Neal Vincent grants distribution permission - of a Codies title!
Here's a question then.
I see from the "What's new" list that Neal Vincent has granted distribution permission. Since his only game is a Codemasters game, will it be allowed or denied still. I'm assuming denied, in which case, the question of "what's the point" has to be raised here.
I see from the "What's new" list that Neal Vincent has granted distribution permission. Since his only game is a Codemasters game, will it be allowed or denied still. I'm assuming denied, in which case, the question of "what's the point" has to be raised here.
Post edited by DEATH on
Oh bugger!<br>
Comments
I was thinking the same thing when I saw that and checked him out. I felt a bit dumb asking it but seeing as someone else is pointing this out I will have to chime in a little bit.
Even if the other authors were to give permission it would still rest on the Codies (i.e. the company) to give permission, right?
Skarpo
:-)
If in the future Codies said "OK, so how many authors said it's fine?", it would now be +1.
(and now my count is +1 ... Don't really have much more to say about this particular thread but icabod's point is well taken and has been filed away somewhere up there in me noggin.)
So far, there has been at least 1 case where a publisher said they can't give a formal permission since they don't know what the authors will say - after all, in that time, written contracts were either non-existing or mostly lost.
Having statements from the individual authors will help tremendously, perhaps even with the Codies at some point. As you can read from the permit message, Neal was an in-house Codemasters producer, who designed the Spectrum conversion and worked with Big Red (contracted) to write it.
I take it this is a title that codemasters had the rights to release it, but not the rights to the game. Am I right in saying that ?
http://www.worldofspectrum.org/showwrap.cgi?permit=houses/Codemasters.pmt
I dunno if we have any permits from the Darling Brothers in anyway. Have to check further.
The only places I could've read that would be here or in Retro Gamer.
I don’t think I have the stomach for it.
--Raziel (Legend of Kain: Soul Reaver 2)
https://www.youtube.com/user/VincentTSFP
*In fact, I may have read somewhere else that they were planning on doing exactly that.
Necros.
Regarding copyrights, I read somewhere (an interview with the Oliver Twins?) that Codemasters own half, and the other half belongs to the Oliver Twins.
Still, that means that even the Oliver Twins can't put their games on-line.
I haven't read it, but knowing them, chances are pretty low. They seem to desperately try to ignore their past... especially their non-C64 one (for one reason or other).
My solution would be to put half of the games online. Maybe every 2nd bit in the TZX files can be removed?