Operation Thunderbolt - still considered any good?

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Comments

  • edited October 2007
    Op Wolf = greatness.

    Op Thunderbolt = never good.
  • edited October 2007
    I played both Wolf and Thunderbolt on the XBox thanks to the Tatio Legends disc and decided I pefer Wolf due to the hardness.

    The CPC and Speccy versions of THunderbolt were good for what they achieved on the machines with limited resources. The C64 version was crap.

    Does anyone remember a bit from the arcade version of Wolf where you get a message after you run out of ammo and it tells you: "You have no ammunition left, so you must join the hostages"?

    Also, in the Amiga version of Wolf, does anyone else remember an additional level after level 1 in some cases where you are detected and you have to fight through a bonus level before going onto level 2.

    I've not been able to recreate these in MAME or WinUAE (well, not WinUAE since I've not used it since I got my Vista machine which renedered all my controllers and adapters useless) so I'm beginning to think my memory is playing tricks on me.
  • edited October 2007
    Does anyone remember a bit from the arcade version of Wolf where you get a message after you run out of ammo and it tells you: "You have no ammunition left, so you must join the hostages"?

    I always thought when you ran out of ammo your gun just shot really short bursts (maybe about 3 bullets or so) every few seconds, until you shot an ammo powerup to get more bullets.
    Every night is curry night!
  • edited October 2007
    I've just played the Speccy versions of these for the first time in a long time and did very badly (because I used the keyboard)

    Thunderbolt wasn't too good and in ym view, Wolf was the better.
  • edited December 2007
    After having played now Operation Wolf (and completed in the 5th go) I came to the conclusion that operation Thunderbolt is a better game, is harder, and has more variety in general. Operation Wolf is a very good game, but to me, Operation Thunderbolt is almost sublime.

    Cheers :)
  • edited December 2007
    I would say it's an average game - especially playability could be better.

    Nevertheless, here is the map:
    http://maps.speccy.cz/map.php?id=OperationThunderbolt
  • edited December 2007
    Pavero wrote: »
    I would say it's an average game - especially playability could be better.

    Nevertheless, here is the map:
    http://maps.speccy.cz/map.php?id=OperationThunderbolt

    Hehe, I know it's a matter of taste ;)

    To me, playability is better in Op. Thunderbolt :)

    Cheers, and thanks for the maps!!
  • edited December 2007
    I for one won't be sad to see Op Thunderbolt excluded from the 1989 line up. I didn't enjoy it back in the day and creating the RZX was a nightmare as I recall. I tend to feel that the vast majority of these late-period, technically proficient multiload games were a disappointment. Gameplay certainly suffered. It must have been requested by someone at the time, I don't think we'd have chosen to do it. Of course, this RZX snobbishness is all well and good, coming from the idiot that freely decided to spend three weeks recording Super Trolley, the greatest (only) supermarket simulator to ever appear on the speccy. The RZX lasts something like a zillion hours, and you mustn't ever fucking watch it.

    Jamie
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