Help! Need to prove the Speccy's worth

edited May 2007 in Games
A friend of mine who used to own a C64 (well, alright, not a friend, an aquaintance ;) ) was saying how good Dropzone was, and how it proves that the C64's games are better than the Spectrums. Leaving aside the fact that even if Dropzone (a Defender type game) has no equal on the Spectrum, then that only represents one genre and not a complete "C64 games are better than Spectrum games" proof, can anyone tell me what horizontal games (if any) on the Spectrum are better than Dropzone on the C64?

I don't play these type of games, so I can't really say myself, but I did get him to try R-Type on the Spectrum, as even I've played (and been impressed by) that, but he said Dropzone was better, although that was after about twenty seconds of R-Type, so he'd not seen any impressive bosses or weapons (we were talking by phone, and he was using the emulators on his PSP, so I couldn't take him through the first level of R-Type).

So can anyone name any Spectrum horizontal shooter games to show him that put Dropzone in the shade?
Post edited by ewgf on
«1

Comments

  • edited April 2007
    Point him to the documentary...
  • edited April 2007
    just call him gay everytime he mentions his c64, he'll soon get the message.


    (it worked for me at school)
  • edited April 2007
    you could try jet-story (necessary to go throw secondary weapons, takes a while.)

    (penetrator is the unrivalled king, of course, but i'm afraid, your friend wouldn't be able to realize it in a few minutes. so don?t throw pearles before swine... :-) )
  • edited April 2007
    Throw the question back around at him. Ask him to show you a game like Carrier Command or Starstrike II on the C64. There aren't any, simple as that.

    If tries to fob you off with the likes of Elite or Mercenary, just laugh back at him very loudly.:lol:
  • edited April 2007
    I think I'd mention to him that Dropzone on the Atari 8 bit home machines was much better than the C64's anyhow and hope he'll shut up.

    Sadly smooth scrolling wasn't the Speccys strongest point.
  • edited April 2007
    Ask him why a C64 has a BASIC Spectrum emulator if the C64 is so good.

    We don't need a C64 emulator on our machine.
  • edited April 2007
    Oh lord, return of The Computer Holy Wars!

    You could argue the toss until doomsday about games on either platform.

    The C64 was graphically superior - on paper. It seldom looked it. Better sound and more memory but the games never seemed that innovative.

    The Spectrum however is a design classic and one that had a marked impact on UK industry as a whole.

    Oh, and if there'd been no Spectrum, there'd arguably be no wonderful RARE games today...
  • edited April 2007
    You could get him to try Uridium.

    Although monochrome, the graphics were very good and smooth. Very playable once you have spent 10 minutes on it.
  • edited April 2007
    Where's that link to that really bad site/review that compares the Spectrum/Amstrad/Commodore and shows just how rubbish everything else is compared to the Speccy?

    A vague description, but does anyone remember it? It's been linked here a couple of times in the past. That would beyond doubt silence your Commodore loving chum.

    [Edit: Aha found it! Except no mention of the Amstrad which was rubbish anyway.

    http://www.alfonsomartone.itb.it/fztsmo.html. And the forum link to it: http://www.worldofspectrum.org/forums/showthread.php?t=8065 ]
  • edited April 2007
    ewgf wrote: »
    A friend of mine who used to own a C64 (well, alright, not a friend, an aquaintance ;) ) was saying how good Dropzone was, and how it proves that the C64's games are better than the Spectrums. Leaving aside the fact that even if Dropzone (a Defender type game) has no equal on the Spectrum, then that only represents one genre and not a complete "C64 games are better than Spectrum games" proof, can anyone tell me what horizontal games (if any) on the Spectrum are better than Dropzone on the C64?

    I don't play these type of games, so I can't really say myself, but I did get him to try R-Type on the Spectrum, as even I've played (and been impressed by) that, but he said Dropzone was better, although that was after about twenty seconds of R-Type, so he'd not seen any impressive bosses or weapons (we were talking by phone, and he was using the emulators on his PSP, so I couldn't take him through the first level of R-Type).

    So can anyone name any Spectrum horizontal shooter games to show him that put Dropzone in the shade?



    Forget the shooters, show him something like STARSTRIKE II (something that uses a lot of processing power, rather than hardware scrolling). Then when he's down, stamp on his bollocks by comparing TURBO ESPRIT.

    :)
  • edited April 2007
    Just tell him your could carry your Speccy around to your mates house without breaking your back or being asked if you had any bread for sale on the way.
  • edited April 2007
    Show him Ultimate's C64 games
  • edited April 2007
    Show him Horace Goes Skiing and remind him that if the game had been made for the Commode Horace would be skiing on $hi#* :razz:
  • edited April 2007
    Just let him read this website.


    http://www.alfonsomartone.itb.it/fztsmo.html
  • edited April 2007
    Har har har! What an excellent read!







    (Yet, horrendously loooong! But it does prove a few points ... ;-))
  • edited April 2007
    BloodBaz wrote: »
    You could get him to try Uridium.

    Although monochrome, the graphics were very good and smooth. Very playable once you have spent 10 minutes on it.

    Ooh, I don't know... that came out first on the C64 and was absolutely superb.

    A better one is Paradroid - an excellent C64 game that was reborn in an even better form on the Spectrum as Quazatron.
  • edited April 2007
    He's picked a toughie for you as Dropzone is probably one of the most accomplished 8-bit shoot 'em ups ever released. Yes it is Defender, but Defender *10, and it's not that surprising it's so good, considering who wrote it, Archer MacLean, who IMO has never released a bad game.

    The thing is, he's showcasing a game that really shows off what the C64 was good at, fast scrolling with lots of small sprites and decent sound fx. (Although I will say that as a similar-ish type of game, JetPac is equally as good as Dropzone, if anything it is more addictive).

    As was said above, ask him to show you a game approaching anything near Carrier Command on the C64, or Starstrike 2. Hell as we're talking Realtime Games get him to show you a game that played a decent version of the arcade game Star Wars (a great arcade shoot 'em up if ever there was one) as well as Starstrike 1 did.

    Or you could make him cry by putting The Staff of Karnath (the best Ultimate C64 game) next to Knight Lore or Alien 8.
  • edited April 2007
    Vampyre wrote: »

    Or you could make him cry by putting The Staff of Karnath (the best Ultimate C64 game) next to Knight Lore or Alien 8.

    That wont work, he'll just come back with Head over Heels.
  • edited April 2007
    beanz wrote: »
    That wont work, he'll just come back with Head over Heels.

    Which is only good on the C64 because it looks like a Spectrum game
  • edited April 2007
    chop983 wrote: »
    Which is only good on the C64 because it looks like a Spectrum game

    True but proof that the C64 was capable of it and I guess that means Ultimate were not up to the task of coding Knightlore or Alien 8 for the c64 (or too lazy).
  • edited April 2007
    beanz wrote: »
    That wont work, he'll just come back with Head over Heels.

    The C64 had that! I am well and truly gob-smacked!
  • edited April 2007
    (Although I will say that as a similar-ish type of game, JetPac is equally as good as Dropzone, if anything it is more addictive).

    well, i´ve checked C64 dropzone and it´s not bad... yet, i see no point in playing it today, as the snes version of the same game seems to me to be simply better. in contrast, i believe, you cannot replace jatpac or lunar jetman with any better version of the same. they´re unique, they´re speccyfique.
    (typical...)
    :wink:
  • edited April 2007
    beanz wrote: »
    True but proof that the C64 was capable of it and I guess that means Ultimate were not up to the task of coding Knightlore or Alien 8 for the c64 (or too lazy).

    I'm sure I read that Ritman had to change some of the rooms on the C64 version of Head Over Heels because the CPU wasn't quite fast enough to cope with them.

    Edit - Here's the link: http://www.jonritman.f2s.com/games/hoh/index.htm

    Still, it's pretty much the pinnacle of isometric 3D gaming, regardless of platform.
  • edited April 2007
    cichlasoma wrote: »
    well, i?ve checked C64 dropzone and it?s not bad... yet, i see no point in playing it today, as the snes version of the same game seems to me to be simply better. in contrast, i believe, you cannot replace jatpac or lunar jetman with any better version of the same. they?re unique, they?re speccyfique.
    (typical...)
    :wink:

    i really do believe, there is a specific speccy-feeling of games you hardly find elsewhere, being probably largely due to specific speccy?s limitations in graphics, combined with other relatively strong aspects of the machine.

    (i believe, specific speccy games are less coin-op like than e.g. C64's, what saves them from being perceived as just poorer versions of somethig else.)yet, i guess, there?d be also something like specific C64-ness, which the best games display, showing C64 as a unique machine. (it cannot be just smooth scrolling, which were the arcades better in even then, already...)
    perhaps, i should ask elsewhere, but still - could those of you who know C64 as well name some such games and/or directlly their unparalalled qualities?
  • edited April 2007
    Matt_B wrote: »
    I'm sure I read that Ritman had to change some of the rooms on the C64 version of Head Over Heels because the CPU wasn't quite fast enough to cope with them.

    Edit - Here's the link: http://www.jonritman.f2s.com/games/hoh/index.htm

    Still, it's pretty much the pinnacle of isometric 3D gaming, regardless of platform.

    I had a shot of the C64 version and it is quite an impressive achievement and runs surprisingly fast although there's noticable slowdown if there's more than a couple of sprites on screen. That and the sound isn't as good as the Spectrum's. I really don't think Knightlore (which has some slowdown issues even on the speccy) could have been happily converted to the C64.
  • edited April 2007
    Zagreb wrote: »
    I really don't think Knightlore (which has some slowdown issues even on the speccy) could have been happily converted to the C64.

    Knightlore was the first incarnation of Ultimate's iso engine and I think they managed to improve on it as time went on.

    I believe the issue with Ultimate was not that they were too lazy to convert to the C64 but that they insisted the conversion be done with the same engine doing things the same way, which the C64 could not hope to reproduce at the same performance. C64 isos cheat with sprites mingled with regular graphics which can be made to work with many (but not all) iso rendering. At least that's what I understand from C64 folk.

    There is an emerging 3d isometric game engine written for a C compiler on the Oric that looks to be: 1- a *real* iso engine and 2- quite good. That is also a 1MHz 6502 machine and I'd be interested in seeing how quick it is on that. If the engine turns out to be as good and flexible as it seems to be, I'd be interested in porting it to z80 machines and including it in z88dk if acceptable to the author. Looks nice :-)
  • edited April 2007
    got both machines, love both machines.
    they both had class and shite games in equal measure.
  • edited April 2007
    darth wrote: »
    got both machines, love both machines.
    they both had class and shite games in equal measure.

    that's what i believe, could you recommend a handful of C64 ones displaying according to you a special "poetics" of that machine?
  • edited April 2007
    cichlasoma wrote: »
    that's what i believe, could you recommend a handful of C64 ones displaying according to you a special "poetics" of that machine?

    Sentinel, Gunship, Uridium, Commando (just for the music), Warhawk (also just for the music), Paradroid, Pirates!, The great giani sisters, Last ninja series, International Karate +, Manic Mansion

    Serveral available on other formats but 'at home' on the c64 (for me).
Sign In or Register to comment.