choplifter 3
Super Space Invaders
Super 30 in One
Space Harrier
Klax
Indiana Jones and the last Crusade
Paperboy
Super Space Invaders
Everything works great. The Gamegear is missing it's two battery covers but besides from that, works fine. Any Sega MasterSystem or Megadrive/Genesis power supply will power it.
Don't be afraid to make an offer.
:-D
I don’t think I have the stomach for it.
--Raziel (Legend of Kain: Soul Reaver 2)
https://www.youtube.com/user/VincentTSFP
I don’t think I have the stomach for it.
--Raziel (Legend of Kain: Soul Reaver 2)
https://www.youtube.com/user/VincentTSFP
Great decision Mel! Goldeneye is better, but I know you already have that, and TWINE is still very good (at least on the N64, I've read (repeatedly) that the PSX version is terrible). TWINE is actually so similar to GE in so many ways that it's surprising Rare didn't sue, although we have nothing to complain about, as GE was excellent and TWINE is the closest follower to GE's formulae, aside from Rare's own Perfect Dark.
If you're interested, by the way, here are a few interesting facts about TWINE (the game):
* minor spoilers for The World is Not Enough, the game *
In level two, you are in the MI6 building when it is attacked by terrorists, and you end up having to kill one who has a gun to M's head. This game came out in the year 2000, and was, of course, based on the film The World is Not Enough. And in the 2002 film Die Another Day, Bond is in the MI6 building when it is attacked by terrorists, etc.. No-one seems to know if this is co-incidence or what.
In the multiplayer game, you cannot play as the character "Q". This is because Desmond LLewelyn, the actor who played Q, died whilst the game was still in production, and out of respect for him, they disabled the ability to control him, though if you have a Gameshark (a hardware addon for cheating) you can modify the game so you can play as Q.
This game has so many facets of the game Goldeneye, but conspicuously lacks others; such as the unlockable cheats, the ability to play as a good character and fight another good character in the multiplayer mode (this restriction is *so* annoying) and so on, plus there is no traditional Bond tune (although the specially written music is very atmospheric), and TWINE lacks the traditional Bond opening, where Bond walks on, and shoots the camera (well, a gun barrel, I suppose), and the screen fills with blood. Goldeneye (the game) had this opening, but not TWINE (the game).
Anyway, it was MGM (who owned the Goldeneye film license) who imposed such firm limitations on what could and couldn't be included in TWINE. For example, MGM didn't want cheats in TWINE as they didn't want Bond (or MGM, presumably) to be associated with cheating. Rather stupid if you ask me, but that's businessmen for you. And as a result, you can't play with infinite ammunition, you can't play the whole game through using just your favourite weapon, you can't be invincible when you play, and so on. A real shame, as playing through Goldeneye or Perfect Dark using just a shotgun (or whatever weapon you prefer) is great fun, and TWINE would have benefitted from the feature too.
And, since there could be no unlockable cheats, TWINE's programmers (who no doubt knew how popular GE's unlockables were, and wanted to add a similar depth to TWINE, an attitude that is very rare nowadays as most companies don't care about replay value) had to look elsewhere for things to unlock, and chose the multiplayer game to house the unlockables. This isn't too bad if you own the game and are good at it, but for people who rented TWINE, or just weren't too good at it, they could never unlock many of the multiplayer modes best features, including some of the best maps.
And it was entirely MGM's decision that good cannot fight good in multiplayer. An extremely bad decision, given the way that it adversely affects gameplay, but the programmers of TWINE had no say in the matter.
The contract Rare had with MGM over the Goldeneye license was much less controlling, since at that point the Bond games license was worth much less, as up until that point most Bond games had been rubbish, and the few that weren't were at best average. Also none of those games did things that MGM would have considered to be detrimental to their (MGM's or Bond's) images, so MGM didn't specify anything like no blood or no shooting friendly characters. Rare were given the rights to use Bond, and all associated characters and so on, including the name Goldeneye and it's associated story, for one game (the contract only covered one game, of course). If I remember rightly, the only thing Rare weren't allowed to use was the character Jack Wade, as he was copyrighted elsewhere (he was a character from a different book, or a non-Bond film or something).
And so Rare wrote and released Goldeneye (the game), and it shot up the charts, sold millions, really helped to sell the N64 (I bought my N64 for Goldeneye) and gave the James Bond name a massive boost by associating it with arguably the best first person shooter of all time. And, since the game sold so well, and had such a superb reputation, MGM could now charge far more the next time that someone wanted to license the Bond name for a game.
Rare said that they were offered the license to do the next Bond game (whether by MGM, or Nintendo, I don't know - Nintendo might have offered to secure (buy) the license on Rare's behalf), but considered the Bond universe too constricting for their plans for their next first person shooter they were planning.
There are two ways of interpreting this; possibly Rare just meant that they wanted to get away from Bond, M, and so on, and explore science-fiction style weapons and alien driven storylines instead. That's possible, certainly (look at how Perfect Dark turned out). But it also seems possible that MGM had by then decided that much of what was in Goldeneye (the game) was not to their liking, such as the blood, the ability to kill friendly characters, Bond's death scene when he dies in the single player mode, and so on. They certainly told TWINE's programmers not to use these features, so perhaps they also told Rare the same, when the possibility of Rare doing a second Bond game was discussed. If so, perhaps Rare decided that they didn't like having limitations place upon their designers, and so they said "No" to the contract to produce the next Bond game, and instead created from scratch a new fictional character and setting (Perfect Dark), in which no-one could dictate to them how they had to shape things.
Also, when Goldeneye became such a massive hit, MGM apparently became more thorough with the licensing agreements regarding new games. That's why TWINE doesn't have the traditional opening scene where Bond walks on and shoots the camera (well, gun barrel), or why TWINE (the game) doesn't have the traditional Bond music. Rare got the rights for everything when they agreed to make Goldeneye, but after that MGM wised up and started charging seperately for different parts of the Bond universe, and TWINE (the game)'s creators couldn't use the Bond music or the opening Bond scene as they weren't paid for.
On the plus side, though, TWINE has some extremely atmospheric levels, such as levels 2, 3 and 4, plus it has full speech (on of the few things GE was missing), bots in multiplayer (rather stupid bots, admittedly, but at least TWINE has them, most games, GE included, don't), is really enjoyable, and is loaded with replayability. It's not as good as GE, if you ask me, and doesn't even approach Perfect Dark (Best. Game. Ever., if you ask me) but is still a superb game. You do need a memory pak (controller pak) to save your game, though. And the game has a proper James Bond style watch, too! You can fire knockout darts with it, use it to fire a grappling hook, fire a laser and everything!
Have fun Mel :-)
Anyway, in my opinion, Goldeneye and TWINE are the only first class Bond games ever. And judging by EA's output of Bond games, they're going to be alone in that list.
The Legend of Zelda - Collectors Disc (with LOZ, Adventures of Link, Ocarina of Time and Majoras Mask (I have two of these))
for the game cube?
Fogarty sleeping on the job again?
It's a conspiracy I tell you!
Aliens. Aliens, fousands of 'em.
Bows and arra's against the lightning.
----
ahem. No, thanks. Not buying right now.
Thought the Sales page was Sinclair specific..
Mel - your stuff is reserved.
Hope you enjoy.
wtf do you do on mystic heroes? seems like a silly battle after battle rpg type game?