New Spectrum game available - Egghead 5
Timed to coincide with Egghead's 18th birthday (although it fits in rather well with WoS's 12th as well), Egghead Round the Med. is now available to download from my website. Due to the game's size it only works on machines with 128K.
This time Egghead and friends have taken a holiday on his yacht, but have overdone the booze slightly. Egghead awakes to find his friends are missing - presumably left behind at some of the locations visited on the trip - so he'll have to find them and bring them back to the yacht. As they're likely to be nursing hangovers it might be a good idea to bring back some aspirin tablets, and perhaps something to take them with.
Some gamers aren't keen on puzzles and prefer pick-up-and-play gameplay, so there's an option on the menu to change the game type to a simple collect-em-up if preferred. Another issue some people had with Egghead 4 was that at 53 screens it was too small. Hopefully 140 screens will be enough for everyone this time, it certainly took long enough to design them. Some are inaccessible without certain items, unless you're playing the collect-em-up. Others are hidden, and I'm sure there'll be plenty of kudos to whoever discovers each of these screens first.
I'd like to thank Yerzmyey for providing another excellent soundtrack, and Graz who again delivered the goods with the loading screen. Great job, guys!
Have fun, and don't forget to report any hidden screens, bugs, cheats etc. Oh, and my site's here if you didn't already know:
http://jonathan6.fortunecity.com/egghead/
:)
This time Egghead and friends have taken a holiday on his yacht, but have overdone the booze slightly. Egghead awakes to find his friends are missing - presumably left behind at some of the locations visited on the trip - so he'll have to find them and bring them back to the yacht. As they're likely to be nursing hangovers it might be a good idea to bring back some aspirin tablets, and perhaps something to take them with.
Some gamers aren't keen on puzzles and prefer pick-up-and-play gameplay, so there's an option on the menu to change the game type to a simple collect-em-up if preferred. Another issue some people had with Egghead 4 was that at 53 screens it was too small. Hopefully 140 screens will be enough for everyone this time, it certainly took long enough to design them. Some are inaccessible without certain items, unless you're playing the collect-em-up. Others are hidden, and I'm sure there'll be plenty of kudos to whoever discovers each of these screens first.
I'd like to thank Yerzmyey for providing another excellent soundtrack, and Graz who again delivered the goods with the loading screen. Great job, guys!
Have fun, and don't forget to report any hidden screens, bugs, cheats etc. Oh, and my site's here if you didn't already know:
http://jonathan6.fortunecity.com/egghead/
:)
Post edited by jonathan on
Still supporting Multi-Platform Arcade Game Designer, currently working on AGD 5. I am NOT on Twitter.
Egghead Website
Arcade Game Designer
My itch.io page
Egghead Website
Arcade Game Designer
My itch.io page
Comments
Congrats.
Also now look forward to Platform Game Designer II ;)
Only had a couple of brief shots and my initial impressions are mostly good with a few reservations (which were largely the same as with Egghead Entertains). I'll elaborate a wee bit later.
36921,183 infy lives !!
Am having issues with this POKE :-(
When in FIGUREHEAD (second room to the right of where you start) and exit left (where you come from) you re-enter the room on the right and fall through the floor to the lower-right of the screen and become stuck. Can't even move Mr. Egghead :-( PLUS the far left star stops moving.
EDIT It actually works similarly in other rooms, i.e. issues with going left, immediately re-entering from the right. Interesting results in some screens though, and does help with screens where one can't easily access the right hand side.
Skarpo
:-)
The ONLY thing I look forward to on the Speccy is PGDv2 ... any news on that??????????????
Skarpo
:-)
Try 60678,0 instead -- I've only wandered around a few rooms and picked up some eggs in collect-em-up mode but it seems to work okay so far.
Oh look! A soopa smoov 50 frames per second scrolly platform game!
PLER DINK!
Get your BAPS out! Burger is coming!
Looking forward to both nonetheless!!!
Skarpo
:-)
If you just want to not die if you fall too far then 34537,24 should do the trick.
Serious 2D fun - a little like Monty on the Run in spirit - there's a hint of that musically too.
Regards,
Shaun.
Yeah. Almost identicle (all the images and font differ - but hey! I've got time on my hands and can play around!) Saucer was getting to be too much like 'Hyper Active', visually. Not necessarily a bad thing. But 'Burger' is better! And doesn't have any burgers! And my 'enviroment' has gone down and getting it back up working is proving to be a GIT! How to waste so much time getting back to where you once was! Arrrgggghhhhh!
Burger for Xmas. Saucer for New Year.
(har har ... har?)
Skarpo
:-)
The source for that is still sitting on my machine in a reasonably advanced state, but with some months work yet to do. Before that something else has cropped up which means I could be starting on another game very soon. Don't hold your breath for PGD 2 just yet.
As for the next game, I have no idea what it will be yet, probably the usual Heath Robinson assembly of gameplay mechanic subroutines stitched together with a few randomly-arranged mnemonics. Possibly with spinning letters or symbols of some sort. I haven't done much with spinning symbols.
Egghead Website
Arcade Game Designer
My itch.io page
This Xmas are going to be like 89s Xmas (well, more or less :p )
Thanks mates
I mean 'no'.
I'm confused!
What was the question?
Murgleflarp?
(not to be confused with Ploddyploppers)
Hope that helps, and a hearty welcome to the WoS forums!
Skarpo
:-)
an in-game screenshot could be better choice. perhaps.
BTW. never understand the 50/25 frames fashion. manic miner runs 12.5 frames and U.N.Squadron at less than 10 frames. Booth of them are rather decent games.
Yes, of course :).
Here is a map of 'COLLECT-EM-UP' version:
http://maps.speccy.cz/maps/Egghead5.png
Unfortunately the map isn't completed now. I found 131 screens only, so 9 screens are still missing. Any clues where I have to search? ;-).
Discovered locations and screens:
Ship - 29 screens
France - 20 screens
Egypt - 11 screens
Turkey - 10 screens
Italy - 19 screens
Gibraltar - 6 screens
Malta - 5 screens
Greece - 14 screens
Spain - 17 screens
http://www.zx-spectrum.cz
Some people are more sensitive to frame rates than others (i can see the difference between 25FPS and 50FPS and there was a time when the former would give me headaches to the point i couldn't go to the cinema; there are some CPC games where i can count the frame refreshes off!) but everyone is aware of it at some level.
https://discordapp.com/invite/cZt59EQ