Book on Spectrum game graphics
What Spectrum games graphics would you like to see in a book?
I've got some of the obvious ones (Head Over Heels, Batman games, Ultimate games, Wally series, etc, Gang of 5 games, Skool Daze/Back to Skool/Contact Sam Cruise) on my list but are there any that aren't so obvious that you'd recommend?
I've got an extensive 'Definite' list already (which will probaby have to be cut down), I've got a list of 'Maybes' and a list of 'Review' but I'm just curious to see what else other people suggest.
I've got some of the obvious ones (Head Over Heels, Batman games, Ultimate games, Wally series, etc, Gang of 5 games, Skool Daze/Back to Skool/Contact Sam Cruise) on my list but are there any that aren't so obvious that you'd recommend?
I've got an extensive 'Definite' list already (which will probaby have to be cut down), I've got a list of 'Maybes' and a list of 'Review' but I'm just curious to see what else other people suggest.
Post edited by redballoon on

Comments
Highway Encounter & Cyclone
Trapdoor
Nebulus
Ant Attack
https://twitter.com/bobsstuffgames
https://www.facebook.com/bobs.stuff
http://www.bobs-stuff.co.uk
Birds and the Bees
Spiky Harold
Bobby Bearing
Fairlight
Trashman
Nodes of Yesod
Popeye
Jet Set Willy
Cliff Hanger
...
and Mire Mare
Andrew:)
Nodes of Yesod
Starquake
Heavy on The Magic
Pyjamarama
Booty
Robin o' The Wood
Movie
Fighting Warrior
Highway Encounter
Got. Got. Got. Got. ;)
Both added to 'Review' list.
Good luck.
Vector Graphics Games:
Starion
3D Starstrike
Gyron
Flip-Screen:
Exolon
Technician Ted
Jet Set Willy
3D (not Isometric):
Avalon
Dragontorc
Astroclone
Finally, you should include Mindfighter, because of the excellent digitised photographs in the 128K version. They're really impressive.
Necros.
Lightforce - almost a textbook example on avoiding colour clash.
Lords Of Midnight - innovative landscaping techniques.
Psytron - detailed bitmapped backgrounds.
Stop The Express - great use of colour and cute characters.
Tau Ceti - realtime shading.
The Sentinel - gloriously rendered solid 3D.
Robin of the Wood
Dynamite Dan (both)
Castle Master
Myth: History in the Making
Firefly, Midnight Resistance
Three Weeks in Paradise
Action Force 2 (for their rainbow images)
Dizzy
but especially Firelord
* Cybernoid
* Heartland
* Arnhem
* Saboteur
* The Hobbit
* Zynaps
* Wanted: Monty Mole
* Way of the (Exploding Fist/Tiger)
* Garfield
* Trapdoor
* The great escape/Where time stood still
* Commando
* Bounder
Bytes:Chuntey - Spectrum tech blog.
Thanatos
Spellbound
Marsport
Rana Rama
Plus of course:
Elite
Sweevo's World
All already on the list, dinnae worry.
Uridium has a great pixellated look as well, even though it's mono. Airwolf has wonderful big graphics. TLL had a distinctive style, and should be considered too.
https://discordapp.com/invite/cZt59EQ
LightForce... meh... really one of those "technically-great-but-not-really-much-to-look-at-in-stills" games.
Uridium is on there as is Lightforce, although I prefer the Shockway Rider graphics..
I'm going to leave Bionic Commando out for the time being.