Which arcade game do you wish...
... had been converted to the spectrum?
There`s a lot of people who seem to not like arcade convo`s but personally I loved most of them, I know they messed up with quite a few, most sadly Shinobi and Double Dragon but which games from the arcades do you think should have made it?
I`ll go with Cadash, if only because I redisovered Anestis`s page here at WoS and he has a mock up of it on ZX :) Completed it also on Mame a few months ago and it`s got the most wonderful music and atmosphere.
http://www.worldofspectrum.org/anestis/slide.htm
There`s a lot of people who seem to not like arcade convo`s but personally I loved most of them, I know they messed up with quite a few, most sadly Shinobi and Double Dragon but which games from the arcades do you think should have made it?
I`ll go with Cadash, if only because I redisovered Anestis`s page here at WoS and he has a mock up of it on ZX :) Completed it also on Mame a few months ago and it`s got the most wonderful music and atmosphere.
http://www.worldofspectrum.org/anestis/slide.htm
Post edited by CKay on
Comments
Other ones though would be :
LADY BUG
GYRUSS
NEMESIS (Gradius) & SALAMANDER [decent versions of..]
MAD PLANETS
PUZZLE BOBBLE
i don't know what Kung Fu Master US Gold ported across but it wasn't the one I remember.
MAME has forever sorted out my bad conversion woes anyway!
Same for Nemesis, the Konami games (Jailbreak also) were pretty poor for the Speccy
Credit to Bob for the Mr Do! clone which is brilliant though
they made up for that with Konami's Coin-Op Hits.
mikie
green bert
ping pong
yi ar kung fu
hypersports
legendary!
I think the easier / better arcade games such hyper sports , bomb jack , enduro racer , ms pac man were done well on the spectrum. Some were left well alone as they couldnt be done well enough and others were done poorly such as break thru , nemesis etc.
Although it could also be just lazy programming (nemesis) as games like R type prove miracles can be done.
Thank god for the Ocean/Imagine Konami games
Its shocking that back then when they finished Jailbeak/Nemesis/Jackal that they must have given it to testers who said it was ok and then released it on the market.
I mean thats the thing, we dont know about behind the scenes goings on etc. C64 fans and others laugh about the Speccys colourclash, look at Lightforce, could be done.
I think in the heyday of the Speccy some companies eg Ocean chucked out film license/arcade license over and over as they knew they could sell a ton of units whatever, look at Red Heat !
Suppose just depended on the team of programmers you had who were any good, how much they could afford to pay them etc and the quick turnaround etc.
But again how Konami could have released cack after cack was depressing.
Classic side scrolling platformer game.
I don’t think I have the stomach for it.
--Raziel (Legend of Kain: Soul Reaver 2)
https://www.youtube.com/user/VincentTSFP
or Metal slug/Elevator action returns
Regarding nemesis, I think (just like Impossamole) I must be the only person who likes the speccy version as it used to be one of my fave games, although I never did get to play it on arcade so probably don`t know how bad a conversion it is... agree about Salamander though, proper rank.
Just thought of a couple of other games I wish had been done, Space Duel, a two player simultaneous asteroids game where both ships are joined... and also wouldn`t mind seeing a decent version of Joust, the one I used to have was really awful.
https://twitter.com/bobsstuffgames
https://www.facebook.com/bobs.stuff
http://www.bobs-stuff.co.uk
erm, hehe
Most of those mockups would look horrendous moving. There was always a pay-off with the Spectrum between avoiding two-colour graphics and avoiding messy colour-clash. Even if you worked around the clash you could end up with a game that was too jerky for fast-moving arcade gaming (Karnov being a good example).
Certainly, there were games that could have been converted to Spectrum far, far better. Someone mentioned Kung-Fu Master which I agree with. Nemesis is another good example.
Farmer Jack i love, cant wait for Bob to do another one, eg Ladybug would be also very good.
Some of the Eastern european versions of 'Nemesis' style games are very good, specially the Nemesis one which i think is called 'Fire'.
Just stunned 'easier' arcade conversions eg Jackal or 1942 were just so bad. Jonathan Cauldwells version of 'Gunsmoke' isnt bad, would have loved the game to be a bit quicker though.
I'm not promising anything, but there's always a chance, perhaps next year after Stranded-2.5 is done... ;-) and besides, one of the complants about LadyBug was that it involved ladybirds, and that's not very cool. What could be cooler than a tractor?! :-)
https://twitter.com/bobsstuffgames
https://www.facebook.com/bobs.stuff
http://www.bobs-stuff.co.uk
Is that avatar of yours from an actual game, or is it a mockup?
https://discordapp.com/invite/cZt59EQ
Of course... a ladybird isn't too cool, but maybe if Farmer Jack were to open up the 'hedge maze' that he has on that thur laaaand o'er thur, he might yet yon EC subsidy. It'd need a bit of cleaning up with yorn tractor though, what with all them thur naaaasties in it. Them thur revolving gates would be a problem tho', escpecially as yon townies keep leaving t'gates open...
[/cornish_accent]
ooer... went all funny there for a minute.
Yeah - looking from screenshots, Ladybug isn't anything special, and does look like a Pacman clone, but it's much much more than that. Like Mr. Do!, it's also by the company 'Universal'. It has revolving doors (that the monsters can't open themselves), plus a colour changing timer that goes around the outside of the screen. The 'pick-em-ups' are active when the timer is the right colour, and can be EXTRA and SPECIAL bonues, as well as score multipliers. Each revolution of the timer brings out another monster from the centre of the screen. It's a LOT more involving and a hell-of-a-lot tougher than Pac-man.
If you haven't got MAME, then the COLECO version isn't too bad, but not as good as the arcade version.
The avatar changes to feature an image from each game I've developed - So Moosh is there (from Stranded), and Farmer Jack & the monsters (from ...In Harvest Havoc), all set on a backdrop from Dominetris... You'll know when I've something new in the pipeline as the avatar will be updated.
https://twitter.com/bobsstuffgames
https://www.facebook.com/bobs.stuff
http://www.bobs-stuff.co.uk
Still don`t like the graphics though on arcade (though realise when it came out) but it would/could look absolutely stonking on the good ol` Speccy.
Bobs, nice idea for the avatar... now we just need to work out who kermits shagging on Dunny`s avatar :D
or even :- `Farmer Jack and the Lady Boys` :)
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
I agree too - as long as it included the 'Galaxian' level (that was missing from most home versions).
How about GORF II - take another 5 arcade shooters and mould them into one game...
Yeah I liked that. Most people think I mean that awful outrun clone, that came with the GX4000.
I played that in the arcades a lot as a kid.
as in Super Wonderboy in Monsterland?
never tried the speccy version, though i love it on the Amiga. even remixed one of the tunes once too.
After finishing SAM2_ZX81 (which is almost finished) I am planning to code an
Colecovision-emulator for the SAM (SAM2_COVIS).
Since Lady Bug is only 16K on the Colecovision it must be possible to
write an emulator on the ZX Spectrum which can 'translate' the Z80 code
from Colecovision-memory to ZX Spectrum-memory and then running the
'translated' code directly. During intrupt the keyboard could be read and the screen updated.
Bad news: It takes a lot of time to develop this all.
Good news: From Januar I start a new job where I must travel a lot by train.
During these trips I have about 6 hours every week free to code.