john Carmack on vista and DX10
quite interesting read particularly his views on vista and DX10..
http://www.gameinformer.com/News/Story/200701/N07.0109.1737.15034.htm?Page=1
http://www.gameinformer.com/News/Story/200701/N07.0109.1737.15034.htm?Page=1
Post edited by harry potter on
Comments
Seems pretty cool to the PS3 as well - likes the 360 though.
I'd be very interested to see what he's managed on the 360 though, he's always been above the rest when he releases a new engine (although arguably Source was a better engine than Doom3), and with that kind of power he's probably done something a bit special.
I'll be interested in what Enemy Territory - Quake Wars will look like with the megatexture feature though.
Personally, I think john Carmack is extremely gifted, but not the best in the field any more when it comes to FPS, and how he thinks that DX10 will not open up the sheer brilliance of future gaming is beyond me.
Although if you were comparing on an individual basis rather than a team basis (doom3 team vs source engine team), I think he's still the top gun although Tim Sweeny (Unreal creator) is probably a close second.
Bytes:Chuntey - Spectrum tech blog.
Truth be told, I have to agree. The Doom3 engine has fearsome lighting effects but for sheer scale, speed, upgradability, realism, Source wipes the floor with it.