Which arcade game do you wish...

edited October 2006 in Games
... had been converted to the spectrum?

There`s a lot of people who seem to not like arcade convo`s but personally I loved most of them, I know they messed up with quite a few, most sadly Shinobi and Double Dragon but which games from the arcades do you think should have made it?

I`ll go with Cadash, if only because I redisovered Anestis`s page here at WoS and he has a mock up of it on ZX :) Completed it also on Mame a few months ago and it`s got the most wonderful music and atmosphere.

http://www.worldofspectrum.org/anestis/slide.htm
Post edited by CKay on
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Comments

  • edited September 2006
    Thanks to Bob Smith, one favourite (Mr. Do!) now has a Spectrum outing.

    Other ones though would be :

    LADY BUG
    GYRUSS
    NEMESIS (Gradius) & SALAMANDER [decent versions of..]
    MAD PLANETS
    PUZZLE BOBBLE
  • edited September 2006
    Did the Speccy have a version of Wizard of Wor?
  • edited September 2006
    Kung Fu Master.

    i don't know what Kung Fu Master US Gold ported across but it wasn't the one I remember.

    MAME has forever sorted out my bad conversion woes anyway!
  • edited September 2006
    None of them. Games specifically designed with the Spectrum in mind could always do better. :D
  • edited September 2006
    I agree with the other posters, Kung Fu Master i would like to see redone as the Speccy version is terrible, 1942 could be much much better also.

    Same for Nemesis, the Konami games (Jailbreak also) were pretty poor for the Speccy

    Credit to Bob for the Mr Do! clone which is brilliant though
  • edited September 2006
    psj3809 wrote:
    the Konami games (Jailbreak also) were pretty poor for the Speccy

    they made up for that with Konami's Coin-Op Hits.

    mikie
    green bert
    ping pong
    yi ar kung fu
    hypersports

    legendary!
  • edited September 2006
    Wizards warriors is a direct clone of wizard of wor.

    I think the easier / better arcade games such hyper sports , bomb jack , enduro racer , ms pac man were done well on the spectrum. Some were left well alone as they couldnt be done well enough and others were done poorly such as break thru , nemesis etc.

    Although it could also be just lazy programming (nemesis) as games like R type prove miracles can be done.
  • edited September 2006
    Yeah sorry i meant those Konami games which seemed to have been done in house which were all poor, gutted Nemesis/Jailbreak/Jackal were bad. Gutted Jackal is soooooooo bad.

    Thank god for the Ocean/Imagine Konami games

    Its shocking that back then when they finished Jailbeak/Nemesis/Jackal that they must have given it to testers who said it was ok and then released it on the market.
  • edited September 2006
    sirclive1 wrote:
    Although it could also be just lazy programming (nemesis) as games like R type prove miracles can be done.

    I mean thats the thing, we dont know about behind the scenes goings on etc. C64 fans and others laugh about the Speccys colourclash, look at Lightforce, could be done.

    I think in the heyday of the Speccy some companies eg Ocean chucked out film license/arcade license over and over as they knew they could sell a ton of units whatever, look at Red Heat !

    Suppose just depended on the team of programmers you had who were any good, how much they could afford to pay them etc and the quick turnaround etc.

    But again how Konami could have released cack after cack was depressing.
  • edited September 2006
    SPLATTERHOUSE!!!!! :-D

    Classic side scrolling platformer game.
    Oh, no. Every time you turn up something monumental and terrible happens.
    I don’t think I have the stomach for it.
    --Raziel (Legend of Kain: Soul Reaver 2)

    https://www.youtube.com/user/VincentTSFP
  • edited September 2006
    I'll go with Ladybug and Digdug
    Calling all ASCII Art Architects Visit the WOS Wall of Text and contribute: https://www.yourworldoftext.com/wos
  • edited September 2006
    One of those ball rolling/horse racing games

    or Metal slug/Elevator action returns
  • edited September 2006
    It`s funny how often people mention Lady Bug, must be a good game, I`d have a quick test now but don`t have Mame on machine at the mo... Sure I seen pictures of it and it just looked like another Pacman clone (unless I`m wrong).

    Regarding nemesis, I think (just like Impossamole) I must be the only person who likes the speccy version as it used to be one of my fave games, although I never did get to play it on arcade so probably don`t know how bad a conversion it is... agree about Salamander though, proper rank.

    Just thought of a couple of other games I wish had been done, Space Duel, a two player simultaneous asteroids game where both ships are joined... and also wouldn`t mind seeing a decent version of Joust, the one I used to have was really awful.
  • edited September 2006
    Farmer Jack Bugs the Lady`s :D

    erm, hehe
  • edited September 2006
    CKay wrote:
    ... had been converted to the spectrum?

    There`s a lot of people who seem to not like arcade convo`s but personally I loved most of them, I know they messed up with quite a few, most sadly Shinobi and Double Dragon but which games from the arcades do you think should have made it?

    I`ll go with Cadash, if only because I redisovered Anestis`s page here at WoS and he has a mock up of it on ZX :) Completed it also on Mame a few months ago and it`s got the most wonderful music and atmosphere.

    http://www.worldofspectrum.org/anestis/slide.htm

    Most of those mockups would look horrendous moving. There was always a pay-off with the Spectrum between avoiding two-colour graphics and avoiding messy colour-clash. Even if you worked around the clash you could end up with a game that was too jerky for fast-moving arcade gaming (Karnov being a good example).

    Certainly, there were games that could have been converted to Spectrum far, far better. Someone mentioned Kung-Fu Master which I agree with. Nemesis is another good example.
  • edited September 2006
    I love arcade conversions, loved seeing the basic Speccy equivalent of some huge arcade hit.

    Farmer Jack i love, cant wait for Bob to do another one, eg Ladybug would be also very good.

    Some of the Eastern european versions of 'Nemesis' style games are very good, specially the Nemesis one which i think is called 'Fire'.

    Just stunned 'easier' arcade conversions eg Jackal or 1942 were just so bad. Jonathan Cauldwells version of 'Gunsmoke' isnt bad, would have loved the game to be a bit quicker though.
  • edited September 2006
    psj3809 wrote:
    Farmer Jack i love, cant wait for Bob to do another one, eg Ladybug would be also very good.

    I'm not promising anything, but there's always a chance, perhaps next year after Stranded-2.5 is done... ;-) and besides, one of the complants about LadyBug was that it involved ladybirds, and that's not very cool. What could be cooler than a tractor?! :-)
  • edited September 2006
    bobs wrote:
    I'm not promising anything, but there's always a chance, perhaps next year after Stranded-2.5 is done... ;-) and besides, one of the complants about LadyBug was that it involved ladybirds, and that's not very cool. What could be cooler than a tractor?! :-)

    Is that avatar of yours from an actual game, or is it a mockup?
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  • edited September 2006
    bobs wrote:
    I'm not promising anything, but there's always a chance, perhaps next year after Stranded-2.5 is done... ;-) and besides, one of the complants about LadyBug was that it involved ladybirds, and that's not very cool. What could be cooler than a tractor?! :-)


    Of course... a ladybird isn't too cool, but maybe if Farmer Jack were to open up the 'hedge maze' that he has on that thur laaaand o'er thur, he might yet yon EC subsidy. It'd need a bit of cleaning up with yorn tractor though, what with all them thur naaaasties in it. Them thur revolving gates would be a problem tho', escpecially as yon townies keep leaving t'gates open...

    [/cornish_accent]



    ooer... went all funny there for a minute.


    Yeah - looking from screenshots, Ladybug isn't anything special, and does look like a Pacman clone, but it's much much more than that. Like Mr. Do!, it's also by the company 'Universal'. It has revolving doors (that the monsters can't open themselves), plus a colour changing timer that goes around the outside of the screen. The 'pick-em-ups' are active when the timer is the right colour, and can be EXTRA and SPECIAL bonues, as well as score multipliers. Each revolution of the timer brings out another monster from the centre of the screen. It's a LOT more involving and a hell-of-a-lot tougher than Pac-man.

    If you haven't got MAME, then the COLECO version isn't too bad, but not as good as the arcade version.
  • edited September 2006
    Spector wrote:
    Is that avatar of yours from an actual game, or is it a mockup?

    The avatar changes to feature an image from each game I've developed - So Moosh is there (from Stranded), and Farmer Jack & the monsters (from ...In Harvest Havoc), all set on a backdrop from Dominetris... You'll know when I've something new in the pipeline as the avatar will be updated.
  • edited September 2006
    Simon, thanks for the description of the game :), downloaded Mame32 and that LadyBug earlier and it was the game I seen pics of. had never been interested before as I`m not keen on the graphics but having a few go`s it does get pretty addictive. Much better than PacMan IMO, that itself is deservingly the classic it`s rated as, but never really liked playing it since I was a kid... but this LadyBug game has a lot more lasting appeal.

    Still don`t like the graphics though on arcade (though realise when it came out) but it would/could look absolutely stonking on the good ol` Speccy.

    Bobs, nice idea for the avatar... now we just need to work out who kermits shagging on Dunny`s avatar :D
  • edited September 2006
    bobs did thus say :- `LadyBug could be another outting for Farmer Jack one day...`
    CKay wrote:
    Farmer Jack Bugs the Lady`s :D

    erm, hehe

    or even :- `Farmer Jack and the Lady Boys` :)
  • edited October 2006


    I agree too - as long as it included the 'Galaxian' level (that was missing from most home versions).


    How about GORF II - take another 5 arcade shooters and mould them into one game...
  • edited October 2006
    Burnin Rubber. The arcade version was way fun, and the C64 port feels almost identical. Why was there no Spectrum version? :-(
  • edited October 2006
    My fav arcade was wonderboy2 monsterland, dont think it got a release on the speccy? at least I dont see it listed...Though it did get a C64 release and its rank!....
  • edited October 2006
    dasteph wrote:
    Burnin Rubber. The arcade version was way fun, and the C64 port feels almost identical. Why was there no Spectrum version? :-(

    Yeah I liked that. Most people think I mean that awful outrun clone, that came with the GX4000.

    I played that in the arcades a lot as a kid.
  • edited October 2006
    My fav arcade was wonderboy2 monsterland, dont think it got a release on the speccy? at least I dont see it listed...Though it did get a C64 release and its rank!....

    as in Super Wonderboy in Monsterland?

    never tried the speccy version, though i love it on the Amiga. even remixed one of the tunes once too.
  • edited October 2006
    Colecovision has a version of Lady Bug.

    After finishing SAM2_ZX81 (which is almost finished) I am planning to code an
    Colecovision-emulator for the SAM (SAM2_COVIS).

    Since Lady Bug is only 16K on the Colecovision it must be possible to
    write an emulator on the ZX Spectrum which can 'translate' the Z80 code
    from Colecovision-memory to ZX Spectrum-memory and then running the
    'translated' code directly. During intrupt the keyboard could be read and the screen updated.


    Bad news: It takes a lot of time to develop this all.

    Good news: From Januar I start a new job where I must travel a lot by train.
    During these trips I have about 6 hours every week free to code.
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