Technically Brilliant But Ultimately Crap Games
My vote goes for H.A.T.E by Costa Panayi of Vortex Software (one of my fave programmers by the way)
H.A.T.E.'s diagonal scrolling was so smooth and fast you wonder how it could be possible on a humble speccy - but boy did that game suck!
Can anyone else remember a game that introduced a really exciting new programming technique but was attached to a game that sucked?
H.A.T.E.'s diagonal scrolling was so smooth and fast you wonder how it could be possible on a humble speccy - but boy did that game suck!
Can anyone else remember a game that introduced a really exciting new programming technique but was attached to a game that sucked?
Post edited by zxspecticle on
Comments
i never really liked em...........specially gunfright
the games like driller / total eclipse...were ok but too slow and tbh a bit boring
it's so much better on the BBC 'B'....
on the spec it kind of loses everything....I can't even explain it properly so I won't bother.
....and I'm going cop a complete beat down :D
I hate that game in all forms, totally overhyped and dull to new extremes.
as ive said before, i wouldnt say i hate the game.........but i just cant play it so find it boring, dull and too complicated :(
wish i could play it...sounds once you get into it its a full on "experience"
uuhhh. it's an open battle-ground now...
If I'd never played the bbc 'b' version I might agree with you because I also hated the atart ST and amiga versions...only the bbc b version of elite was any good IMO.
Gyron
Did ANYONE enjoy this game?
Oh , and Zoids
Prepares for mic fights and plus the cold war :D
yeh, I'm on planet zeutron right now, buying 16.4k of fuel for a profit. ready to blast off in my 'viper' you can't touch me.
I don't really like shoot em' ups at all though really.
Hyperlane and Dominator for the Speccy.
Fantasy zone 1 and 2 Master system/arcade.
Super fantasy Zone, Gynoug/Wings of Wor for the Megadrive.
Parodius, Pop n' Twin Bee games Arcade.
Starfox/wing SNES.
Panzer Dragoon 1 and 2 Saturn.
Starfox/wing/Lylat Wars N64.
...and I think that is every shoot em' up I've ever liked :D
nah I know what you mean. nowadays I'd probably prefer playing a standard scrolling shoot-em-up than get bogged down in a game of elite again. good for it's time tho' ..
Was zoids technically brilliant?
I think for techincally-good-but-crap I'd have to agree with whoever said I, Of The Mask. It was all very clever and impressive but there's not much game there at all. In its own way it was a precursor to Microcosm on the Amiga CD32 which I gather had the same flaws.
Hmmmm, I see where you're coming from on that one.
But All the home versions of this game were terrible, but a crap arcade does not make a good conversion :D
grrrrrrrrrrrrrr
Hard Drivin' was a game I desperately wanted to be good at, but always failed.
Robocop was a great game in many ways but wayy too easy. Ocean should've had someone from Dinamic on-board to be responsible for difficulty.
FAT WORMS BLOWS A SPARKY
technical masterpiece utter pants game!
Yep, I never took to them either.
My vote goes to Tau Ceti..innovative, but ultimately boring.
True, but at least it was a lot better than Robocop 3... Didn't enjoy that in the slightest (superb on the Amiga, though).