A suggestion about new games

edited January 2008 in Games
I'm talking about "Brand New Games" (Isotopia, Daytona USA, Space Rocks...)
Don't you think they must be in a separate part in the archive (like Text Adventures, Educational, Demos, Utilities...) and not mixed with classic games?
Post edited by JuanF. Ramirez on
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Comments

  • edited January 2008
    You can search for games released in or after a certain year with Infoseek.
  • edited January 2008
    Necros wrote: »
    You can search for games released in or after a certain year with Infoseek.

    Yes, you're right, but why do many groups exist like demos, educational, utilities, ...

    I think these new games would be put in order better if an specific 'New Games'' group existed...
  • edited January 2008
    How did Space Rocks get to be in the official archive ? Its dire ?!

    Sent off my platform game designer game ages ago and it never got submitted ! Its not that bad compared to some !
  • edited January 2008
    psj3809 wrote: »
    How did Space Rocks get to be in the official archive ? Its dire ?!

    Sent off my platform game designer game ages ago and it never got submitted ! Its not that bad compared to some !
    It will probably appear in the next archive update.
  • edited January 2008
    It's here. It was included in the archive on 3rd of january '08.
  • edited January 2008
    It's here. It was included in the archive on 3rd of january '07.
    No, I mean psj's game. :)
  • edited January 2008
    I don't think there's any good reason to separate new and older games. They're all Spectrum software and that's what the archive is for. Besides, where's the cut-off line? Is it to be renewed as a category each year with games from that year? Does it refer to games released after 1993?
  • edited January 2008
    Don't you think [new games] must be in a separate part in the archive (like Text Adventures, Educational, Demos, Utilities...) and not mixed with classic games?

    I think there's a place for that sort of categorisation, but not neccessarily as an actual archive category. Where would you draw the line? I'd say 1994 as that marked the lull between the living & resurrected Speccy scene, but it's pretty arbitrary and IMO anyway...

    Better to make a separate webpage/site to catalogue all the 'new' software, maybe with links to reviews in ZXF / ZX Shed / the fansites, buy or download links, etc. I'm sure Martijn would link to such a thing if anyone was up for doing it.

    It's occurred to me before that a Speccy fansite concentrating entirely on new software and hardware (i.e. no nostalgia content!) could have enough unique content to make it worth establishing. I even have a vague design in mind. But it won't be me doing it, not for the foreseeable future, as my life is currently monumentally busy (in a positive, exciting way) and my Speccy is packed away in the loft.

    A smaller-scale variant on this idea might be a page of WoS itself, going on excitably and Google-accessibly about all the new software available.
  • edited January 2008
    I think it would be sad to separate "new games" off from "old games" - we are trying to promote the speccy as a living platform aren't we? Having the two split (before/after 1992?) seems to me to send out the message that old games are great, and should be looked at with rose-tinted specs, and new games are, well, just a bit of a hobby really - give them their own section and maybe everybody will forget about them.
  • TMRTMR
    edited January 2008
    Danforth wrote: »
    It's occurred to me before that a Speccy fansite concentrating entirely on new software and hardware (i.e. no nostalgia content!) could have enough unique content to make it worth establishing.

    That's sort of what we're doing with Oldschool Gaming, except that it's multi-format so we're always bloody playing catch up on the reviews and need more people. =-)
  • edited January 2008
    Danforth wrote: »
    A smaller-scale variant on this idea might be a page of WoS itself, going on excitably and Google-accessibly about all the new software available.

    Clearly more people need to know (or be reminded) about Richard Gabor Tarjan's fantastic articles...
  • edited January 2008
    bobs wrote: »
    I think it would be sad to separate "new games" off from "old games" - we are trying to promote the speccy as a living platform aren't we? Having the two split (before/after 1992?) seems to me to send out the message that old games are great, and should be looked at with rose-tinted specs, and new games are, well, just a bit of a hobby really - give them their own section and maybe everybody will forget about them.

    Agree, this is another thing that weakens the case for 'new games' to exist as a category in its own right, besides my librarian-like aversion to an inherently subjective classification...

    I think a new-stuff-only Speccy site, done well, wouldn't have that negative effect - it would promote the new material and hopefully encourage people to investigate the Spectrum scene...

    Of course, taken in isolation such a site might promote modern ZX software as a little hobby/niche... but of course it wouldn't exist in isolation. When I said the site would be "worth establishing", I was thinking there's already many excellent sites out there covering nostalgia, reviews, demo scene, cataloguing hardware, and so on. If someone had the urge to do a Spectrum site, they'd really need a new angle to make it a) worth their time writing, b) worth everyone's time reading. So my contention was pragmatic, rather than trying to make a hard distinction between old and new games.

    Also, any scene exposure that doesn't have the whole legality / distribution / emulation / licence thingy hanging over it can only be a good thing, IMHO.

    EDIT: And gasman, that article looks epic and action-packed. Thanks for bringing it to my attention.
  • edited January 2008
    gasman wrote: »
    Clearly more people need to know (or be reminded) about Richard Gabor Tarjan's fantastic articles...

    Agree with DanForth, great link, cheers for that. Shall have a good read of it now.
  • edited January 2008
    Agree with JuanF. Ramirez.
    It's easy to miss new soft in quite large old games archive. And the most important thing which keep retro-machines alive is new soft.
  • edited January 2008
    Hi Selur,

    interesting point on keeping retro machines alive, though the bulk of people's initial interest seems to be directed at classics. I suppose new software is the way to keep them interested when they say "very nice, but what now?"

    I think the current classifications should stay, but perhaps there's a way of drawing attention to the WoS advanced search? I don't think a "show me the new games" button is the way to go, if only because it opens the floodgates for potentially zillions (Ok dozens) of other custom buttons; also there's the debate about what year would constitute the cutoff date anyway. But maybe a little paragraph saying something like "Do you know Spectrum software is still being published? You can refine the search options such as publication date _here_..."

    At the risk of repeating myself, singling out new software for attention is a good idea but it should be a consciousness-raising exercise, not a cataloguing one.

    Yes actually I do work in a library :D
  • edited January 2008
    Would be great if there was a link called 'archive by year' then theres a list of years you can click on and the A-Z there.

    Do think thought if there was a seperate 1994-xxxx category it would be good for a lot of people though. Even though i have friends who play Speccy games theyre never aware of any latest games which come out unless i tell them
  • edited January 2008
    I don't think it's a bad idea to separate the games archive into:

    1.- 'Classic Games': in order to preserve
    2.- 'Current Games': to keep retro scene alive

    ...and people go straight to what are interested in.
  • edited January 2008
    I'm talking about "Brand New Games" (Isotopia, Daytona USA, Space Rocks...)
    Don't you think they must be in a separate part in the archive (like Text Adventures, Educational, Demos, Utilities...) and not mixed with classic games?

    Actually, no, I don't think so... being published more recently doesn't stop something from being a Game, Text Adventure, Utility or what have you.

    It would also have to be a rather arbitrary line to draw. What's a classic? You can't determine that from the year, since a lot of dire games were published in any year, and apart from commercial games there's homegrown software (small ads, Freeware, PD) since 1982. Similarly, look at the recent games from, say, Jonathan Cauldwell. Hardly rubbish... :-)
    If one wants to be kept up to date with additions, there's the What's New page (with subscription facility).

    WoS's mission is to archive anything and everything for the Spectrum. As you can see, no date is mentioned.

    Of course anybody can set up a new site dedicated to new material. That's what the Internet is all about, isn't it? I won't stop you! :lol:
  • edited January 2008
    psj3809 wrote: »
    How did Space Rocks get to be in the official archive ? Its dire ?!

    Because it is a Spectrum title and we store anything and everything (except when the file is broken or comes off the Crap Games Competition (and even then, some of these gems are in the archive too)).
    Sent off my platform game designer game ages ago and it never got submitted ! Its not that bad compared to some !
    Unless it was broken, I have no immediate answer. It should be added. Could you please remind me of the title and possibly the upload date? Was it a TZX file?
  • edited January 2008
    Thanks for the reply. Yeah was a .tzx (had a .tap file also)

    I've submitted the tzx again. Always one of my ambitions to have a game listed on WOS !

    I dont think I will submit the controversial 'Beachy Head Simulator' though !
  • edited January 2008
    psj3809 wrote: »
    Thanks for the reply. Yeah was a .tzx (had a .tap file also)

    I've submitted the tzx again. Always one of my ambitions to have a game listed on WOS !

    I dont think I will submit the controversial 'Beachy Head Simulator' though !
    Why not? Since Manic Muslim is in the archive, this should be too. :)

    Necros.
  • edited January 2008
    Manic Muslim is actually a very good platform game, Simon must have spent a while doing those graphics. Its easy to think of it as a joke game because of the title but its pretty good !
  • edited January 2008
    psj3809 wrote: »
    Thanks for the reply. Yeah was a .tzx (had a .tap file also)

    I've submitted the tzx again. Always one of my ambitions to have a game listed on WOS !

    here you go, matey! Hopefuly I got the details right (the game itself to appear on the next archive update).
    I dont think I will submit the controversial 'Beachy Head Simulator' though !
    Why not? You know you want to.
  • edited January 2008
    mheide wrote: »
    Similarly, look at the recent games from, say, Jonathan Cauldwell. Hardly rubbish... :-)
    indeed, and i believe jonathon first wrote some games in the late "classic" period so would you split his games into the old and new categories?

    fucking hell it sounds like the renaisance or someat "the late classic period"

    i think all speccy games should go in the games archive
    Professional Mel-the-Bell Simulator................"So realistic, I found myself reaching for the Kleenex King-Size!" - Richard Darling
  • edited January 2008
    Yep, all games have gotta stay where they are in the archive. After all, in 20-odd years, Farmer Jack and chums will be considered, oldies as well. New games, classic games, updates, whatever... The Speccy is a living, breathing machine always has been. Never been a time without new games to play...and it aint finished yet!
  • edited January 2008
    I agree that it sounds ultimately redundant to have a "new" vs. "old" category ... the discussion dedicated to this would take hundreds of heated pages in a thread called "We know the C64 sucks but what's the cut-off point for a new vs. classic Speccy game?"... WoS Infoseek already has a fairly good year-specific search function so why not just stick to that?

    Thank you, come again!

    Skruppy
    :evil:
  • edited January 2008
    Can see both sides of this arguement....

    It can be annoying looking for new games, but I don't think they should be seperated...

    I mean, where would it stop?? We'd soon be splitting games into categories like "Games that are flip-screen" or " Games that feature a toilet in them somewhere" & stuff....

    And that would just get out of hand....
  • edited January 2008
    So it seems we have a consensus - yes, it would be great for new Speccy software to have more exposure. No, creating a 'New games' category on WoS isn't the way to go, as it's inherently an arbitrary classification compared to such categories as Games, Text Adventures, Utilities etc.

    Therefore we could do with a bit of awareness-raising. Could be WoS subpages with Martijn's approval, or could work equally well / better as independent sites which link to the relevant WoS files. We're basically talking about a 'portal' here, something which takes the existing, accurate database information and presents slices of it in interesting & informative ways - while not affecting the data itself with such wobbly issues as "what is classic" and "what's the year that divides old from new". Such things are a vicious scourge upon the very soul of an Information Dude such as myself :)

    Personally I'd love to see a Spanish Spectrum portal. I am UK born and raised, and always found the Dinamic games very distinctive and pleasantly different to the UK based games. My first exposure was the YS covermount Dustin, which I got hooked by and played to completion. With the benefit of the internet + hindsight I can see the Spanish ZX scene is (and likely was back then) as important and lively as the British ZX scene. I'd love to know where to start to find out more and play a few more key titles, but searching through something like that through *any* database is doomed to randomness and failure. Humans are way better at this sort of expert-system pattern-matching than even the smartest computer. I basically need a "guide" to Spanish Speccy games. The fact that WoS doesn't do this isn't a criticism either - it's not *supposed* to do stuff like that. Reports != data.

    Similarly I think a guide website to the modern Speccy scene would slot in well to the existing cloud of Speccy sites. I've read a few posts on these forums over the last couple years, saying "I want to launch a Spectrum website and was looking for ideas" - these sites need a new angle to be worth everyone's time. I think a modern ZX site would fill such a unexploited niche.

    I'd do it myself if I had the time... I do have the web design/development skills but I also have a full-time job and a young family... plus my Spectrum gear is boxed away... anyway I wouldn't want to disappoint the community by promising things I couldn't currently deliver. But if anyone is reading this, who feels the siren call of Spectrum Fansites and is looking for a hook: I implore thee, concentrate on (say) games from 2000 on. It will give you and your site focus, and help let the world know the Speccy is far from dead, and what all the awesomely talented mob who keep it alive are up to.
  • edited January 2008
    Try SPA2. Lot of spanish games created or distributed in Spain.

    The Speccy spanish portal: speccy.org
  • edited January 2008
    Good site. Like the way you can list the years easily
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